Beispiel #1
0
  @Override
  public void detectAndSendChanges() {
    for (int var1 = 0; var1 < this.inventorySlots.size(); ++var1) {
      ItemStack var2 = ((Slot) this.inventorySlots.get(var1)).getStack();
      ItemStack var3 = (ItemStack) this.inventoryItemStacks.get(var1);

      if (!ItemStack.areItemStacksEqual(var3, var2)) {
        var3 = var2 == null ? null : var2.copy();
        this.inventoryItemStacks.set(var1, var3);

        for (int var4 = 0; var4 < this.crafters.size(); ++var4) {
          ((ICrafting) this.crafters.get(var4)).sendSlotContents(this, var1, var3);
        }
      }
    }
    for (int var1 = 0; var1 < this.crafters.size(); ++var1) {
      ICrafting var2 = (ICrafting) this.crafters.get(var1);
      if (this.soilamt != this.sluice.soilAmount) {
        var2.sendProgressBarUpdate(this, 0, this.sluice.soilAmount);
      }
      if (this.progress != this.sluice.processTimeRemaining) {
        var2.sendProgressBarUpdate(this, 1, this.sluice.processTimeRemaining);
      }
    }

    soilamt = this.sluice.soilAmount;
    progress = this.sluice.processTimeRemaining;
  }
  public void smeltItem() {
    if (canSmelt()) {
      ItemStack stack = FurnaceRecipes.smelting().getSmeltingResult(contents[0]);

      if (contents[2] == null) {
        contents[2] = stack.copy();
      } else if (contents[2].getItem() == stack.getItem()) {
        contents[2].stackSize += stack.stackSize;
      }

      contents[0].stackSize--;

      if (contents[0].stackSize <= 0) {
        contents[0] = null;
      }
    }
  }