Beispiel #1
0
  /*
   *
   * ################################################
   *
   * 				PLAYER WIN
   *
   * ################################################
   *
   *
   */
  public void playerWin(Player p) {
    if (GameMode.DISABLED == mode) return;
    Player win = activePlayers.get(0);
    // clearInv(p);
    win.teleport(winloc);
    // restoreInv(win);
    scoreBoard.removePlayer(p);
    msgmgr.broadcastFMessage(
        PrefixType.INFO,
        "game.playerwin",
        "arena-" + gameID,
        "victim-" + p.getName(),
        "player-" + win.getName());

    mode = GameMode.FINISHING;
    LobbyManager.getInstance().updateWall(gameID);
    LobbyManager.getInstance().gameEnd(gameID, win);

    clearSpecs();
    win.setHealth(p.getMaxHealth());
    win.setFoodLevel(20);
    win.setFireTicks(0);
    win.setFallDistance(0);

    sm.playerWin(win, gameID, new Date().getTime() - startTime);
    sm.saveGame(
        gameID, win, getActivePlayers() + getInactivePlayers(), new Date().getTime() - startTime);

    activePlayers.clear();
    inactivePlayers.clear();
    spawns.clear();

    loadspawns();
    LobbyManager.getInstance().updateWall(gameID);
    MessageManager.getInstance()
        .broadcastFMessage(PrefixType.INFO, "broadcast.gameend", "arena-" + gameID);

    // Remove all entities in the world
    for (Entity entity : this.arena.getMax().getWorld().getEntities()) {
      if (entity instanceof Player) continue;
      entity.remove();
    }
  }
    public void run() {
      datafolder = p.getDataFolder();

      PluginManager pm = getServer().getPluginManager();
      setCommands();

      SettingsManager.getInstance().setup(p);
      MessageManager.getInstance().setup();
      GameManager.getInstance().setup(p);

      try { // try loading everything that uses SQL.
        FileConfiguration c = SettingsManager.getInstance().getConfig();
        if (c.getBoolean("stats.enabled")) DatabaseManager.getInstance().setup(p);
        QueueManager.getInstance().setup();
        StatsManager.getInstance().setup(p, c.getBoolean("stats.enabled"));
        dbcon = true;
      } catch (Exception e) {
        dbcon = false;
        e.printStackTrace();
        logger.severe(
            "!!!Failed to connect to the database. Please check the settings and try again!!!");
        return;
      } finally {
        LobbyManager.getInstance().setup(p);
      }

      ChestRatioStorage.getInstance().setup();
      HookManager.getInstance().setup();
      pm.registerEvents(new PlaceEvent(), p);
      pm.registerEvents(new BreakEvent(), p);
      pm.registerEvents(new DeathEvent(), p);
      pm.registerEvents(new MoveEvent(), p);
      pm.registerEvents(new CommandCatch(), p);
      pm.registerEvents(new SignClickEvent(), p);
      pm.registerEvents(new ChestReplaceEvent(), p);
      pm.registerEvents(new LogoutEvent(), p);
      pm.registerEvents(new JoinEvent(p), p);
      pm.registerEvents(new TeleportEvent(), p);
      pm.registerEvents(LoggingManager.getInstance(), p);
      pm.registerEvents(new SpectatorEvents(), p);
      pm.registerEvents(new BandageUse(), p);
      pm.registerEvents(new KitEvents(), p);

      for (Player p : Bukkit.getOnlinePlayers()) {
        if (GameManager.getInstance().getBlockGameId(p.getLocation()) != -1) {
          p.teleport(SettingsManager.getInstance().getLobbySpawn());
        }
      }

      //   new Webserver().start();
    }
Beispiel #3
0
  public void playerLeave(final Player p, boolean teleport) {
    msgFall(PrefixType.INFO, "game.playerleavegame", "player-" + p.getName());
    if (teleport) {
      p.teleport(SettingsManager.getInstance().getLobbySpawn());
    }
    // Remove any potion/fire effects
    for (PotionEffect effect : p.getActivePotionEffects()) {
      p.removePotionEffect(effect.getType());
    }
    if (p.getFireTicks() > 0) {
      p.setFireTicks(0);
    }

    sm.removePlayer(p, gameID);
    scoreBoard.removePlayer(p);
    activePlayers.remove(p);
    inactivePlayers.remove(p);
    voted.remove(p);

    for (Object in : spawns.keySet().toArray()) {
      if (spawns.get(in) == p) spawns.remove(in);
    }

    HookManager.getInstance().runHook("PLAYER_REMOVED", "player-" + p.getName());
    LobbyManager.getInstance().updateWall(gameID);

    if (activePlayers.size() < 2 && mode == GameMode.INGAME) {
      mode = GameMode.FINISHING;
      tasks.add(
          Bukkit.getScheduler()
              .scheduleSyncDelayedTask(
                  GameManager.getInstance().getPlugin(),
                  new Runnable() {
                    public void run() {
                      playerWin(p);
                      endGame();
                    }
                  },
                  1L));
    }
  }
Beispiel #4
0
  /*
   *
   * ################################################
   *
   * 			   HANDLE PLAYER DEATH
   *
   *  PLAYERS DIE A REAL DEATH WHICH IS HANDLED HERE
   *
   * ################################################
   *
   *
   */
  public void playerDeath(PlayerDeathEvent e) {
    final Player p = e.getEntity();
    if (!activePlayers.contains(p)) return;

    sm.playerDied(p, activePlayers.size(), gameID, new Date().getTime() - startTime);
    scoreBoard.playerDead(p);
    activePlayers.remove(p);
    inactivePlayers.add(p);
    for (Object in : spawns.keySet().toArray()) {
      if (spawns.get(in) == p) spawns.remove(in);
    }

