Beispiel #1
0
  /**
   * Draws the specified string.
   *
   * @param g graphics reference
   * @param s text
   * @param x x coordinate
   * @param y y coordinate
   * @param w width
   * @param fs font size
   */
  public static void chopString(
      final Graphics g, final byte[] s, final int x, final int y, final int w, final int fs) {

    if (w < 12) return;
    final int[] cw = fontWidths(g.getFont());

    int j = s.length;
    try {
      int l = 0;
      int fw = 0;
      for (int k = 0; k < j; k += l) {
        final int ww = width(g, cw, cp(s, k));
        if (fw + ww >= w - 4) {
          j = Math.max(1, k - l);
          if (k > 1) fw -= width(g, cw, cp(s, k - 1));
          g.drawString("..", x + fw, y + fs);
          break;
        }
        fw += ww;
        l = cl(s, k);
      }
    } catch (final Exception ex) {
      Util.debug(ex);
    }
    g.drawString(string(s, 0, j), x, y + fs);
  }
Beispiel #2
0
 /**
  * Draws a visualization tooltip.
  *
  * @param g graphics reference
  * @param tt tooltip label
  * @param x horizontal position
  * @param y vertical position
  * @param w width
  * @param c color color depth
  */
 public static void drawTooltip(
     final Graphics g, final String tt, final int x, final int y, final int w, final int c) {
   final int tw = width(g, tt);
   final int th = g.getFontMetrics().getHeight();
   final int xx = Math.min(w - tw - 8, x);
   g.setColor(color(c));
   g.fillRect(xx - 1, y - th, tw + 4, th);
   g.setColor(BACK);
   g.drawString(tt, xx, y - 4);
 }
Beispiel #3
0
  /**
   * Writes the current string to the graphics reference.
   *
   * @param g graphics reference
   */
  private void write(final Graphics g) {
    if (high) {
      high = false;
    } else {
      color = isEnabled() ? syntax.getColor(text) : Color.gray;
    }

    final int ch = text.curr();
    if (y > 0 && y < h) {
      if (ch == TokenBuilder.MARK) {
        color = GUIConstants.GREEN;
        high = true;
      }

      // mark error
      if (text.erroneous()) {
        g.setColor(GUIConstants.LRED);
        g.fillRect(x, y - fontH + 4, wordW, fontH);
      }

      // mark text
      int xx = x;
      if (text.markStart()) {
        final int p = text.pos();
        while (text.more()) {
          final int cw = charW(g, text.curr());
          if (text.inMark()) {
            g.setColor(GUIConstants.color(3));
            g.fillRect(xx, y - fontH + 4, cw, fontH);
          }
          xx += cw;
          text.next();
        }
        text.pos(p);
      }
      if (found()) {
        int cw = 0;
        for (int c = 0; c < keyword.length(); ++c) {
          cw += charW(g, keyword.charAt(c));
        }
        g.setColor(GUIConstants.color(text.cursor() == text.pos() ? 5 : 2));
        g.fillRect(x, y - fontH + 4, cw, fontH);
      }

      // don't write whitespaces
      if (ch > ' ') {
        g.setColor(color);
        String n = text.nextWord();
        int ww = w - x;
        if (x + wordW > ww) {
          // shorten string if it cannot be completely shown (saves memory)
          int c = 0;
          for (final int nl = n.length(); c < nl && ww > 0; c++) {
            ww -= charW(g, n.charAt(c));
          }
          n = n.substring(0, c);
        }
        g.drawString(n, x, y);
      } else if (ch <= TokenBuilder.MARK) {
        g.setFont(font);
      }

      // show cursor
      if (cursor && text.edited()) {
        xx = x;
        final int p = text.pos();
        while (text.more()) {
          if (text.cursor() == text.pos()) {
            cursor(g, xx);
            break;
          }
          xx += charW(g, text.next());
        }
        text.pos(p);
      }
    }
    next();
  }
Beispiel #4
0
 /**
  * Draws a centered string to the panel.
  *
  * @param g graphics reference
  * @param text text to be painted
  * @param w panel width
  * @param y vertical position
  */
 public static void drawCenter(final Graphics g, final String text, final int w, final int y) {
   g.drawString(text, (w - width(g, text)) / 2, y);
 }
Beispiel #5
0
  /**
   * Writes the current string to the graphics reference.
   *
   * @param g graphics reference
   */
  private void write(final Graphics g) {
    if (high) {
      high = false;
    } else {
      color = isEnabled() ? syntax.getColor(text) : Color.gray;
    }

    final int ch = text.curr();
    if (y > 0 && y < h) {
      if (ch == TokenBuilder.MARK) {
        color = GUIConstants.GREEN;
        high = true;
      }

      // mark selected text
      final int cp = text.pos();
      if (text.selectStart()) {
        int xx = x, cw = 0;
        while (!text.inSelect() && text.more()) xx += charW(g, text.next());
        while (text.inSelect() && text.more()) cw += charW(g, text.next());
        g.setColor(GUIConstants.color(3));
        g.fillRect(xx, y - fontH * 4 / 5, cw, fontH);
        text.pos(cp);
      }

      // mark found text
      int xx = x;
      while (text.more() && text.searchStart()) {
        int cw = 0;
        while (!text.inSearch() && text.more()) xx += charW(g, text.next());
        while (text.inSearch() && text.more()) cw += charW(g, text.next());
        g.setColor(GUIConstants.color2A);
        g.fillRect(xx, y - fontH * 4 / 5, cw, fontH);
        xx += cw;
      }
      text.pos(cp);

      if (text.erroneous()) drawError(g);

      // don't write whitespaces
      if (ch > ' ') {
        g.setColor(color);
        String n = text.nextString();
        int ww = w - x;
        if (x + wordW > ww) {
          // shorten string if it cannot be completely shown (saves memory)
          int c = 0;
          for (final int nl = n.length(); c < nl && ww > 0; c++) {
            ww -= charW(g, n.charAt(c));
          }
          n = n.substring(0, c);
        }
        g.drawString(n, x, y);
      } else if (ch <= TokenBuilder.MARK) {
        g.setFont(font);
      }

      // show cursor
      if (cursor && text.edited()) {
        xx = x;
        while (text.more()) {
          if (text.cursor() == text.pos()) {
            drawCursor(g, xx);
            break;
          }
          xx += charW(g, text.next());
        }
        text.pos(cp);
      }
    }
    next();
  }