Beispiel #1
0
  @Override
  protected void keyTyped(char c, int key) {
    if (listenKeyType == -1 && key == 1) {
      if (returnStates[guiState] != -1337) {
        guiState = returnStates[guiState];
        createGui();
      } else {
        this.mc.thePlayer.closeScreen();
      }
    } else if (listenKeyType != -1) {
      switch (listenKeyType) {
        case 0:
          RecMod.instance.keyRec = key == 1 ? -1337 : key;
          break;
        case 1:
          RecMod.instance.keyStr = key == 1 ? -1337 : key;
          break;
      }
      listenKeyType = -1;
      RecMod.instance.writeToFile();

      createGui();
    } else {
      switch (guiState) {
        case 2:
          if (tfAbsX != null && tfAbsY != null) {
            tfAbsX.keyTyped(c, key);
            tfAbsY.keyTyped(c, key);
          }
          break;
      }
    }
  }
Beispiel #2
0
  @Override
  protected void mouseClicked(int x, int y, int k) {
    super.mouseClicked(x, y, k);

    if (tfAbsX != null && tfAbsY != null) {
      tfAbsX.mouseClicked(x, y);
      tfAbsY.mouseClicked(x, y);
    }
  }
Beispiel #3
0
 @Override
 public void drawGuiContainerForegroundLayer(int par1, int par2) {
   this.fontRendererObj.drawString(
       translate("recmod.interface.name") + stateNames[guiState], 8, 11, 4210752);
   switch (guiState) {
     case 2:
       GL11.glPopMatrix();
       if (tfAbsX != null && tfAbsY != null) {
         tfAbsX.draw("X Position: ");
         tfAbsY.draw("Y Position: ");
       }
       GL11.glPushMatrix();
       break;
     case 4:
       break;
   }
 }
Beispiel #4
0
  @Override
  public void actionPerformed(GuiButton button) {
    listenKeyType = -1;

    if (button.id == -1337) {
      this.mc.thePlayer.closeScreen();
    }

    if (button.id >= 1594) {
      listenKeyType = button.id - 1594;
    } else if (button.id >= 1337) {
      guiState = button.id - 1337;
    } else {
      switch (button.id) {
        case 0:
          RecMod.instance.updatePlayerInformation(
              boundPlayer, 0, !RecMod.instance.isPlayerRecording(boundPlayer));
          RecMod.packetPipeline.sendToServer(
              new PacketUpdatePlayerStatus(
                  boundPlayer, 0, RecMod.instance.isPlayerRecording(boundPlayer)));

          break;
        case 1:
          RecMod.instance.updatePlayerInformation(
              boundPlayer, 1, !RecMod.instance.isPlayerStreaming(boundPlayer));
          RecMod.packetPipeline.sendToServer(
              new PacketUpdatePlayerStatus(
                  boundPlayer, 1, RecMod.instance.isPlayerStreaming(boundPlayer)));

          break;
        case 2:
          RecMod.instance.enableKeys = !RecMod.instance.enableKeys;
          RecMod.instance.writeToFile();

          break;
        case 3:
          RecMod.instance.showSelf = !RecMod.instance.showSelf;

          break;
        case 4:
          RecMod.instance.showMode++;
          if (RecMod.instance.showMode >= showModes.length) {
            RecMod.instance.showMode = 0;
          }
          RecMod.instance.writeToFile();
          break;
        case 5:
          RecMod.instance.keepState = !RecMod.instance.keepState;
          RecMod.instance.writeToFile();
          break;
        case 6:
          RecMod.instance.posMode++;
          if (RecMod.instance.posMode >= posModes.length) {
            RecMod.instance.posMode = 0;
          }
          RecMod.instance.writeToFile();
          break;
        case 7:
          if (tfAbsX != null && tfAbsY != null) {
            RecMod.instance.absX = tfAbsX.value();
            RecMod.instance.absY = tfAbsY.value();
            RecMod.instance.writeToFile();
          }
          break;
      }
    }

    createGui();
  }