    PlayerKilledEvent pk = null;
    if (mode != GameMode.WAITING
        && p.getLastDamageCause() != null
        && p.getLastDamageCause().getCause() != null) {
      DamageCause cause = p.getLastDamageCause().getCause();
      switch (cause) {
        case ENTITY_ATTACK:
          if (p.getLastDamageCause().getEntityType() == EntityType.PLAYER) {
            EntityType enttype = p.getLastDamageCause().getEntityType();
            Player killer = p.getKiller();
            String killername = "Unknown";

            if (killer != null) {
              killername = killer.getName();
            }

            String itemname = "Unknown Item";
            if (killer != null) {
              itemname = ItemReader.getFriendlyItemName(killer.getItemInHand().getType());
            }

            msgFall(
                PrefixType.INFO,
                "death." + enttype,
                "player-" + p.getName(),
                "killer-" + killername,
                "item-" + itemname);

            if (killer != null && p != null) {
              sm.addKill(killer, p, gameID);
              scoreBoard.incScore(killer);
            }
            pk = new PlayerKilledEvent(p, this, killer, cause);
          } else {
            msgFall(
                PrefixType.INFO,
                "death." + p.getLastDamageCause().getEntityType(),
                "player-" + p.getName(),
                "killer-" + p.getLastDamageCause().getEntityType());
            pk = new PlayerKilledEvent(p, this, null, cause);
          }
          break;
        default:
          msgFall(
              PrefixType.INFO, "death." + cause.name(), "player-" + p.getName(), "killer-" + cause);
          pk = new PlayerKilledEvent(p, this, null, cause);

          break;
      }
      Bukkit.getServer().getPluginManager().callEvent(pk);

      if (getActivePlayers() > 1) {
        for (Player pl : getAllPlayers()) {
          msgmgr.sendMessage(
              PrefixType.INFO,
              ChatColor.DARK_AQUA
                  + "There are "
                  + ChatColor.YELLOW
                  + ""
                  + getActivePlayers()
                  + ChatColor.DARK_AQUA
                  + " players remaining!",
              pl);
        }
      }
    }

    for (Player pe : activePlayers) {
      Location l = pe.getLocation();
      l.setY(l.getWorld().getMaxHeight());
      l.getWorld().strikeLightningEffect(l);
    }

    if (getActivePlayers() <= config.getInt("endgame.players")
        && config.getBoolean("endgame.fire-lighting.enabled")
        && !endgameRunning) {

      tasks.add(
          Bukkit.getScheduler()
              .scheduleSyncRepeatingTask(
                  GameManager.getInstance().getPlugin(),
                  new EndgameManager(),
                  0,
                  config.getInt("endgame.fire-lighting.interval") * 20));
    }

    if (activePlayers.size() < 2 && mode == GameMode.INGAME) {
      mode = GameMode.FINISHING;
      LobbyManager.getInstance().updateWall(gameID);
      tasks.add(
          Bukkit.getScheduler()
              .scheduleSyncDelayedTask(
                  GameManager.getInstance().getPlugin(),
                  new Runnable() {
                    public void run() {
                      playerWin(p);
                      endGame();
                    }
                  },
                  10L));
    }
    LobbyManager.getInstance().updateWall(gameID);
  }
Beispiel #5
0
public class Game {

  public static enum GameMode {
    DISABLED,
    LOADING,
    INACTIVE,
    WAITING,
    STARTING,
    INGAME,
    FINISHING,
    RESETING,
    ERROR
  }

  private GameMode mode = GameMode.DISABLED;
  private ArrayList<Player> activePlayers = new ArrayList<Player>();
  private ArrayList<Player> inactivePlayers = new ArrayList<Player>();
  private ArrayList<String> spectators = new ArrayList<String>();
  private ArrayList<Player> queue = new ArrayList<Player>();
  private HashMap<String, Object> flags = new HashMap<String, Object>();
  HashMap<Player, Integer> nextspec = new HashMap<Player, Integer>();
  private ArrayList<Integer> tasks = new ArrayList<Integer>();

  private Arena arena;
  private int gameID;
  private String name;
  private Location dmspawn;
  private Location winloc;
  private int dmradius;
  private int gcount = 0;
  private FileConfiguration config;
  private FileConfiguration system;
  private HashMap<Integer, Player> spawns = new HashMap<Integer, Player>();
  private int spawnCount = 0;
  private int vote = 0;
  private boolean disabled = false;
  private int endgameTaskID = 0;
  private int dmTaskID = 0;
  private boolean endgameRunning = false;
  private double rbpercent = 0;
  private String rbstatus = "";
  private long startTime = 0;
  private boolean countdownRunning;
  private StatsManager sm = StatsManager.getInstance();
  private HashMap<String, String> hookvars = new HashMap<String, String>();
  private MessageManager msgmgr = MessageManager.getInstance();
  private GameScoreboard scoreBoard = null;

  public Game(int gameid) {
    gameID = gameid;
    name = "Arena " + gameID;
    reloadConfig();
    setup();
  }

  public void reloadConfig() {
    config = SettingsManager.getInstance().getConfig();
    system = SettingsManager.getInstance().getSystemConfig();
  }

  public void $(String msg) {
    SurvivalGames.$(msg);
  }

  public void debug(String msg) {
    SurvivalGames.debug(msg);
  }

  public void setup() {
    mode = GameMode.LOADING;
    int x = system.getInt("sg-system.arenas." + gameID + ".x1");
    int y = system.getInt("sg-system.arenas." + gameID + ".y1");
    int z = system.getInt("sg-system.arenas." + gameID + ".z1");

    int x1 = system.getInt("sg-system.arenas." + gameID + ".x2");
    int y1 = system.getInt("sg-system.arenas." + gameID + ".y2");
    int z1 = system.getInt("sg-system.arenas." + gameID + ".z2");

    Location max =
        new Location(
            SettingsManager.getGameWorld(gameID),
            Math.max(x, x1),
            Math.max(y, y1),
            Math.max(z, z1));
    Location min =
        new Location(
            SettingsManager.getGameWorld(gameID),
            Math.min(x, x1),
            Math.min(y, y1),
            Math.min(z, z1));

    name = system.getString("sg-system.arenas." + gameID + ".name", name);

    arena = new Arena(min, max);

    int dmx = system.getInt("sg-system.arenas." + gameID + ".deathmatch.x", 0);
    int dmy = system.getInt("sg-system.arenas." + gameID + ".deathmatch.y", 65);
    int dmz = system.getInt("sg-system.arenas." + gameID + ".deathmatch.z", 0);
    dmspawn = new Location(SettingsManager.getGameWorld(gameID), dmx, dmy, dmz);

    dmradius = system.getInt("sg-system.arenas." + gameID + ".deathmatch.radius", 26);

