public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) {
    int i;
    if (tileentity.getWorldObj() == null) {
      i = 0;
    } else {
      Block block = tileentity.getBlockType();
      i = tileentity.getBlockMetadata();
      if ((block != null) && (i == 0)) {
        i = tileentity.getBlockMetadata();
      }
    }

    GL11.glPushMatrix();
    GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
    Minecraft.getMinecraft().renderEngine.bindTexture(texture);
    GL11.glPushMatrix();
    GL11.glRotatef(180.0F, 180.0F, 0.0F, 0.0F);
    int j = 0;
    if (i == 3) {
      j = 0;
    }
    if (i == 2) {
      j = 180;
    }
    if (i == 4) {
      j = 90;
    }
    if (i == 5) {
      j = 270;
    }
    GL11.glRotatef(j, 0.0F, 1.0F, 0.0F);
    this.model.render((Entity) null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
    GL11.glPopMatrix();
    GL11.glPopMatrix();
  }
  @Override
  public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) {
    int rotation = 180;
    switch (te.getBlockMetadata() % 4) {
      case 0:
        rotation = 0;
        break;
      case 3:
        rotation = 90;
        break;
      case 2:
        rotation = 180;
        break;
      case 1:
        rotation = 270;
        break;
    }

    GL11.glPushMatrix();
    int i = te.getBlockMetadata();
    GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
    GL11.glRotatef(rotation, 0.0F, 1.0F, 0.0F);
    Minecraft.getMinecraft()
        .renderEngine
        .bindTexture(new ResourceLocation("Ported_Blocks:textures/texturemaps/Sail_HD.png"));
    GL11.glScalef(1.0F, -1F, -1F);
    model.render((Entity) null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
    GL11.glPopMatrix();
  }
  @Override
  @SideOnly(Side.CLIENT)
  public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) {

    AbstractPowerExpander expander = (AbstractPowerExpander) te;
    ResourceLocation textures =
        (new ResourceLocation(ModInfo.ID + ":textures/blocks/expanderPowerTierFour.png"));
    Minecraft.getMinecraft().renderEngine.bindTexture(textures);

    int rotation = 0;
    if (te.getWorldObj() != null) {
      rotation = te.getBlockMetadata();
    }

    GL11.glPushMatrix();
    GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
    GL11.glScalef(1.0F, -1F, -1F);
    GL11.glRotatef(rotation * 90, 0.0F, 1.0F, 0.0F);

    model.expander.rotateAngleX = expander.baseFitRotationX;
    model.expander.rotateAngleY = expander.baseFitRotationZ;
    model.renderAll();

    GL11.glPopMatrix();
  }
  @Override
  public void updateEntity() {
    ItemStack jar = getStackInSlot(0);
    if (!worldObj.isRemote && jar != null && jar.getItem() instanceof ItemJarFilled) {
      ItemJarFilled item = (ItemJarFilled) jar.getItem();
      AspectList aspectList = item.getAspects(jar);
      if (aspectList != null && aspectList.size() == 1) {
        Aspect aspect = aspectList.getAspects()[0];

        TileEntity tile = worldObj.getBlockTileEntity(xCoord, yCoord - 1, zCoord);
        if (tile != null && tile instanceof TileEntityHopper) {
          TileEntity tile1 =
              getHopperFacing(tile.xCoord, tile.yCoord, tile.zCoord, tile.getBlockMetadata());
          if (tile1 instanceof TileJarFillable) {
            TileJarFillable jar1 = (TileJarFillable) tile1;

            AspectList aspectList1 = jar1.getAspects();
            if (aspectList1 != null && aspectList1.size() == 0
                || aspectList1.getAspects()[0] == aspect
                    && aspectList1.getAmount(aspectList1.getAspects()[0]) < 64) {
              jar1.addToContainer(aspect, 1);
              item.setAspects(jar, aspectList.remove(aspect, 1));
            }
          }
        }
      }
    }
  }
  @Override
  public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) {
    GL11.glPushMatrix();
    GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
    GL11.glRotatef(180, 0F, 0F, 1F);

    switch (tileentity.getBlockMetadata()) {
      case 5:
        GL11.glRotatef(90, 0F, 1F, 0F);
        break;
      case 3:
        GL11.glRotatef(180, 0F, 1F, 0F);
        break;
      case 4:
        GL11.glRotatef(270, 0F, 1F, 0F);
        break;
      case 2:
        GL11.glRotatef(0, 0F, 1F, 0F);
        break;
    }

    this.bindTexture(texture);

