@Override
  public void compile() {
    int newSize = layers.getSize();
    if (newSize <= 0) {
      BufferObject.release(layers.vbo);
      layers.vbo = null;
      isReady = false;
      return;
    }

    if (layers.vbo == null) {
      layers.vbo = BufferObject.get(newSize);

      if (layers.vbo == null) return;
    }

    if (GLRenderer.uploadLayers(layers, newSize, true)) isReady = true;
  }
Beispiel #2
0
  /** cleanup only when layers are not used by tile or layer anymore! */
  public void clear() {
    /* NB: set null calls clear() on each layer! */
    setBaseLayers(null);
    setTextureLayers(null);
    setExtrusionLayers(null);
    mCurLayer = null;

    if (vbo != null) vbo = BufferObject.release(vbo);
  }