    String winw = system.getString("sg-system.arenas." + gameID + ".win.world", "games");
    int winx = system.getInt("sg-system.arenas." + gameID + ".win.x", 0);
    int winy = system.getInt("sg-system.arenas." + gameID + ".win.y", 65);
    int winz = system.getInt("sg-system.arenas." + gameID + ".win.z", 0);
    float winyaw = system.getInt("sg-system.arenas." + gameID + ".win.yaw", 0);
    float winp = system.getInt("sg-system.arenas." + gameID + ".win.pitch", 0);
    winloc = new Location(Bukkit.getWorld(winw), winx, winy, winz, winyaw, winp);

    loadspawns();

    hookvars.put("arena", gameID + "");
    hookvars.put("maxplayers", spawnCount + "");
    hookvars.put("activeplayers", "0");

    mode = GameMode.WAITING;

    scoreBoard = new GameScoreboard(gameID);
  }

  public void reloadFlags() {
    flags = SettingsManager.getInstance().getGameFlags(gameID);
  }

  public void saveFlags() {
    SettingsManager.getInstance().saveGameFlags(flags, gameID);
  }

  public void loadspawns() {
    for (int a = 1; a <= SettingsManager.getInstance().getSpawnCount(gameID); a++) {
      spawns.put(a, null);
      spawnCount = a;
    }
  }

  public void addSpawn() {
    spawnCount++;
    spawns.put(spawnCount, null);
  }

  public void setMode(GameMode m) {
    mode = m;
  }

  public GameMode getGameMode() {
    return mode;
  }

  public Arena getArena() {
    return arena;
  }

  /*
   *
   * ################################################
   *
   * 				ENABLE
   *
   * ################################################
   *
   *
   */

  public void enable() {
    mode = GameMode.WAITING;
    if (disabled) {
      MessageManager.getInstance()
          .broadcastFMessage(PrefixType.INFO, "broadcast.gameenabled", "arena-" + gameID);
    }
    disabled = false;
    int b =
        (SettingsManager.getInstance().getSpawnCount(gameID) > queue.size())
            ? queue.size()
            : SettingsManager.getInstance().getSpawnCount(gameID);
    for (int a = 0; a < b; a++) {
      addPlayer(queue.remove(0));
    }
    int c = 1;
    for (Player p : queue) {
      msgmgr.sendMessage(PrefixType.INFO, "You are now #" + c + " in line for arena " + gameID, p);
      c++;
    }

    LobbyManager.getInstance().updateWall(gameID);

    MessageManager.getInstance()
        .broadcastFMessage(PrefixType.INFO, "broadcast.gamewaiting", "arena-" + gameID);

    scoreBoard.reset();
  }

  /*
   *
   * ################################################
   *
   * 				ADD PLAYER
   *
   * ################################################
   *
   *
   */

  @SuppressWarnings("deprecation")
  public boolean addPlayer(final Player p) {
    if (SettingsManager.getInstance().getLobbySpawn() == null) {
      msgmgr.sendFMessage(PrefixType.WARNING, "error.nolobbyspawn", p);
      return false;
    }
    if (!p.hasPermission("sg.arena.join." + gameID)) {
      debug("permission needed to join arena: " + "sg.arena.join." + gameID);
      msgmgr.sendFMessage(PrefixType.WARNING, "game.nopermission", p, "arena-" + gameID);
      return false;
    }
    HookManager.getInstance()
        .runHook(
            "GAME_PRE_ADDPLAYER",
            "arena-" + gameID,
            "player-" + p.getName(),
            "maxplayers-" + spawns.size(),
            "players-" + activePlayers.size());

    GameManager.getInstance().removeFromOtherQueues(p, gameID);

    if (GameManager.getInstance().getPlayerGameId(p) != -1) {
      if (GameManager.getInstance().isPlayerActive(p)) {
        msgmgr.sendMessage(PrefixType.ERROR, "Cannot join multiple games!", p);
        return false;
      }
    }
    if (p.isInsideVehicle()) {
      p.leaveVehicle();
    }
    if (spectators.contains(p)) removeSpectator(p);
    if (mode == GameMode.WAITING || mode == GameMode.STARTING) {
      if (activePlayers.size() < SettingsManager.getInstance().getSpawnCount(gameID)) {
        msgmgr.sendMessage(PrefixType.INFO, "Joining Arena '" + name + "'", p);
        PlayerJoinArenaEvent joinarena =
            new PlayerJoinArenaEvent(p, GameManager.getInstance().getGame(gameID));
        Bukkit.getServer().getPluginManager().callEvent(joinarena);
        if (joinarena.isCancelled()) return false;
        boolean placed = false;
        int spawnCount = SettingsManager.getInstance().getSpawnCount(gameID);

        for (int a = 1; a <= spawnCount; a++) {
          if (spawns.get(a) == null) {
            placed = true;
            spawns.put(a, p);
            p.setGameMode(org.bukkit.GameMode.SURVIVAL);

            // p.teleport(SettingsManager.getInstance().getLobbySpawn());
            p.teleport(SettingsManager.getInstance().getSpawnPoint(gameID, a));

            p.setHealth(p.getMaxHealth());
            p.setFoodLevel(20);
            p.getInventory().clear();
            p.getEquipment().setArmorContents(null);
            p.updateInventory();

            p.setFlying(false);
            p.setAllowFlight(false);
            p.setWalkSpeed(0.2F);
            p.setFireTicks(0);

            activePlayers.add(p);
            sm.addPlayer(p, gameID);

            scoreBoard.addPlayer(p);

            hookvars.put("activeplayers", activePlayers.size() + "");
            LobbyManager.getInstance().updateWall(gameID);
            HookManager.getInstance()
                .runHook("GAME_POST_ADDPLAYER", "activePlayers-" + activePlayers.size());

            if (spawnCount == activePlayers.size()) {
              countdown(5);
            }

            Bukkit.getServer()
                .getScheduler()
                .scheduleSyncDelayedTask(
                    GameManager.getInstance().getPlugin(),
                    new Runnable() {
                      public void run() {
                        p.setFlying(false);
                        p.setAllowFlight(false);
                        p.setWalkSpeed(0.2F);
                        p.setFireTicks(0);

                        p.getInventory().clear();
                        p.getEquipment().setArmorContents(null);
                        p.updateInventory();
                        showMenu(p);

                        for (PotionEffect effect : p.getActivePotionEffects()) {
                          p.removePotionEffect(effect.getType());
                        }
                      }
                    },
                    1L);

            break;
          }
        }
        if (!placed) {
          msgmgr.sendFMessage(PrefixType.ERROR, "error.gamefull", p, "arena-" + gameID);
          return false;
        }

      } else if (SettingsManager.getInstance().getSpawnCount(gameID) == 0) {
        msgmgr.sendMessage(PrefixType.WARNING, "No spawns set for Arena " + gameID + "!", p);
        return false;
      } else {
        msgmgr.sendFMessage(PrefixType.WARNING, "error.gamefull", p, "arena-" + gameID);
        return false;
      }
      msgFall(
          PrefixType.INFO,
          "game.playerjoingame",
          "player-" + p.getName(),
          "activeplayers-" + getActivePlayers(),
          "maxplayers-" + SettingsManager.getInstance().getSpawnCount(gameID));
      if (activePlayers.size() >= config.getInt("auto-start-players") && !countdownRunning)
        countdown(config.getInt("auto-start-time"));
      return true;
    } else {
      if (config.getBoolean("enable-player-queue")) {
        if (!queue.contains(p)) {
          queue.add(p);
          msgmgr.sendFMessage(
              PrefixType.INFO, "game.playerjoinqueue", p, "queuesize-" + queue.size());
        }
        int a = 1;
        for (Player qp : queue) {
          if (qp == p) {
            msgmgr.sendFMessage(PrefixType.INFO, "game.playercheckqueue", p, "queuepos-" + a);
            break;
          }
          a++;
        }
      }
    }
    if (mode == GameMode.INGAME) msgmgr.sendFMessage(PrefixType.WARNING, "error.alreadyingame", p);
    else if (mode == GameMode.DISABLED)
      msgmgr.sendFMessage(PrefixType.WARNING, "error.gamedisabled", p, "arena-" + gameID);
    else if (mode == GameMode.RESETING)
      msgmgr.sendFMessage(PrefixType.WARNING, "error.gamereseting", p);
    else msgmgr.sendMessage(PrefixType.INFO, "Cannot join game!", p);
    LobbyManager.getInstance().updateWall(gameID);
    return false;
  }