    GL11.glPushMatrix();
    this.model.renderModel(0.0625F);
    GL11.glPopMatrix();
    GL11.glPopMatrix();
  }
  @Override
  public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float s) {

    GL11.glPushMatrix();
    this.bindTexture(mainTexture);
    GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
    GL11.glRotatef(180, 0.0F, 0.0F, 1.0F);
    model.render(null, tile.getBlockMetadata() % 2, 0, 0, 0, 0, 0.0625F);
    GL11.glPopMatrix();
  }
 @Override
 public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float delta) {
   int metadata = 0;
   if (tileEntity.hasWorldObj()) {
     metadata = tileEntity.getBlockMetadata();
   }
   GL11.glPushMatrix();
   boolean oldRescaleNormal = GL11.glIsEnabled(GL12.GL_RESCALE_NORMAL);
   if (oldRescaleNormal) {
     GL11.glEnable(GL12.GL_RESCALE_NORMAL);
   }
   GL11.glColor4f(1f, 1f, 1f, 1f);
   GL11.glTranslatef((float) x, (float) y + 1f, (float) z);
   GL11.glTranslatef(0.5f, 0.5f, 0.5f);
   float angle;
   switch (ForgeDirection.getOrientation(metadata)) {
     case NORTH:
       angle = 0;
       break;
     case EAST:
       angle = -90;
       break;
     case SOUTH:
       angle = 180;
       break;
     case WEST:
       angle = 90;
       break;
     default:
       angle = -90;
   }
   GL11.glRotatef(angle, 0f, 1f, 0f);
   GL11.glRotatef(180f, 0f, 0f, 1f);
   bindTexture(texture);
   model.renderAll();
   if (!oldRescaleNormal) {
     GL11.glDisable(GL12.GL_RESCALE_NORMAL);
   }
   GL11.glPopMatrix();
   GL11.glColor4f(1f, 1f, 1f, 1f);
   TileEntityCookingTable tileEntityTable = (TileEntityCookingTable) tileEntity;
   if (tileEntityTable.hasNoFilterBook()) {
     GL11.glPushMatrix();
     GL11.glTranslatef((float) x + 0.5f, (float) y + 0.9f, (float) z + 0.5f);
     GL11.glRotatef(angle, 0f, 1f, 0f);
     GL11.glTranslatef(0f, 0f, -0.2f);
     GL11.glRotatef(90f, 1f, 0f, 0f);
     RenderManager.instance.renderEntityWithPosYaw(
         tileEntityTable.getRenderItem(), 0, 0, 0, 0f, 0f);
     GL11.glPopMatrix();
   }
 }
 public void renderTileEntityAt(
     TileEntity var1, double var2, double var4, double var6, float var8) {
   TileColorable tile = (TileColorable) var1;
   GL11.glDisable('\u803a');
   GL11.glPushMatrix();
   GL11.glTranslatef((float) var2 + 0.5F, (float) var4 + 1.5F, (float) var6 + 0.5F);
   GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
   GL11.glRotatef((float) (90 * tile.rotation), 0.0F, 1.0F, 0.0F);
   GL11.glColor3f(1.0F, 1.0F, 1.0F);
   this.setWoodTexture(var1.getBlockMetadata());
   this.model.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
   GL11.glPopMatrix();
 }
 public static void check(TileEntity te) {
   for (SegmentTileEntity segment : segmentsTile.get(te.getClass())) {
     if (!segment.shouldExist(te)) {
       ItemStack itemStack = new ItemStack(te.getBlockType(), 1, te.getBlockMetadata());
       NBTTagCompound nbt = new NBTTagCompound();
       te.writeToNBT(nbt);
       itemStack.setTagCompound(nbt);
       WorldUtils.dropAsEntity(te.getWorldObj(), te.xCoord, te.yCoord, te.zCoord, itemStack);
       te.getWorldObj().setBlock(te.xCoord, te.yCoord, te.zCoord, Blocks.air);
       te.invalidate();
       MyTown.instance.LOG.info("TileEntity {} was ATOMICALLY DISINTEGRATED!", te.toString());
       return;
     }
   }
 }
 @Override
 public void renderTileEntityAt(TileEntity var1, double x, double y, double z, float var8) {
   IModelCustom model = APClientProps.MDL_MAGNET_MODULE;
   int meta = var1.getBlockMetadata();
   GL11.glPushMatrix();
   {
     RenderUtils.loadTexture(APClientProps.TEX_MDL_MAGNET_MODULE);
     GL11.glTranslated(x, y, z);
     float scale = 0.0036F;
     GL11.glTranslatef(0.5F, 0.0F, 0.5F);
     GL11.glRotatef(rotations[meta], 0F, -1F, 0F);
     GL11.glScalef(scale, scale, scale);
     model.renderAll();
   }
   GL11.glPopMatrix();
 }
 public void renderTileEntityAt(
     TileEntity var1, double var2, double var4, double var6, float var8) {
   TileTallLamp tile = (TileTallLamp) var1;
   GL11.glDisable('\u803a');
   GL11.glPushMatrix();
   GL11.glTranslatef((float) var2 + 0.5F, (float) var4 + 1.5F, (float) var6 + 0.5F);
   GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
   GL11.glRotatef((float) (90 * tile.rotation), 0.0F, 1.0F, 0.0F);
   GL11.glColor3f(1.0F, 1.0F, 1.0F);
   setMaterialTexture(var1.getBlockMetadata());
   this.model.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
   this.bindTexture(resourceTop);
   float[] color = BlockRendererInterface.colorTable[tile.color];
   GL11.glColor3f(color[0], color[1], color[2]);
   this.top.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
   GL11.glPopMatrix();
 }
  @Override
  public void renderDynamic(TileEntity tile, double x, double y, double z, float f) {
    super.renderDynamic(tile, x, y, z, f);

