Beispiel #1
0
  /**
   * This method displays EnchantSkillList to the player.
   *
   * @param player The player who requested the method.
   * @param npc The L2Npc linked to the request.
   * @param classId The classId asked. Used to sort available enchant skill list.
   */
  public static void showEnchantSkillList(L2PcInstance player, L2Npc npc, ClassId classId) {
    if (((L2NpcInstance) npc).getClassesToTeach() == null) {
      NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
      final String sb =
          StringUtil.concat(
              "<html><body>I cannot teach you. My class list is empty.<br>Your admin needs to add me teachTo informations.<br>NpcId:",
              String.valueOf(npc.getTemplate().getNpcId()),
              ", your classId:",
              String.valueOf(player.getClassId().getId()),
              "</body></html>");
      html.setHtml(sb);
      player.sendPacket(html);
      return;
    }

    if (!npc.getTemplate().canTeach(classId)) {
      NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
      html.setFile("data/html/trainer/" + npc.getTemplate().getNpcId() + "-noskills.htm");
      player.sendPacket(html);
      return;
    }

    if (player.getClassId().level() < 3) {
      NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
      html.setHtml("<html><body> You must have 3rd class change quest completed.</body></html>");
      player.sendPacket(html);
      return;
    }

    ExEnchantSkillList esl = new ExEnchantSkillList();
    boolean empty = true;

    List<L2EnchantSkillLearn> esll = SkillTreeTable.getInstance().getAvailableEnchantSkills(player);
    for (L2EnchantSkillLearn skill : esll) {
      L2Skill sk = SkillTable.getInstance().getInfo(skill.getId(), skill.getLevel());
      if (sk == null) continue;

      L2EnchantSkillData data =
          SkillTreeTable.getInstance().getEnchantSkillData(skill.getEnchant());
      if (data == null) continue;

      esl.addSkill(skill.getId(), skill.getLevel(), data.getCostSp(), data.getCostExp());
      empty = false;
    }

    if (empty) {
      player.sendPacket(SystemMessageId.THERE_IS_NO_SKILL_THAT_ENABLES_ENCHANT);

      if (player.getLevel() < 74)
        player.sendPacket(
            SystemMessage.getSystemMessage(SystemMessageId.DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1)
                .addNumber(74));
      else player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN);
    } else player.sendPacket(esl);

    player.sendPacket(ActionFailed.STATIC_PACKET);
  }
Beispiel #2
0
  /**
   * This method displays SkillList to the player.
   *
   * @param player The player who requested the method.
   * @param npc The L2Npc linked to the request.
   * @param classId The classId asked. Used to sort available skill list.
   */
  public static void showSkillList(L2PcInstance player, L2Npc npc, ClassId classId) {
    if (((L2NpcInstance) npc).getClassesToTeach() == null) {
      NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
      final String sb =
          StringUtil.concat(
              "<html><body>I cannot teach you. My class list is empty.<br>Your admin needs to add me teachTo informations.<br>NpcId:",
              String.valueOf(npc.getTemplate().getNpcId()),
              ", your classId:",
              String.valueOf(player.getClassId().getId()),
              "</body></html>");
      html.setHtml(sb);
      player.sendPacket(html);
      return;
    }

    if (!npc.getTemplate().canTeach(classId)) {
      NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
      html.setFile("data/html/trainer/" + npc.getTemplate().getNpcId() + "-noskills.htm");
      player.sendPacket(html);
      return;
    }

    AcquireSkillList asl = new AcquireSkillList(AcquireSkillList.SkillType.Usual);
    boolean empty = true;

    for (L2SkillLearn sl : SkillTreeTable.getInstance().getAvailableSkills(player, classId)) {
      L2Skill sk = SkillTable.getInstance().getInfo(sl.getId(), sl.getLevel());
      if (sk == null) continue;

      asl.addSkill(sl.getId(), sl.getLevel(), sl.getLevel(), sl.getSpCost(), 0);
      empty = false;
    }

    if (empty) {
      int minlevel = SkillTreeTable.getInstance().getMinLevelForNewSkill(player, classId);

      if (minlevel > 0)
        player.sendPacket(
            SystemMessage.getSystemMessage(SystemMessageId.DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1)
                .addNumber(minlevel));
      else player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN);
    } else player.sendPacket(asl);

    player.sendPacket(ActionFailed.STATIC_PACKET);
  }
Beispiel #3
0
  private static void showHtml(L2PcInstance activeChar) {
    int worldX = activeChar.getX();
    int worldY = activeChar.getY();
    int geoX = ((((worldX - (-327680)) >> 4) >> 11) + 10);
    int geoY = ((((worldY - (-262144)) >> 4) >> 11) + 10);