  public void showMenu(Player p) {
    GameManager.getInstance().openKitMenu(p);
    Inventory i =
        Bukkit.getServer()
            .createInventory(p, 45, ChatColor.RED + "" + ChatColor.BOLD + "Please select a kit:");

    int a = 0;
    int b = 0;

    ArrayList<Kit> kits = GameManager.getInstance().getKits(p);
    if (kits == null
        || kits.size() == 0
        || !SettingsManager.getInstance().getKits().getBoolean("enabled")) {
      GameManager.getInstance().leaveKitMenu(p);
      return;
    }

    for (Kit k : kits) {
      ItemStack i1 = k.getIcon();
      ItemMeta im = i1.getItemMeta();

      im.setDisplayName(ChatColor.GOLD + "" + ChatColor.BOLD + k.getName());
      i1.setItemMeta(im);
      i.setItem((9 * a) + b, i1);
      a = 2;

      for (ItemStack s2 : k.getContents()) {
        if (s2 != null) {
          i.setItem((9 * a) + b, s2);
          a++;
        }
      }

      a = 0;
      b++;
    }
    p.openInventory(i);
    debug("Showing kit menu for: " + p.getName());
  }

  public void removeFromQueue(Player p) {
    queue.remove(p);
  }

  /*
   *
   * ################################################
   *
   * 				VOTE
   *
   * ################################################
   *
   *
   */

  ArrayList<Player> voted = new ArrayList<Player>();

  public void vote(Player pl) {

    if (GameMode.STARTING == mode) {
      msgmgr.sendMessage(PrefixType.WARNING, "Game already starting!", pl);
      return;
    }
    if (GameMode.WAITING != mode) {
      msgmgr.sendMessage(PrefixType.WARNING, "Game already started!", pl);
      return;
    }
    if (voted.contains(pl)) {
      msgmgr.sendMessage(PrefixType.WARNING, "You already voted!", pl);
      return;
    }
    vote++;
    voted.add(pl);
    msgFall(PrefixType.INFO, "game.playervote", "player-" + pl.getName());
    HookManager.getInstance().runHook("PLAYER_VOTE", "player-" + pl.getName());
    scoreBoard.playerLiving(pl);
    /*for(Player p: activePlayers){
        p.sendMessage(ChatColor.AQUA+pl.getName()+" Voted to start the game! "+ Math.round((vote +0.0) / ((getActivePlayers() +0.0)*100)) +"/"+((c.getInt("auto-start-vote")+0.0))+"%");
    }*/
    // Bukkit.getServer().broadcastPrefixType((vote +0.0) / (getActivePlayers() +0.0) +"% voted,
    // needs "+(c.getInt("auto-start-vote")+0.0)/100);
    if ((((vote + 0.0) / (getActivePlayers() + 0.0))
            >= (config.getInt("auto-start-vote") + 0.0) / 100)
        && getActivePlayers() > 1) {
      countdown(config.getInt("auto-start-time"));
      for (Player p : activePlayers) {
        // p.sendMessage(ChatColor.LIGHT_PURPLE + "Game Starting in " +
        // c.getInt("auto-start-time"));
        msgmgr.sendMessage(
            PrefixType.INFO, "Game starting in " + config.getInt("auto-start-time") + "!", p);
        scoreBoard.playerLiving(pl);
      }
    }
  }

  /*
   *
   * ################################################
   *
   * 				START GAME
   *
   * ################################################
   *
   *
   */
  public void startGame() {
    if (mode == GameMode.INGAME) {
      return;
    }

    if (activePlayers.size() <= 0) {
      for (Player pl : activePlayers) {
        msgmgr.sendMessage(PrefixType.WARNING, "Not enough players!", pl);
        mode = GameMode.WAITING;
        LobbyManager.getInstance().updateWall(gameID);
      }
      return;
    } else {
      // Remove all entities in the world
      for (Entity entity : this.arena.getMax().getWorld().getEntities()) {
        if (entity instanceof Player) continue;
        entity.remove();
      }
      startTime = new Date().getTime();
      for (Player pl : activePlayers) {
        pl.setHealth(pl.getMaxHealth());
        msgmgr.sendFMessage(PrefixType.INFO, "game.goodluck", pl);
        scoreBoard.playerLiving(pl);
      }
      if (config.getBoolean("restock-chest")) {
        SettingsManager.getGameWorld(gameID).setTime(0);
        gcount++;
        tasks.add(
            Bukkit.getScheduler()
                .scheduleSyncDelayedTask(
                    GameManager.getInstance().getPlugin(), new NightChecker(), 14400));
      }
      if (config.getInt("grace-period") != 0) {
        for (Player play : activePlayers) {
          msgmgr.sendMessage(
              PrefixType.INFO,
              "You have a " + config.getInt("grace-period") + " second grace period!",
              play);
        }
        Bukkit.getServer()
            .getScheduler()
            .scheduleSyncDelayedTask(
                GameManager.getInstance().getPlugin(),
                new Runnable() {
                  public void run() {
                    for (Player play : activePlayers) {
                      msgmgr.sendMessage(PrefixType.INFO, "Grace period has ended!", play);
                    }
                  }
                },
                config.getInt("grace-period") * 20);
      }
      if (config.getBoolean("deathmatch.enabled")) {
        SurvivalGames.$("Launching deathmatch timer...");
        dmTaskID =
            Bukkit.getScheduler()
                .scheduleSyncRepeatingTask(
                    GameManager.getInstance().getPlugin(), new DeathMatchTimer(), 40L, 20L);
        tasks.add(dmTaskID);
      }
    }

    mode = GameMode.INGAME;
    LobbyManager.getInstance().updateWall(gameID);
    MessageManager.getInstance()
        .broadcastFMessage(PrefixType.INFO, "broadcast.gamestarted", "arena-" + gameID);
  }
  /*
   *
   * ################################################
   *
   * 				COUNTDOWN
   *
   * ################################################
   *
   *
   */
  public int getCountdownTime() {
    return count;
  }

