Beispiel #1
0
  public static ItemStack chargeHealth(
      ItemStack stack, World world, EntityPlayer player, String tag) {
    if (!stack.hasTagCompound()) stack.setTagCompound(new NBTTagCompound());

    NBTTagCompound nbtData = stack.getTagCompound();
    if (nbtData == null) {
      stack.getTagCompound().setInteger(tag, 0);
    }
    if (player.isSneaking()) {
      int points = stack.getTagCompound().getInteger(tag);
      if (points != 0) {
        int current = (int) player.getHealth();
        int max = (int) player.getMaxHealth();
        if (current != max & (current < max)) {
          int used = max - current;
          if (!(points - used < 0)) {
            nbtData.setInteger(tag, points - used);
            player.setHealth(player.getMaxHealth());
          } else if ((points - used < 0)) {
            nbtData.setInteger(tag, 0);
            player.setHealth(nbtData.getInteger(tag) + current);
          }
        }
      }
    } else {
      FontHelper.sendMessage(
          FontHelper.translate("points.health") + ": " + stack.getTagCompound().getInteger(tag),
          world,
          player);
    }
    return stack;
  }
 public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
   if (player.isSneaking()) {
     ItemStack newStack = new ItemStack(ModObjects.heartWand, 1, stack.getItemDamage() + 1);
     if (newStack.getItemDamage() >= 3) {
       newStack.setItemDamage(0);
     }
     return newStack;
   } else {
     ItemStack container;
     switch (stack.getItemDamage()) {
       case 0:
         container = LifeSystem.findFilledLifeContainer(player.inventory.mainInventory);
         if (container != null && player.getHealth() < player.getMaxHealth()) {
           if (((ILifeContainer) container.getItem()).takeLife(container, 1) > 0) {
             player.heal(1f);
             player.addStat(ModAchievements.useLP, 1);
           }
         }
         break;
       case 1:
         break;
       case 2:
         container = LifeSystem.findEmptyLifeContainer(player.inventory.mainInventory);
         if (container != null && player.attackEntityFrom(ModObjects.sacrifice, 1f)) {
           if (((ILifeContainer) container.getItem()).addLife(container, 1) > 0) {
             player.addStat(ModAchievements.useHeartWand, 1);
           }
         }
         break;
     }
   }
   return stack;
 }
  @Override
  protected void onFoodEaten(ItemStack itemstack, World world, EntityPlayer player) {
    player.extinguish();

    if (!world.isRemote) {
      Random random = player.getRNG();
      int max = random.nextInt(3) + 1;

      for (int i = 0; i < max; ++i) {
        Potion potion = null;

        while (potion == null
            || potion.getEffectiveness() <= 0.5D
            || player.isPotionActive(potion)) {
          potion = Potion.potionTypes[random.nextInt(Potion.potionTypes.length)];
        }

        if (potion != null) {
          player.addPotionEffect(new PotionEffect(potion.getId(), random.nextInt(500) + 150));
        }
      }
    }

    player.getFoodStats().addStats((20 - player.getFoodStats().getFoodLevel()) / 2, 0.5F);
    player.heal((player.getMaxHealth() - player.getHealth()) * 0.5F);
  }
Beispiel #4
0
      @Override
      public void doAttack(int ticks, EntityFinalBoss boss, World w, Random rand) {
        if (ticks % 5 == 0) {
          Vec3 start = Vec3.createVectorHelper(boss.posX, boss.posY + 0.5, boss.posZ);
          AxisAlignedBB bounds =
              AxisAlignedBB.getBoundingBox(
                  start.xCoord - 50,
                  start.yCoord - 50,
                  start.zCoord - 50,
                  start.xCoord + 50,
                  start.yCoord + 50,
                  start.zCoord + 50);
          for (Object o : w.getEntitiesWithinAABB(EntityPlayer.class, bounds)) {
            EntityPlayer pl = (EntityPlayer) o;
            // For some reason, the server's position is normal, but
            // the client's position is 1.62 higher
            Vec3 end = Vec3.createVectorHelper(pl.posX, pl.posY + (w.isRemote ? 0 : 1.62), pl.posZ);
            Vec3 vec = start.subtract(end).normalize();
            vec.xCoord /= 2;
            vec.yCoord /= 2;
            vec.zCoord /= 2;