    if (tile instanceof TileRedstoneWireConnector) {
      GL11.glPushMatrix();

      int hex = ItemDye.field_150922_c[15 - ((TileRedstoneWireConnector) tile).redstoneChannel];
      int r = (hex & 0xFF0000) >> 16;
      int g = (hex & 0xFF00) >> 8;
      int b = (hex & 0xFF);

      GL11.glColor3f(r / 255f, g / 255f, b / 255f);
      GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);

      if (tile.hasWorldObj()) {
        switch (tile.getBlockMetadata()) {
          case 0:
            break;
          case 1:
            GL11.glRotatef(180, 0, 0, 1);
            break;
          case 2:
            GL11.glRotatef(90, 1, 0, 0);
            break;
          case 3:
            GL11.glRotatef(-90, 1, 0, 0);
            break;
          case 4:
            GL11.glRotatef(-90, 0, 0, 1);
            break;
          case 5:
            GL11.glRotatef(90, 0, 0, 1);
            break;
        }
      }

      Minecraft.getMinecraft().renderEngine.bindTexture(channelTexture);
      modelChannel.renderAll();
      GL11.glPopMatrix();
    }
  }
Beispiel #13
0
 @Override
 public void renderTileEntityAt(
     TileEntity tile, double par2, double par4, double par6, float par8) {
   if (this.doRenderModel((RotaryCraftTileEntity) tile))
     this.renderTileEntityDisplayAt((TileEntityDisplay) tile, par2, par4, par6, par8);
   if (((RotaryCraftTileEntity) tile).isInWorld() && MinecraftForgeClient.getRenderPass() == 1) {
     if (((TileEntityDisplay) tile).canDisplay() && ((TileEntityDisplay) tile).hasSpace()) {
       ((TileEntityDisplay) tile).loadColorData();
       int dir = 0;
       int dx = 0;
       int dz = 0;
       switch (tile.getBlockMetadata()) {
         case 0:
           dir = 270;
           dx = 1;
           break;
         case 1:
           dir = 90;
           dz = 1;
           break;
         case 2:
           dir = 180;
           dz = 1;
           dx = 1;
           break;
         case 3:
           dir = 0;
           break;
       }
       GL11.glPushMatrix();
       GL11.glTranslated(par2, par4, par6);
       GL11.glTranslated(dx, 0, dz);
       GL11.glRotatef(dir, 0, 1, 0);
       this.renderScreen((TileEntityDisplay) tile, par2, par4, par6);
       this.renderText((TileEntityDisplay) tile, par2, par4, par6);
       GL11.glRotatef(-dir, 0, 1, 0);
       GL11.glTranslated(-dx, 0, -dz);
       GL11.glPopMatrix();
     }
   }
 }
  public void renderTileEntityAt(
      TileEntity var1, double var2, double var4, double var6, float var8) {
    TileCouchWood tile = (TileCouchWood) var1;
    GL11.glDisable('\u803a');
    GL11.glPushMatrix();
    GL11.glTranslatef((float) var2 + 0.5F, (float) var4 + 1.5F, (float) var6 + 0.5F);
    GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
    GL11.glRotatef((float) (90 * tile.rotation), 0.0F, 1.0F, 0.0F);
    GL11.glColor3f(1.0F, 1.0F, 1.0F);