  int count = 20;
  int tid = 0;

  public void countdown(int time) {
    // Bukkit.broadcastMessage(""+time);
    MessageManager.getInstance()
        .broadcastFMessage(
            PrefixType.INFO, "broadcast.gamestarting", "arena-" + gameID, "t-" + time);
    countdownRunning = true;
    count = time;
    Bukkit.getScheduler().cancelTask(tid);

    if (mode == GameMode.WAITING || mode == GameMode.STARTING) {
      mode = GameMode.STARTING;
      tid =
          Bukkit.getScheduler()
              .scheduleSyncRepeatingTask(
                  (Plugin) GameManager.getInstance().getPlugin(),
                  new Runnable() {
                    public void run() {
                      if (count > 0) {
                        if (count % 10 == 0) {
                          msgFall(PrefixType.INFO, "game.countdown", "t-" + count);
                        }
                        if (count < 6) {
                          msgFall(PrefixType.INFO, "game.countdown", "t-" + count);
                        }
                        count--;
                        LobbyManager.getInstance().updateWall(gameID);
                      } else {
                        startGame();
                        Bukkit.getScheduler().cancelTask(tid);
                        countdownRunning = false;
                      }
                    }
                  },
                  0,
                  20);
    }
  }

  /*
   *
   * ################################################
   *
   * 				REMOVE PLAYER
   *
   * ################################################
   *
   *
   */

  public void playerLeave(final Player p, boolean teleport) {
    msgFall(PrefixType.INFO, "game.playerleavegame", "player-" + p.getName());
    if (teleport) {
      p.teleport(SettingsManager.getInstance().getLobbySpawn());
    }
    // Remove any potion/fire effects
    for (PotionEffect effect : p.getActivePotionEffects()) {
      p.removePotionEffect(effect.getType());
    }
    if (p.getFireTicks() > 0) {
      p.setFireTicks(0);
    }

    sm.removePlayer(p, gameID);
    scoreBoard.removePlayer(p);
    activePlayers.remove(p);
    inactivePlayers.remove(p);
    voted.remove(p);

    for (Object in : spawns.keySet().toArray()) {
      if (spawns.get(in) == p) spawns.remove(in);
    }

    HookManager.getInstance().runHook("PLAYER_REMOVED", "player-" + p.getName());
    LobbyManager.getInstance().updateWall(gameID);

    if (activePlayers.size() < 2 && mode == GameMode.INGAME) {
      mode = GameMode.FINISHING;
      tasks.add(
          Bukkit.getScheduler()
              .scheduleSyncDelayedTask(
                  GameManager.getInstance().getPlugin(),
                  new Runnable() {
                    public void run() {
                      playerWin(p);
                      endGame();
                    }
                  },
                  1L));
    }
  }

  /*
   *
   * ################################################
   *
   * 			   HANDLE PLAYER DEATH
   *
   *  PLAYERS DIE A REAL DEATH WHICH IS HANDLED HERE
   *
   * ################################################
   *
   *
   */
  public void playerDeath(PlayerDeathEvent e) {
    final Player p = e.getEntity();
    if (!activePlayers.contains(p)) return;

    sm.playerDied(p, activePlayers.size(), gameID, new Date().getTime() - startTime);
    scoreBoard.playerDead(p);
    activePlayers.remove(p);
    inactivePlayers.add(p);
    for (Object in : spawns.keySet().toArray()) {
      if (spawns.get(in) == p) spawns.remove(in);
    }

    PlayerKilledEvent pk = null;
    if (mode != GameMode.WAITING
        && p.getLastDamageCause() != null
        && p.getLastDamageCause().getCause() != null) {
      DamageCause cause = p.getLastDamageCause().getCause();
      switch (cause) {
        case ENTITY_ATTACK:
          if (p.getLastDamageCause().getEntityType() == EntityType.PLAYER) {
            EntityType enttype = p.getLastDamageCause().getEntityType();
            Player killer = p.getKiller();
            String killername = "Unknown";

            if (killer != null) {
              killername = killer.getName();
            }

            String itemname = "Unknown Item";
            if (killer != null) {
              itemname = ItemReader.getFriendlyItemName(killer.getItemInHand().getType());
            }

            msgFall(
                PrefixType.INFO,
                "death." + enttype,
                "player-" + p.getName(),
                "killer-" + killername,
                "item-" + itemname);

            if (killer != null && p != null) {
              sm.addKill(killer, p, gameID);
              scoreBoard.incScore(killer);
            }
            pk = new PlayerKilledEvent(p, this, killer, cause);
          } else {
            msgFall(
                PrefixType.INFO,
                "death." + p.getLastDamageCause().getEntityType(),
                "player-" + p.getName(),
                "killer-" + p.getLastDamageCause().getEntityType());
            pk = new PlayerKilledEvent(p, this, null, cause);
          }
          break;
        default:
          msgFall(
              PrefixType.INFO, "death." + cause.name(), "player-" + p.getName(), "killer-" + cause);
          pk = new PlayerKilledEvent(p, this, null, cause);

          break;
      }
      Bukkit.getServer().getPluginManager().callEvent(pk);

      if (getActivePlayers() > 1) {
        for (Player pl : getAllPlayers()) {
          msgmgr.sendMessage(
              PrefixType.INFO,
              ChatColor.DARK_AQUA
                  + "There are "
                  + ChatColor.YELLOW
                  + ""
                  + getActivePlayers()
                  + ChatColor.DARK_AQUA
                  + " players remaining!",
              pl);
        }
      }
    }

    for (Player pe : activePlayers) {
      Location l = pe.getLocation();
      l.setY(l.getWorld().getMaxHeight());
      l.getWorld().strikeLightningEffect(l);
    }

    if (getActivePlayers() <= config.getInt("endgame.players")
        && config.getBoolean("endgame.fire-lighting.enabled")
        && !endgameRunning) {

      tasks.add(
          Bukkit.getScheduler()
              .scheduleSyncRepeatingTask(
                  GameManager.getInstance().getPlugin(),
                  new EndgameManager(),
                  0,
                  config.getInt("endgame.fire-lighting.interval") * 20));
    }

    if (activePlayers.size() < 2 && mode == GameMode.INGAME) {
      mode = GameMode.FINISHING;
      LobbyManager.getInstance().updateWall(gameID);
      tasks.add(
          Bukkit.getScheduler()
              .scheduleSyncDelayedTask(
                  GameManager.getInstance().getPlugin(),
                  new Runnable() {
                    public void run() {
                      playerWin(p);
                      endGame();
                    }
                  },
                  10L));
    }
    LobbyManager.getInstance().updateWall(gameID);
  }

