Beispiel #1
0
 public Cube getCube(int x, int y, int z) {
   // returns a cube if x,y,z lie within it
   Cube returnCube = null;
   for (Cube cube : cubes) {
     if (cube.collisionLooking(-x, -y, -z)) {
       returnCube = cube;
       break;
     }
   }
   return returnCube;
 }
Beispiel #2
0
 public boolean collisionLooking(float x, float y, float z) {
   // collision for selecting a cube being looked at
   boolean collision = false;
   for (Cube cube : cubes) {
     if (cube.collisionLooking(-x, -y, -z)) {
       collision = true;
       break;
     }
   }
   return collision;
 }