Beispiel #1
0
    @Override
    public void execute(final GUI gui) {
      final boolean rt = gui.gprop.invert(GUIProp.FILTERRT);
      gui.stop();
      // refresh buttons in input bar
      gui.refreshControls();
      // refresh editor buttons
      gui.editor.refreshMark();

      final Context ctx = gui.context;
      final boolean root = ctx.root();
      final Data data = ctx.data();
      if (!rt) {
        if (!root) {
          gui.notify.context(new Nodes(0, data), true, null);
          gui.notify.mark(ctx.current(), null);
        }
      } else {
        if (root) {
          gui.notify.mark(new Nodes(data), null);
        } else {
          final Nodes mark = ctx.marked;
          ctx.marked = new Nodes(data);
          gui.notify.context(mark, true, null);
        }
      }
    }
Beispiel #2
0
 @Override
 public void execute(final GUI gui) {
   final Context ctx = gui.context;
   Nodes marked = ctx.marked;
   if (marked.size() == 0) {
     final int pre = gui.context.focused;
     if (pre == -1) return;
     marked = new Nodes(pre, ctx.data());
   }
   gui.notify.context(marked, false, null);
 }
Beispiel #3
0
 @Override
 public void execute(final GUI gui) {
   // skip operation for root context
   final Context ctx = gui.context;
   if (ctx.root()) return;
   // check if all nodes are document nodes
   boolean doc = true;
   final Data data = ctx.data();
   for (final int pre : ctx.current().pres) doc &= data.kind(pre) == Data.DOC;
   if (doc) {
     // if yes, jump to database root
     ctx.update();
     gui.notify.context(ctx.current(), false, null);
   } else {
     // otherwise, jump to parent nodes
     gui.execute(new Cs(".."));
   }
 }