  /*
   *
   * ################################################
   *
   * 				PLAYER WIN
   *
   * ################################################
   *
   *
   */
  public void playerWin(Player p) {
    if (GameMode.DISABLED == mode) return;
    Player win = activePlayers.get(0);
    // clearInv(p);
    win.teleport(winloc);
    // restoreInv(win);
    scoreBoard.removePlayer(p);
    msgmgr.broadcastFMessage(
        PrefixType.INFO,
        "game.playerwin",
        "arena-" + gameID,
        "victim-" + p.getName(),
        "player-" + win.getName());

    mode = GameMode.FINISHING;
    LobbyManager.getInstance().updateWall(gameID);
    LobbyManager.getInstance().gameEnd(gameID, win);

    clearSpecs();
    win.setHealth(p.getMaxHealth());
    win.setFoodLevel(20);
    win.setFireTicks(0);
    win.setFallDistance(0);

    sm.playerWin(win, gameID, new Date().getTime() - startTime);
    sm.saveGame(
        gameID, win, getActivePlayers() + getInactivePlayers(), new Date().getTime() - startTime);

    activePlayers.clear();
    inactivePlayers.clear();
    spawns.clear();

    loadspawns();
    LobbyManager.getInstance().updateWall(gameID);
    MessageManager.getInstance()
        .broadcastFMessage(PrefixType.INFO, "broadcast.gameend", "arena-" + gameID);

    // Remove all entities in the world
    for (Entity entity : this.arena.getMax().getWorld().getEntities()) {
      if (entity instanceof Player) continue;
      entity.remove();
    }
  }

  public void endGame() {
    mode = GameMode.WAITING;
    resetArena();
    LobbyManager.getInstance().updateWall(gameID);
  }
  /*
   *
   * ################################################
   *
   * 				DISABLE
   *
   * ################################################
   *
   *
   */
  public void disable() {
    disabled = true;
    spawns.clear();
    scoreBoard.reset();

    for (int a = 0; a < activePlayers.size(); a = 0) {
      try {

        Player p = activePlayers.get(a);
        msgmgr.sendMessage(PrefixType.WARNING, "Game disabled!", p);
        playerLeave(p, true);
      } catch (Exception e) {
      }
    }

    for (int a = 0; a < inactivePlayers.size(); a = 0) {
      try {

        Player p = inactivePlayers.remove(a);
        msgmgr.sendMessage(PrefixType.WARNING, "Game disabled!", p);
      } catch (Exception e) {
      }
    }

    clearSpecs();
    queue.clear();

    endGame();
    LobbyManager.getInstance().updateWall(gameID);
    MessageManager.getInstance()
        .broadcastFMessage(PrefixType.INFO, "broadcast.gamedisabled", "arena-" + gameID);
  }
  /*
   *
   * ################################################
   *
   * 				RESET
   *
   * ################################################
   *
   *
   */
  public void resetArena() {

    for (Integer i : tasks) {
      Bukkit.getScheduler().cancelTask(i);
    }

    tasks.clear();
    vote = 0;
    voted.clear();

    mode = GameMode.RESETING;
    endgameRunning = false;

    Bukkit.getScheduler().cancelTask(endgameTaskID);
    GameManager.getInstance().gameEndCallBack(gameID);
    QueueManager.getInstance().rollback(gameID, false);
    LobbyManager.getInstance().updateWall(gameID);

    scoreBoard.reset();
  }

  public void resetCallback() {
    if (!disabled) {
      enable();
    } else mode = GameMode.DISABLED;
    LobbyManager.getInstance().updateWall(gameID);
  }

  /*
  public void saveInv(Player p) {
  	ItemStack[][] store = new ItemStack[2][1];

  	store[0] = p.getInventory().getContents();
  	store[1] = p.getInventory().getArmorContents();

  	inv_store.put(p, store);

  }
  */

  /*
  public void restoreInvOffline(String p) {
  	restoreInv(Bukkit.getPlayer(p));
  }
  */

  /*
   *
   * ################################################
   *
   * 				SPECTATOR
   *
   * ################################################
   *
   *
   */

  public void addSpectator(final Player p) {
    if (mode != GameMode.INGAME) {
      msgmgr.sendMessage(PrefixType.WARNING, "You can only spectate running games!", p);
      return;
    }

    p.teleport(SettingsManager.getInstance().getSpawnPoint(gameID, 1).add(0, 10, 0));

    HookManager.getInstance().runHook("PLAYER_SPECTATE", "player-" + p.getName());

    for (Player pl : Bukkit.getOnlinePlayers()) {
      pl.hidePlayer(p);
    }

    Bukkit.getServer()
        .getScheduler()
        .scheduleSyncDelayedTask(
            GameManager.getInstance().getPlugin(),
            new Runnable() {
              @SuppressWarnings("deprecation")
              public void run() {
                p.setFlying(false);
                p.setAllowFlight(false);
                p.setWalkSpeed(0.2F);
                p.setFireTicks(0);

                p.getInventory().clear();
                p.getEquipment().setArmorContents(null);
                p.updateInventory();
                showMenu(p);

                for (PotionEffect effect : p.getActivePotionEffects()) {
                  p.removePotionEffect(effect.getType());
                }
              }
            },
            1L);

    spectators.add(p.getName());
    msgmgr.sendMessage(
        PrefixType.INFO,
        "You are now spectating! Use /sg spectate again to return to the lobby.",
        p);
    msgmgr.sendMessage(
        PrefixType.INFO,
        "Right click while holding shift to teleport to the next ingame player, left click to go back.",
        p);
    nextspec.put(p, 0);
  }

  public void removeSpectator(Player p) {
    ArrayList<Player> players = new ArrayList<Player>();
    players.addAll(activePlayers);
    players.addAll(inactivePlayers);

    if (p.isOnline()) {
      for (Player pl : Bukkit.getOnlinePlayers()) {
        pl.showPlayer(p);
      }
    }
    // restoreInv(p);
    p.setAllowFlight(false);
    p.setFlying(false);
    p.setFallDistance(0);
    p.setHealth(p.getMaxHealth());
    p.setFoodLevel(20);
    p.setSaturation(20);
    p.teleport(SettingsManager.getInstance().getLobbySpawn());
    // Bukkit.getServer().broadcastPrefixType("Removing Spec "+p.getName()+" "+spectators.size()+"
    // left");
    spectators.remove(p.getName());
    // Bukkit.getServer().broadcastPrefixType("Removed");

    nextspec.remove(p);
  }

  public void clearSpecs() {

    for (int a = 0; a < spectators.size(); a = 0) {
      removeSpectator(Bukkit.getPlayerExact(spectators.get(0)));
    }
    spectators.clear();
    nextspec.clear();
  }

  public HashMap<Player, Integer> getNextSpec() {
    return nextspec;
  }

  /*
  @SuppressWarnings("deprecation")
  public void restoreInv(Player p) {
  	try {
  		clearInv(p);
  		p.getInventory().setContents(inv_store.get(p)[0]);
  		p.getInventory().setArmorContents(inv_store.get(p)[1]);
  		inv_store.remove(p);
  		p.updateInventory();
  	} catch (Exception e) {
  		//p.sendMessage(ChatColor.RED+"Inentory failed to restore or nothing was in it.");
  	}
  }
  */