            double lastDistSq = -1;
            Vec3 pos = Vec3.createVectorHelper(start.xCoord, start.yCoord, start.zCoord);
            boolean hit = true;
            while (true) {
              pos = pos.addVector(vec.xCoord, vec.yCoord, vec.zCoord);
              if (w.getBlock(
                      (int) Math.floor(pos.xCoord),
                      (int) Math.floor(pos.yCoord),
                      (int) Math.floor(pos.zCoord))
                  .isOpaqueCube()) {
                hit = false;
                break;
              }
              if (lastDistSq >= 0 && pos.squareDistanceTo(end) > lastDistSq) {
                break;
              }
              w.spawnParticle("witchMagic", pos.xCoord, pos.yCoord, pos.zCoord, 0, 0, 0);
              lastDistSq = pos.squareDistanceTo(end);
            }
            if (hit) {
              pl.attackEntityFrom(
                  DamageSource.causeMobDamage(boss).setDamageBypassesArmor(),
                  pl.getMaxHealth() / 4);
            }
          }
        }
      }
 @Override
 public boolean onItemUse(
     ItemStack par1ItemStack,
     EntityPlayer par2EntityPlayer,
     World par3World,
     int par4,
     int par5,
     int par6,
     int par7,
     float par8,
     float par9,
     float par10) {
   EntityPlayer player = par2EntityPlayer;
   ExtendedPlayer props = ExtendedPlayer.get(player);
   if (!player.capabilities.isCreativeMode) {
     float maxHealth = player.getMaxHealth();
     IAttributeInstance attrMaxHealth =
         player.getEntityAttribute(SharedMonsterAttributes.maxHealth);
     if (attrMaxHealth.getAttributeValue() < dblMaxHealthLimit
         && props.getMaxHealth() < dblMaxHealthLimit) {
       maxHealth += healthIncreaseAmount;
       player.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(maxHealth);
       player.setHealth(maxHealth);
       props.setMaxHealth(maxHealth);
       par1ItemStack.damageItem(2, par2EntityPlayer);
       if (!player.worldObj.isRemote) {
         ZollernHelper.addChatMessage(
             player,
             EnumChatFormatting.GOLD
                 + "+"
                 + this.healthIncreaseAmount
                 + " Max Health! Total: "
                 + props.getMaxHealth());
       }
     } else {
       ZollernHelper.addChatMessage(player, "Max health cannot exceed " + dblMaxHealthLimit + ".");
     }
   }
   return true;
 }
  @Override
  public void useDoomsday(
      DoomsdayEffect effect, PropertyDoom doom, EntityPlayer player, boolean crucMoment) {

    double d0 = 12.0;
    List<Entity> list =
        player.worldObj.getEntitiesWithinAABBExcludingEntity(
            player, player.boundingBox.expand(d0, d0, d0));

    float crisis = this.getCrisis(player);
    crisis /= 1.0F / 20.0F;

    if (list.size() > 0) {
      for (int i = 0; i < list.size(); i++) {
        if (list.get(i) instanceof EntityLivingBase) {
          EntityLivingBase entity = (EntityLivingBase) list.get(i);
          if (entity instanceof EntityPlayer && !TragicConfig.allowPvP) continue;

          int dur = crucMoment ? 600 : 300;

          if (TragicConfig.allowHarmony) {
            entity.addPotionEffect(new PotionEffect(TragicPotion.Harmony.id, dur));
          } else {
            entity.addPotionEffect(new PotionEffect(Potion.blindness.id, dur));
          }

          if (player.getHealth() < player.getMaxHealth()) {
            float potato = crucMoment ? crisis * 2 : crisis;
            player.heal(potato);
          }
        }
      }
    } else {
      addNoEntityMessage(player);
    }
  }
 @Override
 public void runForPlayer(EntityPlayer player) {
   player.setHealth(player.getMaxHealth());
   player.addChatMessage(notice);
 }