public ModelPlayerPony(ModelAdvancedPony in) {
   super(1, false);
   wrapped = in;
   this.bipedBody = in.bipedBody;
   this.bipedHead = in.bipedHead;
   this.bipedBodyWear = in.bipedHeadwear;
   this.bipedLeftArm = in.bipedLeftArm;
   this.bipedRightArm = in.bipedRightArm;
   this.bipedLeftLeg = in.bipedLeftLeg;
   this.bipedRightLeg = in.bipedRightLeg;
   this.boxList = in.boxList;
   super.setModelAttributes(in);
 }
 public void setModelAttributes(ModelBase model) {
   wrapped.setModelAttributes(model);
   super.setModelAttributes(model);
   this.swingProgress = wrapped.swingProgress = model.swingProgress;
 }