  /*
  @SuppressWarnings("deprecation")
  public void clearInv(Player p) {
  	ItemStack[] inv = p.getInventory().getContents();
  	for (int i = 0; i < inv.length; i++) {
  		inv[i] = null;
  	}
  	p.getInventory().setContents(inv);
  	inv = p.getInventory().getArmorContents();
  	for (int i = 0; i < inv.length; i++) {
  		inv[i] = null;
  	}
  	p.getInventory().setArmorContents(inv);
  	p.updateInventory();
  }
  */

  class NightChecker implements Runnable {
    boolean reset = false;
    int tgc = gcount;

    public void run() {
      if (SettingsManager.getGameWorld(gameID).getTime() > 14000) {
        for (Player pl : activePlayers) {
          msgmgr.sendMessage(PrefixType.INFO, "Chests restocked!", pl);
        }
        GameManager.openedChest.get(gameID).clear();
        reset = true;
      }
    }
  }

  class EndgameManager implements Runnable {
    @Override
    public void run() {
      for (Player player : activePlayers.toArray(new Player[0])) {
        Location l = player.getLocation();
        l.add(0, 5, 0);
        player.getWorld().strikeLightningEffect(l);
      }
    }
  }

  class DeathMatchTimer implements Runnable {
    public void run() {
      int now = (int) (new Date().getTime() / 1000);
      long length = config.getInt("deathmatch.time") * 60;
      long remaining = (length - (now - (startTime / 1000)));
      // SurvivalGames.$("Remaining: " + remaining + " (" + now + " / " + length + " / " +
      // (startTime / 1000) + ")");

      // Every 3 minutes or every minute in the last 3 minutes
      if (((remaining % 180) == 0) || (((remaining % 60) == 0) && (remaining <= 180))) {
        if (remaining > 0) {
          msgFall(PrefixType.INFO, "game.deathmatchwarning", "t-" + (remaining / 60));
        }
      }

      // Death match time!!
      if (remaining > 0) return;
      debug("DeathMatch mode starting!");

      Bukkit.getScheduler().cancelTask(dmTaskID);
      if (!tasks.remove((Integer) dmTaskID)) {
        SurvivalGames.$("WARNING: DeathMatch task NOT removed!");
      }

      // Teleport everyone to their original spawn point
      for (Map.Entry<Integer, Player> entry : spawns.entrySet()) {
        Player p = entry.getValue();
        Integer a = entry.getKey();
        if (activePlayers.contains(p) && p.isOnline() && !p.isDead()) {
          debug("Teleporting " + p.getName() + " (spawn " + a + ")");
          p.teleport(SettingsManager.getInstance().getSpawnPoint(gameID, a).add(0, 1.5, 0));
          p.sendMessage(ChatColor.RED + "DeathMatch mode has begun!! Attack!!");
        }
      }

      tasks.add(
          Bukkit.getScheduler()
              .scheduleSyncRepeatingTask(
                  GameManager.getInstance().getPlugin(),
                  new Runnable() {
                    public void run() {
                      // Game could end (or players die) while inside this loop
                      // This must be carefully handled so we dont CME or damage a player that has
                      // already left the game
                      ArrayList<Player> players = new ArrayList<Player>(activePlayers);
                      for (Player p : players) {
                        // Verify they are still "alive" and still in the game
                        if ((mode == GameMode.INGAME)
                            && (p != null)
                            && (!p.isDead())
                            && (activePlayers.contains(p))) {
                          // Player out of arena or too high (towering to avoid players)
                          int ydiff = Math.abs(dmspawn.getBlockY() - p.getLocation().getBlockY());
                          double dist = dmspawn.distance(p.getLocation());
                          if ((dist > dmradius) || (ydiff > 4)) {
                            p.sendMessage(ChatColor.RED + "Return to the death match area!");
                            p.getLocation().getWorld().strikeLightningEffect(p.getLocation());
                            p.damage(5);
                            p.setFireTicks(60);
                          }
                        }
                      }
                    }
                  },
                  10 * 20L,
                  config.getInt("deathmatch.killtime") * 20));
    }
  }

  public boolean isBlockInArena(Location v) {
    return arena.containsBlock(v);
  }

  public boolean isProtectionOn() {
    long t = startTime / 1000;
    long l = config.getLong("grace-period");
    long d = new Date().getTime() / 1000;
    if ((d - t) < l) return true;
    return false;
  }

  public int getID() {
    return gameID;
  }

  public int getActivePlayers() {
    return activePlayers.size();
  }

  public int getInactivePlayers() {
    return inactivePlayers.size();
  }

  public Player[][] getPlayers() {
    return new Player[][] {
      activePlayers.toArray(new Player[0]), inactivePlayers.toArray(new Player[0])
    };
  }

  public ArrayList<Player> getAllPlayers() {
    ArrayList<Player> all = new ArrayList<Player>();
    all.addAll(activePlayers);
    all.addAll(inactivePlayers);
    return all;
  }

  public GameScoreboard getScoreboard() {
    return scoreBoard;
  }

  public boolean isSpectator(Player p) {
    return spectators.contains(p.getName());
  }

  public boolean isInQueue(Player p) {
    return queue.contains(p);
  }

  public boolean isPlayerActive(Player player) {
    return activePlayers.contains(player);
  }

  public boolean isPlayerinactive(Player player) {
    return inactivePlayers.contains(player);
  }

  public boolean hasPlayer(Player p) {
    return activePlayers.contains(p) || inactivePlayers.contains(p);
  }

  public GameMode getMode() {
    return mode;
  }

  public synchronized void setRBPercent(double d) {
    rbpercent = d;
  }

  public double getRBPercent() {
    return rbpercent;
  }

  public void setRBStatus(String s) {
    rbstatus = s;
  }

  public String getRBStatus() {
    return rbstatus;
  }

  public String getName() {
    return name;
  }

  public void msgFall(PrefixType type, String msg, String... vars) {
    for (Player p : activePlayers) {
      msgmgr.sendFMessage(type, msg, p, vars);
    }
    for (String ps : spectators) {
      Player p = Bukkit.getServer().getPlayer(ps);
      if (p != null) {
        msgmgr.sendFMessage(type, msg, p, vars);
      }
    }
  }

