Beispiel #1
0
  @Override
  public Set<Move> generateMoves(Position curPos) {
    Set<Move> moves = new HashSet<>();
    int curCol = curPos.getCol();
    int curRow = curPos.getRow();

    for (int i = -1; i <= 1; i++) {
      int destCol = curCol + i;
      int destRow = curRow + dy;
      if (ChessUtils.posBoundsTest(destRow, destCol)) {
        boolean mustCapture = destCol != curCol;
        boolean cannotCapture = destCol == curCol;
        Move moveToAdd;
        if (destRow == 0 || destRow == 7) {
          moveToAdd =
              new PromotionMove(
                  curPos, new Position(destRow, destCol), false, cannotCapture, mustCapture);
        } else if (mustCapture) {
          moveToAdd =
              new PawnCaptureMove(
                  curPos, new Position(destRow, destCol), false, cannotCapture, mustCapture);
        } else {
          moveToAdd =
              new Move(curPos, new Position(destRow, destCol), false, cannotCapture, mustCapture);
        }
        moves.add(moveToAdd);
      }
    }

    if (curRow == initialRow) {
      moves.add(new Move(curPos, new Position(curRow + dy * 2, curCol), false, true, false));
    }

    return moves;
  }
Beispiel #2
0
  @Override
  public Set<Move> generateMoves(Position curPos) {
    Set<Move> moves = new HashSet<>();
    int curCol = curPos.getCol();
    int curRow = curPos.getRow();

    for (int dx = -1; dx <= 1; dx++) {
      for (int dy = -1; dy <= 1; dy++) {
        if (dx != 0 || dy != 0) {
          int destCol = curCol + dx;
          int destRow = curRow + dy;
          if (ChessUtils.posBoundsTest(destRow, destCol)) {
            Position destPos = new Position(destRow, destCol);
            moves.add(new Move(curPos, destPos));
          }
        }
      }
    }
    return moves;
  }