private void f() {
    if (this.g == 1) {
      EntityArrow entityarrow = new EntityArrow(this.a, this.b, this.c, 1.6F, 12.0F);

      this.a.makeSound(this.b, "random.bow", 1.0F, 1.0F / (this.b.au().nextFloat() * 0.4F + 0.8F));
      this.a.addEntity(entityarrow);
    } else if (this.g == 2) {
      EntitySnowball entitysnowball = new EntitySnowball(this.a, this.b);
      double d0 = this.c.locX - this.b.locX;
      double d1 = this.c.locY + this.c.getHeadHeight() - 1.100000023841858D - entitysnowball.locY;
      double d2 = this.c.locZ - this.b.locZ;
      float f = MathHelper.sqrt(d0 * d0 + d2 * d2) * 0.2F;

      entitysnowball.c(d0, d1 + f, d2, 1.6F, 12.0F);
      this.a.makeSound(this.b, "random.bow", 1.0F, 1.0F / (this.b.au().nextFloat() * 0.4F + 0.8F));
      this.a.addEntity(entitysnowball);
    }
  }
  // CraftBukkit - priv to public
  public void dispense(World world, int i, int j, int k, Random random) {
    int l = world.getData(i, j, k);
    byte b0 = 0;
    byte b1 = 0;

    if (l == 3) {
      b1 = 1;
    } else if (l == 2) {
      b1 = -1;
    } else if (l == 5) {
      b0 = 1;
    } else {
      b0 = -1;
    }

    TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);

    if (tileentitydispenser != null) {
      // CraftBukkit start
      int dispenseSlot = tileentitydispenser.findDispenseSlot();
      ItemStack itemstack = null;
      if (dispenseSlot > -1) {
        itemstack = tileentitydispenser.getContents()[dispenseSlot];

        // Copy item stack, because we want it to have 1 item
        itemstack =
            new ItemStack(itemstack.id, 1, itemstack.getData(), itemstack.getEnchantments());
      }
      // CraftBukkit end

      double d0 = (double) i + (double) b0 * 0.6D + 0.5D;
      double d1 = (double) j + 0.5D;
      double d2 = (double) k + (double) b1 * 0.6D + 0.5D;

      if (itemstack == null) {
        world.triggerEffect(1001, i, j, k, 0);
      } else {
        // CraftBukkit start
        double d3 = random.nextDouble() * 0.1D + 0.2D;
        double motX = (double) b0 * d3;
        double motY = 0.20000000298023224D;
        double motZ = (double) b1 * d3;
        motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
        motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
        motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;

        org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
        org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone();

        BlockDispenseEvent event =
            new BlockDispenseEvent(block, bukkitItem, new Vector(motX, motY, motZ));
        world.getServer().getPluginManager().callEvent(event);

        if (event.isCancelled()) {
          return;
        }

        if (event.getItem().equals(bukkitItem)) {
          // Actually remove the item
          tileentitydispenser.splitStack(dispenseSlot, 1);
        }

        motX = event.getVelocity().getX();
        motY = event.getVelocity().getY();
        motZ = event.getVelocity().getZ();

        itemstack = CraftItemStack.createNMSItemStack(event.getItem());
        // CraftBukkit end

        if (itemstack.id == Item.ARROW.id) {
          EntityArrow entityarrow = new EntityArrow(world, d0, d1, d2);

          entityarrow.shoot((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
          entityarrow.fromPlayer = true;
          world.addEntity(entityarrow);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.EGG.id) {
          EntityEgg entityegg = new EntityEgg(world, d0, d1, d2);

          entityegg.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
          world.addEntity(entityegg);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.SNOW_BALL.id) {
          EntitySnowball entitysnowball = new EntitySnowball(world, d0, d1, d2);

          entitysnowball.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
          world.addEntity(entitysnowball);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.POTION.id && ItemPotion.c(itemstack.getData())) {
          EntityPotion entitypotion = new EntityPotion(world, d0, d1, d2, itemstack.getData());

          entitypotion.a((double) b0, 0.10000000149011612D, (double) b1, 1.375F, 3.0F);
          world.addEntity(entitypotion);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.EXP_BOTTLE.id) {
          EntityThrownExpBottle entitythrownexpbottle =
              new EntityThrownExpBottle(world, d0, d1, d2);

          entitythrownexpbottle.a((double) b0, 0.10000000149011612D, (double) b1, 1.375F, 3.0F);
          world.addEntity(entitythrownexpbottle);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.MONSTER_EGG.id) {
          ItemMonsterEgg.a(
              world,
              itemstack.getData(),
              d0 + (double) b0 * 0.3D,
              d1 - 0.3D,
              d2 + (double) b1 * 0.3D);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.FIREBALL.id) {
          EntitySmallFireball entitysmallfireball =
              new EntitySmallFireball(
                  world,
                  d0 + (double) b0 * 0.3D,
                  d1,
                  d2 + (double) b1 * 0.3D,
                  (double) b0 + random.nextGaussian() * 0.05D,
                  random.nextGaussian() * 0.05D,
                  (double) b1 + random.nextGaussian() * 0.05D);

          world.addEntity(entitysmallfireball);
          world.triggerEffect(1009, i, j, k, 0);
        } else {
          EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
          // CraftBukkit start
          // double d3 = random.nextDouble() * 0.1D + 0.2D; // Moved up
          entityitem.motX = motX;
          entityitem.motY = motY;
          entityitem.motZ = motZ;
          // CraftBukkit end
          world.addEntity(entityitem);
          world.triggerEffect(1000, i, j, k, 0);
        }

        world.triggerEffect(2000, i, j, k, b0 + 1 + (b1 + 1) * 3);
      }
    }
  }