Beispiel #1
0
  @Override
  public Value eval(EvalContext ctx, Value[] args, Type resultType) {
    ScriptEngineManager m = new ScriptEngineManager();
    ScriptEngine rubyEngine = m.getEngineByName("jruby");

    if (rubyEngine == null)
      throw new RuntimeException("Did not find the ruby engine. Please verify your classpath");

    ScriptContext context = rubyEngine.getContext();
    context.setErrorWriter(new NullWriter());

    context.setAttribute(
        "self", RubyHelper.useValueToRubyValue(args[0]), ScriptContext.ENGINE_SCOPE);

    for (int i = 0; i < parameter.size(); i++) {
      context.setAttribute(
          parameter.get(i).getName(),
          RubyHelper.useValueToRubyValue(args[i + 1]),
          ScriptContext.ENGINE_SCOPE);
    }

    try {
      Object result = rubyEngine.eval(operationBody, context);
      Value resultValue = RubyHelper.rubyValueToUseValue(result, resultType);

      // Wrong result type!
      if (!resultValue.type().isSubtypeOf(this.resultType)) {
        Log.warn(
            "Extension method `"
                + name
                + "' returned wrong type! Expected `"
                + this.resultType.toString()
                + "' got `"
                + resultValue.type().toString()
                + "'");
        return UndefinedValue.instance;
      } else {
        return resultValue;
      }

    } catch (ScriptException e) {
      Log.error(e.getMessage());
    } catch (EvalFailedException e) {
      Log.error(e.getMessage());
    }

    return UndefinedValue.instance;
  }
Beispiel #2
0
  /** Draws the panel. */
  public void paintComponent(Graphics g) {
    super.paintComponent(g);

    Log.setTrace(true);
    //      Log.trace(this, getBounds().toString());
    //      Log.trace(this, getInsets().toString());

    // respect borders
    Insets insets = getInsets();
    Rectangle r = getBounds();
    r.x += insets.left;
    r.y += insets.top;
    r.width -= insets.left + insets.right;
    r.height -= insets.top + insets.bottom;

    // System.out.println("paintComponent" + count++);

    g.setColor(Color.black);
    DirectedGraph<LayoutNode, DirectedEdge<LayoutNode>> graph = fLayout.graph();

    // draw edges
    Iterator<DirectedEdge<LayoutNode>> edgeIter = graph.edgeIterator();
    while (edgeIter.hasNext()) {
      DirectedEdge<LayoutNode> edge = edgeIter.next();
      // Log.trace(this, edge.toString());
      LayoutNode source = (LayoutNode) edge.source();
      LayoutNode target = (LayoutNode) edge.target();
      int x1 = source.getX() * 80 + 30;
      int y1 = 50 + source.fLayer * 50;
      //          if (source.isDummy() )
      //          x1 += 5;
      int x2 = target.getX() * 80 + 30;
      int y2 = 50 + target.fLayer * 50;
      //          if (target.isDummy() )
      //          x2 += 5;
      g.drawLine(x1, y1, x2, y2);
    }

    // draw nodes
    Iterator<LayoutNode> nodeIter = graph.iterator();
    while (nodeIter.hasNext()) {
      LayoutNode node = nodeIter.next();
      if (node.isDummy()) continue;
      int x = node.getX() * 80 + 30;
      int y = 50 + node.fLayer * 50;
      g.setColor(Color.white);
      g.fillRect(x - 10, y - 10, 20, 20);
      g.setColor(Color.black);
      g.drawRect(x - 10, y - 10, 20, 20);
      g.drawString(node.toString(), x - 7, y + 8);
    }
  }
Beispiel #3
0
 /**
  * Executes command and stores undo information.
  *
  * @exception CommandFailedException if the command failed.
  */
 public void execute() throws CommandFailedException {
   fSystemState.system().enterOperation(fOpCall, new PrintWriter(Log.out()));
 }