  public static ChatColor GetColorPrefix(GameMode gameMode) {

    if (gameMode == GameMode.DISABLED) return ChatColor.RED;
    if (gameMode == GameMode.ERROR) return ChatColor.DARK_RED;
    if (gameMode == GameMode.FINISHING) return ChatColor.DARK_PURPLE;
    if (gameMode == GameMode.WAITING) return ChatColor.GOLD;
    if (gameMode == GameMode.INGAME) return ChatColor.DARK_GREEN;
    if (gameMode == GameMode.STARTING) return ChatColor.GREEN;
    if (gameMode == GameMode.RESETING) return ChatColor.DARK_AQUA;
    if (gameMode == GameMode.LOADING) return ChatColor.BLUE;
    if (gameMode == GameMode.INACTIVE) return ChatColor.DARK_GRAY;

    return ChatColor.WHITE;
  }
}
Beispiel #6
0
  @SuppressWarnings("deprecation")
  public boolean addPlayer(final Player p) {
    if (SettingsManager.getInstance().getLobbySpawn() == null) {
      msgmgr.sendFMessage(PrefixType.WARNING, "error.nolobbyspawn", p);
      return false;
    }
    if (!p.hasPermission("sg.arena.join." + gameID)) {
      debug("permission needed to join arena: " + "sg.arena.join." + gameID);
      msgmgr.sendFMessage(PrefixType.WARNING, "game.nopermission", p, "arena-" + gameID);
      return false;
    }
    HookManager.getInstance()
        .runHook(
            "GAME_PRE_ADDPLAYER",
            "arena-" + gameID,
            "player-" + p.getName(),
            "maxplayers-" + spawns.size(),
            "players-" + activePlayers.size());

    GameManager.getInstance().removeFromOtherQueues(p, gameID);

    if (GameManager.getInstance().getPlayerGameId(p) != -1) {
      if (GameManager.getInstance().isPlayerActive(p)) {
        msgmgr.sendMessage(PrefixType.ERROR, "Cannot join multiple games!", p);
        return false;
      }
    }
    if (p.isInsideVehicle()) {
      p.leaveVehicle();
    }
    if (spectators.contains(p)) removeSpectator(p);
    if (mode == GameMode.WAITING || mode == GameMode.STARTING) {
      if (activePlayers.size() < SettingsManager.getInstance().getSpawnCount(gameID)) {
        msgmgr.sendMessage(PrefixType.INFO, "Joining Arena '" + name + "'", p);
        PlayerJoinArenaEvent joinarena =
            new PlayerJoinArenaEvent(p, GameManager.getInstance().getGame(gameID));
        Bukkit.getServer().getPluginManager().callEvent(joinarena);
        if (joinarena.isCancelled()) return false;
        boolean placed = false;
        int spawnCount = SettingsManager.getInstance().getSpawnCount(gameID);

        for (int a = 1; a <= spawnCount; a++) {
          if (spawns.get(a) == null) {
            placed = true;
            spawns.put(a, p);
            p.setGameMode(org.bukkit.GameMode.SURVIVAL);

            // p.teleport(SettingsManager.getInstance().getLobbySpawn());
            p.teleport(SettingsManager.getInstance().getSpawnPoint(gameID, a));

            p.setHealth(p.getMaxHealth());
            p.setFoodLevel(20);
            p.getInventory().clear();
            p.getEquipment().setArmorContents(null);
            p.updateInventory();

            p.setFlying(false);
            p.setAllowFlight(false);
            p.setWalkSpeed(0.2F);
            p.setFireTicks(0);

            activePlayers.add(p);
            sm.addPlayer(p, gameID);

            scoreBoard.addPlayer(p);

            hookvars.put("activeplayers", activePlayers.size() + "");
            LobbyManager.getInstance().updateWall(gameID);
            HookManager.getInstance()
                .runHook("GAME_POST_ADDPLAYER", "activePlayers-" + activePlayers.size());

            if (spawnCount == activePlayers.size()) {
              countdown(5);
            }

            Bukkit.getServer()
                .getScheduler()
                .scheduleSyncDelayedTask(
                    GameManager.getInstance().getPlugin(),
                    new Runnable() {
                      public void run() {
                        p.setFlying(false);
                        p.setAllowFlight(false);
                        p.setWalkSpeed(0.2F);
                        p.setFireTicks(0);

                        p.getInventory().clear();
                        p.getEquipment().setArmorContents(null);
                        p.updateInventory();
                        showMenu(p);

                        for (PotionEffect effect : p.getActivePotionEffects()) {
                          p.removePotionEffect(effect.getType());
                        }
                      }
                    },
                    1L);

            break;
          }
        }
        if (!placed) {
          msgmgr.sendFMessage(PrefixType.ERROR, "error.gamefull", p, "arena-" + gameID);
          return false;
        }

      } else if (SettingsManager.getInstance().getSpawnCount(gameID) == 0) {
        msgmgr.sendMessage(PrefixType.WARNING, "No spawns set for Arena " + gameID + "!", p);
        return false;
      } else {
        msgmgr.sendFMessage(PrefixType.WARNING, "error.gamefull", p, "arena-" + gameID);
        return false;
      }
      msgFall(
          PrefixType.INFO,
          "game.playerjoingame",
          "player-" + p.getName(),
          "activeplayers-" + getActivePlayers(),
          "maxplayers-" + SettingsManager.getInstance().getSpawnCount(gameID));
      if (activePlayers.size() >= config.getInt("auto-start-players") && !countdownRunning)
        countdown(config.getInt("auto-start-time"));
      return true;
    } else {
      if (config.getBoolean("enable-player-queue")) {
        if (!queue.contains(p)) {
          queue.add(p);
          msgmgr.sendFMessage(
              PrefixType.INFO, "game.playerjoinqueue", p, "queuesize-" + queue.size());
        }
        int a = 1;
        for (Player qp : queue) {
          if (qp == p) {
            msgmgr.sendFMessage(PrefixType.INFO, "game.playercheckqueue", p, "queuepos-" + a);
            break;
          }
          a++;
        }
      }
    }
    if (mode == GameMode.INGAME) msgmgr.sendFMessage(PrefixType.WARNING, "error.alreadyingame", p);
    else if (mode == GameMode.DISABLED)
      msgmgr.sendFMessage(PrefixType.WARNING, "error.gamedisabled", p, "arena-" + gameID);
    else if (mode == GameMode.RESETING)
      msgmgr.sendFMessage(PrefixType.WARNING, "error.gamereseting", p);
    else msgmgr.sendMessage(PrefixType.INFO, "Cannot join game!", p);
    LobbyManager.getInstance().updateWall(gameID);
    return false;
  }