Beispiel #1
0
 /**
  * Determines whether or not the specified <code>Object</code> is equal to this <code>Arc2D</code>
  * . The specified <code>Object</code> is equal to this <code>Arc2D</code> if it is an instance of
  * <code>Arc2D</code> and if its location, size, arc extents and type are the same as this <code>
  * Arc2D</code>.
  *
  * @param obj an <code>Object</code> to be compared with this <code>Arc2D</code>.
  * @return <code>true</code> if <code>obj</code> is an instance of <code>Arc2D</code> and has the
  *     same values; <code>false</code> otherwise.
  * @since 1.6
  */
 public boolean equals(Object obj) {
   if (obj == this) {
     return true;
   }
   if (obj instanceof Arc2D) {
     Arc2D a2d = (Arc2D) obj;
     return ((getX() == a2d.getX())
         && (getY() == a2d.getY())
         && (getWidth() == a2d.getWidth())
         && (getHeight() == a2d.getHeight())
         && (getAngleStart() == a2d.getAngleStart())
         && (getAngleExtent() == a2d.getAngleExtent())
         && (getArcType() == a2d.getArcType()));
   }
   return false;
 }
Beispiel #2
0
 /**
  * Sets this arc to be the same as the specified arc.
  *
  * @param a The <CODE>Arc2D</CODE> to use to set the arc's values.
  * @since 1.2
  */
 public void setArc(Arc2D a) {
   setArc(
       a.getX(),
       a.getY(),
       a.getWidth(),
       a.getHeight(),
       a.getAngleStart(),
       a.getAngleExtent(),
       a.type);
 }