    NpcHtmlMessage adminReply = new NpcHtmlMessage(0);
    adminReply.setFile("data/html/admin/zone.htm");

    adminReply.replace(
        "%MAPREGION%",
        "[x:"
            + MapRegionTable.getMapRegionX(activeChar.getX())
            + " y:"
            + MapRegionTable.getMapRegionX(activeChar.getY())
            + "]");
    adminReply.replace("%GEOREGION%", "" + geoX + "_" + geoY);
    adminReply.replace(
        "%CLOSESTTOWN%", MapRegionTable.getInstance().getClosestTownName(activeChar));
    adminReply.replace(
        "%CURRENTLOC%",
        "" + activeChar.getX() + ", " + activeChar.getY() + ", " + activeChar.getZ());

    adminReply.replace(
        "%PVP%", (activeChar.isInsideZone(ZoneId.PVP) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%PEACE%",
        (activeChar.isInsideZone(ZoneId.PEACE) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%SIEGE%",
        (activeChar.isInsideZone(ZoneId.SIEGE) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%MOTHERTREE%",
        (activeChar.isInsideZone(ZoneId.MOTHER_TREE) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%CLANHALL%",
        (activeChar.isInsideZone(ZoneId.CLAN_HALL) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%NOLANDING%",
        (activeChar.isInsideZone(ZoneId.NO_LANDING) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%WATER%",
        (activeChar.isInsideZone(ZoneId.WATER) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%JAIL%",
        (activeChar.isInsideZone(ZoneId.JAIL) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%MONSTERTRACK%",
        (activeChar.isInsideZone(ZoneId.MONSTER_TRACK)
            ? "<font color=\"LEVEL\">YES</font>"
            : "NO"));
    adminReply.replace(
        "%CASTLE%",
        (activeChar.isInsideZone(ZoneId.CASTLE) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%SWAMP%",
        (activeChar.isInsideZone(ZoneId.SWAMP) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%NOSUMMONFRIEND%",
        (activeChar.isInsideZone(ZoneId.NO_SUMMON_FRIEND)
            ? "<font color=\"LEVEL\">YES</font>"
            : "NO"));
    adminReply.replace(
        "%NOSTORE%",
        (activeChar.isInsideZone(ZoneId.NO_STORE) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%TOWN%",
        (activeChar.isInsideZone(ZoneId.TOWN) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%HQ%", (activeChar.isInsideZone(ZoneId.HQ) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%DANGERAREA%",
        (activeChar.isInsideZone(ZoneId.DANGER_AREA) ? "<font color=\"LEVEL\">YES</font>" : "NO"));
    adminReply.replace(
        "%CASTONARTIFACT%",
        (activeChar.isInsideZone(ZoneId.CAST_ON_ARTIFACT)
            ? "<font color=\"LEVEL\">YES</font>"
            : "NO"));
    adminReply.replace(
        "%NORESTART%",
        (activeChar.isInsideZone(ZoneId.NO_RESTART) ? "<font color=\"LEVEL\">YES</font>" : "NO"));

    StringBuilder zones = new StringBuilder(100);
    L2WorldRegion region = L2World.getInstance().getRegion(activeChar.getX(), activeChar.getY());
    for (L2ZoneType zone : region.getZones()) {
      if (zone.isCharacterInZone(activeChar)) {
        StringUtil.append(zones, String.valueOf(zone.getId()));
        StringUtil.append(zones, " ");
      }
    }
    adminReply.replace("%ZLIST%", zones.toString());
    activeChar.sendPacket(adminReply);
  }