    this.setWoodTexture(var1.getBlockMetadata());
    if (tile.hasLeft && tile.hasRight) {
      this.model.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
    } else if (tile.hasLeft) {
      this.modelLeft.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
    } else if (tile.hasRight) {
      this.modelRight.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
    } else {
      this.modelCorner.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
    }

    GL11.glPopMatrix();
  }
  @Override
  public void renderStatic(
      TileEntity tile, Tessellator tes, Matrix4 translationMatrix, Matrix4 rotationMatrix) {
    translationMatrix.translate(.5, .5, .5);

    if (tile.hasWorldObj()) {
      switch (tile.getBlockMetadata()) {
        case 0:
          break;
        case 1:
          rotationMatrix.rotate(Math.toRadians(180), 0, 0, 1);
          break;
        case 2:
          rotationMatrix.rotate(Math.toRadians(90), 1, 0, 0);
          break;
        case 3:
          rotationMatrix.rotate(Math.toRadians(-90), 1, 0, 0);
          break;
        case 4:
          rotationMatrix.rotate(Math.toRadians(-90), 0, 0, 1);
          break;
        case 5:
          rotationMatrix.rotate(Math.toRadians(90), 0, 0, 1);
          break;
      }
    }

    if (tile.hasWorldObj()) {
      if (tile instanceof TileRedstoneWireConnector
          && ((TileRedstoneWireConnector) tile).isInput()) {
        modelInput.render(tile, tes, translationMatrix, rotationMatrix, 0, false, "connectorMV");
      } else {
        modelOutput.render(tile, tes, translationMatrix, rotationMatrix, 0, false, "connectorMV");
      }
    } else {
      modelOutput.render(tile, tes, translationMatrix, rotationMatrix, 0, false);
    }
  }
 public boolean getMutliBlock() {
   for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS) {
     TileEntity tileEntity =
         worldObj.getTileEntity(
             xCoord + direction.offsetX, yCoord + direction.offsetY, zCoord + direction.offsetZ);
     if (tileEntity instanceof TileMachineCasing) {
       if ((tileEntity.getBlockType() instanceof BlockMachineCasing)) {
         int heat;
         heat = BlockMachineCasing.getHeatFromMeta(tileEntity.getBlockMetadata());
         Location location = new Location(xCoord, yCoord, zCoord, direction);
         location.modifyPositionFromSide(direction, 1);
         if (worldObj
             .getBlock(location.getX(), location.getY(), location.getZ())
             .getUnlocalizedName()
             .equals("tile.lava")) {
           heat += 500;
         }
         return true;
       }
     }
   }
   return false;
 }
  protected void renderCompletionLevel(
      TileEntity tile,
      String par2Str,
      double par3,
      double par5,
      double par7,
      int par9,
      boolean par10,
      int par11) {

    int j = 0;
    int i = tile.getBlockMetadata();

