private void onMouseClicked(Player player, Mouse button, boolean pressed, int x, int y) { PlayerClickEvent event = Spout.getEventManager() .callEvent(new PlayerClickEvent(player, button, pressed, new IntVector2(x, y))); if (event.isCancelled()) { return; } if (Spout.debugMode()) { Spout.log("Mouse clicked at {" + x + "," + y + "} was " + (pressed ? "pressed" : "released")); } Screen s = getInputScreen(); if (s != null) { Widget w = s.getWidgetAt(x, y); if (w != null) { Widget fw = s.getFocusedWidget(); if (fw != null && !fw.equals(w)) { s.setFocus(w, FocusReason.CLICKED); } w.onClicked(event); } } executeBindings(getMouseBindingsFor(button), player, pressed); }
private void onMouseMove(Player player, int dx, int dy, int x, int y) { // Mouse hasn't moved if (dx == 0 && dy == 0) { return; } Screen screen = getInputScreen(); if (screen != null) { IntVector2 prev = new IntVector2(x - dx, y - dy); IntVector2 pos = new IntVector2(x, y); for (Widget w : screen.getWidgets()) { w.onMouseMoved(prev, pos, w == screen.getWidgetAt(x, y)); } } // Mouse moved on x-axis if (!redirected) { if (dx != 0) { player.processCommand("dx", new ChatArguments(dx)); } // Mouse moved on y-axis if (dy != 0) { player.processCommand("dy", new ChatArguments(dy)); } } }
private void onKeyPressed(Player player, Keyboard key, boolean pressed, char ch) { final PlayerKeyEvent event = Spout.getEventManager().callEvent(new PlayerKeyEvent(player, key, pressed, ch)); if (event.isCancelled()) { return; } if (Spout.debugMode()) { Spout.log("Key " + key + " was " + (pressed ? "pressed" : "released")); } // SHIFT + TAB changes the focus index Screen in = getInputScreen(); if (key == FOCUS_KEY && pressed) { if (in != null) { if (org.lwjgl.input.Keyboard.isKeyDown(Keyboard.KEY_LSHIFT.getId()) || org.lwjgl.input.Keyboard.isKeyDown(Keyboard.KEY_RSHIFT.getId())) { in.previousFocus(FocusReason.KEYBOARD_TAB); } else { in.nextFocus(FocusReason.KEYBOARD_TAB); } } } // send event to the focused widget if (in != null) { Widget w = in.getFocusedWidget(); if (w != null) { w.onKey(event); } } executeBindings(getKeyBindingsFor(key), player, pressed); }