Beispiel #1
0
 public AxisCommand(CommandSender sender, String[] args)
     throws NotIngameException, NoOnlinePlayerException, IngameException {
   super(sender, args, true, false);
   if (FPSCaste.getFPSPlayer(sender.getName()).getTeam() != null) {
     // joined a game
     if (FPSCaste.getFPSPlayer(sender.getName()).getTeam() != teamName.SPECTATOR) {
       // cannot be ingame if you want to /join
       throw new IngameException();
     }
   }
 }
Beispiel #2
0
  @Override
  public void init(Map map) {
    super.init(map);
    new BukkitRunnable() {
      @Override
      public void run() {
        for (GameObject o : gameObjects) {
          if (o instanceof DominationFlag) {
            DominationFlag flag = (DominationFlag) o;
            if (flag.getHolder() != teamName.SPECTATOR) {
              addScore(1, flag.getHolder());
            }

            if (ended) {
              cancel();
            }
          }
        }
      }
    }.runTaskTimer(FPSCaste.getInstance(), 0, 100);
  }
Beispiel #3
0
 @Override
 public boolean handle() {
   FPSCaste.getFPSPlayer(this.getSender().getName()).join(teamName.AXIS);
   return true;
 }
Beispiel #4
0
 @Override
 public void handleNear(String name) {
   DominationFlag f = (DominationFlag) getClosest(name);
   f.takeOver(100, FPSCaste.getFPSPlayer(name).getTeam(), name, "Capturing flag " + f.getName());
 }