    if (i == 0) {
      j = 0;
    }

    if (i == 1) {
      j = 90;
    }

    if (i == 2) {
      j = 180;
    }

    if (i == 3) {
      j = 270;
    }

    FontRenderer var12 = this.getFontRenderer();
    float var13 = 1.6F;
    float var14 = 0.0116666668F * var13;
    GL11.glPushMatrix();
    if (i == 0) GL11.glTranslatef((float) par3 + 0.60F, (float) par5 + 1.1F, (float) par7 + 1.41F);
    if (i == 1) GL11.glTranslatef((float) par3 + 1.51F, (float) par5 + 1.1F, (float) par7 + 0.50F);
    if (i == 2) GL11.glTranslatef((float) par3 + 0.60F, (float) par5 + 1.1F, (float) par7 - 0.41F);
    if (i == 3) GL11.glTranslatef((float) par3 - 0.31F, (float) par5 + 1.1F, (float) par7 + 0.51F);
    GL11.glRotatef(j + 180, 0.0F, 1.0F, 0.0F);
    GL11.glNormal3f(0.0F, 1.0F, 0.0F);
    if (!par10) {
      GL11.glScalef(-var14, -var14, var14);
    } else {
      GL11.glScalef(-var14 + 0.012f, -var14 + 0.012f, var14 + 0.012f);
    }
    GL11.glDisable(GL11.GL_LIGHTING);
    GL11.glEnable(GL11.GL_BLEND);
    GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);

    Tessellator var15 = Tessellator.instance;
    byte var16 = 0;

    GL11.glDisable(GL11.GL_TEXTURE_2D);
    int var17 = var12.getStringWidth(par2Str) / 2;
    GL11.glEnable(GL11.GL_TEXTURE_2D);
    var12.drawString(par2Str, -var12.getStringWidth(par2Str) / 2, var16, par11);
    var15.startDrawingQuads();
    var15.addVertex((double) (-var17 - 1), (double) (-1 + var16), 0.0D);
    var15.addVertex((double) (-var17 - 1), (double) (8 + var16), 0.0D);
    var15.addVertex((double) (var17 + 1), (double) (8 + var16), 0.0D);
    var15.addVertex((double) (var17 + 1), (double) (-1 + var16), 0.0D);
    var15.draw();
    var12.drawString(par2Str, -var12.getStringWidth(par2Str) / 2, var16, par11);
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    GL11.glEnable(GL11.GL_LIGHTING);
    GL11.glDisable(GL11.GL_BLEND);
    GL11.glPopMatrix();
  }
  private void renderItem(TileEntity tile, double par2, double par4, double par6) {
    TileEntityFillingStation fs = (TileEntityFillingStation) tile;
    if (!fs.isInWorld()) return;
    ItemStack is = fs.getItemForRender();
    if (is == null) return;

    double in = 0.125;
    double xoff = 0;
    double zoff = 0;

    float var11 = 0;
    switch (tile.getBlockMetadata()) {
      case 0:
        var11 = 180;
        break;
      case 1:
        var11 = 0;
        xoff = 1;
        zoff = -1;
        break;
      case 2:
        var11 = 270;
        in = -in;
        break;
      case 3:
        var11 = 90;
        xoff = 1;
        zoff = 1;
        in = -in;
        break;
    }

    GL11.glTranslated(par2, par4, par6);

    GL11.glRotatef(var11 - 90, 0.0F, 1.0F, 0.0F);

    GL11.glTranslated(xoff, 0, zoff);

    Tessellator v5 = Tessellator.instance;
    v5.startDrawingQuads();

    Item item = is.getItem();
    IItemRenderer iir = MinecraftForgeClient.getItemRenderer(is, ItemRenderType.INVENTORY);
    if (item instanceof IndexedItemSprites && !(item instanceof ItemBlockPlacer)) {
      IndexedItemSprites iis = (IndexedItemSprites) item;
      ReikaTextureHelper.bindTexture(iis.getTextureReferenceClass(), iis.getTexture(is));
      int index = iis.getItemSpriteIndex(is);
      int row = index / 16;
      int col = index % 16;

      float u = col / 16F;
      float v = row / 16F;

      float du = u + 0.0625F;
      float dv = v + 0.0625F;

