@EventHandler(priority = EventPriority.HIGHEST)
  public void onPlayerDie(PlayerDeathEvent pde) {
    final Player player = pde.getEntity();
    Game game = Main.getInstance().getGameManager().getGameOfPlayer(player);

    if (game == null) {
      return;
    }

    if (game.getState() == GameState.RUNNING) {
      pde.setDroppedExp(0);
      pde.setDeathMessage(null);

      if (!Main.getInstance().getBooleanConfig("player-drops", false)) {
        pde.getDrops().clear();
      }

      try {
        if (!Main.getInstance().isSpigot()) {
          Class<?> clazz = null;
          try {
            clazz =
                Class.forName(
                    "io.github.yannici.bedwars.Com."
                        + Main.getInstance().getCurrentVersion()
                        + ".PerformRespawnRunnable");
          } catch (ClassNotFoundException ex) {
            clazz = Class.forName("io.github.yannici.bedwars.Com.Fallback.PerformRespawnRunnable");
          }

          BukkitRunnable respawnRunnable =
              (BukkitRunnable) clazz.getDeclaredConstructor(Player.class).newInstance(player);
          respawnRunnable.runTaskLater(Main.getInstance(), 20L);
        } else {
          new BukkitRunnable() {

            @Override
            public void run() {
              player.spigot().respawn();
            }
          }.runTaskLater(Main.getInstance(), 20L);
        }

      } catch (Exception e) {
        e.printStackTrace();
      }

      try {
        pde.getClass().getMethod("setKeepInventory", new Class<?>[] {boolean.class});
        pde.setKeepInventory(false);
      } catch (Exception ex) {
        player.getInventory().clear();
      }

      Player killer = player.getKiller();
      if (killer == null) {
        killer = game.getPlayerDamager(player);
      }

      game.getCycle().onPlayerDies(player, killer);
    }
  }