      v5.addVertexWithUV(0, 0, in, u, dv);
      v5.addVertexWithUV(-1, 0, in, du, dv);
      v5.addVertexWithUV(-1, 1, in, du, v);
      v5.addVertexWithUV(0, 1, in, u, v);
    } else if (iir != null) {; // iir.renderItem(ItemRenderType.INVENTORY, is, new RenderBlocks());
    } else {
      if (ReikaItemHelper.isBlock(is)) ReikaTextureHelper.bindTerrainTexture();
      else ReikaTextureHelper.bindItemTexture();
      IIcon ico = item.getIcon(is, MinecraftForgeClient.getRenderPass());
      float u = ico.getMinU();
      float v = ico.getMinV();
      float du = ico.getMaxU();
      float dv = ico.getMaxV();

      v5.addVertexWithUV(0, 0, in, u, dv);
      v5.addVertexWithUV(-1, 0, in, du, dv);
      v5.addVertexWithUV(-1, 1, in, du, v);
      v5.addVertexWithUV(0, 1, in, u, v);
    }

    v5.draw();

    GL11.glTranslated(-xoff, 0, -zoff);

    GL11.glRotatef(-var11 + 90, 0.0F, 1.0F, 0.0F);

    GL11.glTranslated(-par2, -par4, -par6);
  }
  @Override
  public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float t) {
    int meta = tileentity.getWorldObj() == null ? 3 : tileentity.getBlockMetadata();
    int rotation = meta == 2 ? 0 : meta == 3 ? 180 : meta == 4 ? 270 : 90;

    TileRepairer repairer = (TileRepairer) tileentity;

    GL11.glPushMatrix();
    GL11.glEnable(GL12.GL_RESCALE_NORMAL);
    GL11.glColor4f(1F, 1F, 1F, 1F);
    GL11.glTranslatef((float) x, (float) y, (float) z);
    GL11.glEnable(GL11.GL_BLEND);
    GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
    bindTexture(modelTex);
    GL11.glTranslatef(0F, 2F, 1F);
    GL11.glScalef(1F, -1F, -1F);
    GL11.glTranslatef(0.5F, 0.5F, 0.5F);
    GL11.glRotatef(rotation, 0F, 1F, 0F);
    model.render();
    GL11.glDisable(GL11.GL_BLEND);
    GL11.glScalef(1F, -1F, -1F);

    ItemStack item = ((TileRepairer) tileentity).getStackInSlot(0);
    if (item != null) {
      GL11.glPushMatrix();
      final float scale = 0.5F;
      GL11.glScalef(scale, scale, scale);
      GL11.glTranslatef(-0.5F, (float) (-2.5F + Math.sin(repairer.ticksExisted / 10F) * 0.1F), 0F);

      float deg = repairer.ticksExisted * 0.75F % 360F;
      GL11.glTranslatef(1F / 2F, 1F / 2F, 1F / 32F);
      GL11.glRotatef(deg, 0F, 1F, 0F);
      GL11.glTranslatef(-1F / 2F, -1F / 2F, -1F / 32F);

      bindTexture(TextureMap.locationItemsTexture);

      int renderPass = 0;
      do {
        IIcon icon = item.getItem().getIcon(item, renderPass);
        if (icon != null) {
          Color color = new Color(item.getItem().getColorFromItemStack(item, renderPass));
          GL11.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue());
          float f = icon.getMinU();
          float f1 = icon.getMaxU();
          float f2 = icon.getMinV();
          float f3 = icon.getMaxV();
          ItemRenderer.renderItemIn2D(
              Tessellator.instance,
              f1,
              f2,
              f,
              f3,
              icon.getIconWidth(),
              icon.getIconHeight(),
              1F / 16F);
          GL11.glColor3f(1F, 1F, 1F);
        }
        renderPass++;
      } while (renderPass < item.getItem().getRenderPasses(item.getItemDamage()));
      GL11.glPopMatrix();
    }

    GL11.glEnable(GL11.GL_BLEND);
    GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
    bindTexture(modelTex);
    GL11.glScalef(1F, -1F, -1F);
    GL11.glRotatef(rotation, 0F, 1F, 0F);
    model.renderGlass();
    GL11.glDisable(GL11.GL_BLEND);
    GL11.glScalef(1F, -1F, -1F);

    renderOverlay(
        (TileRepairer) tileentity,
        ((TileRepairer) tileentity).tookLastTick ? repair : repairOff,
        1.25F);
    GL11.glPopMatrix();
    GL11.glColor4f(1F, 1F, 1F, 1F);
  }