@Override public boolean apply(Game game, Ability source) { Player you = game.getPlayer(source.getControllerId()); if (you != null) { Mana mana = new Mana(); for (Permanent permanent : game.getBattlefield().getAllActivePermanents(you.getId())) { if (mana.getBlack() == 0 && permanent.getColor().isBlack()) { mana.addBlack(); } if (mana.getBlue() == 0 && permanent.getColor().isBlue()) { mana.addBlue(); } if (mana.getRed() == 0 && permanent.getColor().isRed()) { mana.addRed(); } if (mana.getGreen() == 0 && permanent.getColor().isGreen()) { mana.addGreen(); } if (mana.getWhite() == 0 && permanent.getColor().isWhite()) { mana.addWhite(); } } you.getManaPool().addMana(mana, game, source); return true; } return false; }
@Override public boolean testPay(Mana testMana) { switch (mana) { case B: if (testMana.getBlack() > 0) { return true; } case U: if (testMana.getBlue() > 0) { return true; } case R: if (testMana.getRed() > 0) { return true; } case W: if (testMana.getWhite() > 0) { return true; } case G: if (testMana.getGreen() > 0) { return true; } } return testMana.count() > 0; }
public List<Mana> getNetMana(Game game, Ability source) { List<Mana> netManas = new ArrayList<>(); Mana types = getManaTypes(game, source); if (types.getAny() > 0) { netManas.add(new Mana(0, 0, 0, 0, 0, 0, 1, 0)); return netManas; } if (types.getBlack() > 0) { netManas.add(new Mana(ColoredManaSymbol.B)); } if (types.getRed() > 0) { netManas.add(new Mana(ColoredManaSymbol.R)); } if (types.getBlue() > 0) { netManas.add(new Mana(ColoredManaSymbol.U)); } if (types.getGreen() > 0) { netManas.add(new Mana(ColoredManaSymbol.G)); } if (types.getWhite() > 0) { netManas.add(new Mana(ColoredManaSymbol.W)); } if (types.getColorless() > 0) { netManas.add(Mana.ColorlessMana(1)); } return netManas; }
@Override public boolean apply(Game game, Ability source) { Mana types = getManaTypes(game, source); Choice choice = new ChoiceImpl(true); choice.setMessage("Pick a mana color"); if (types.getBlack() > 0) { choice.getChoices().add("Black"); } if (types.getRed() > 0) { choice.getChoices().add("Red"); } if (types.getBlue() > 0) { choice.getChoices().add("Blue"); } if (types.getGreen() > 0) { choice.getChoices().add("Green"); } if (types.getWhite() > 0) { choice.getChoices().add("White"); } if (types.getAny() > 0) { choice.getChoices().add("Black"); choice.getChoices().add("Red"); choice.getChoices().add("Blue"); choice.getChoices().add("Green"); choice.getChoices().add("White"); } if (choice.getChoices().size() > 0) { Player player = game.getPlayer(source.getControllerId()); if (choice.getChoices().size() == 1) { choice.setChoice(choice.getChoices().iterator().next()); } else { player.choose(outcome, choice, game); } if (choice.getChoice() != null) { Mana mana = new Mana(); switch (choice.getChoice()) { case "Black": mana.setBlack(1); break; case "Blue": mana.setBlue(1); break; case "Red": mana.setRed(1); break; case "Green": mana.setGreen(1); break; case "White": mana.setWhite(1); break; } checkToFirePossibleEvents(mana, game, source); player.getManaPool().addMana(mana, game, source); } } return true; }
@Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { for (Permanent land : game.getState() .getBattlefield() .getAllActivePermanents(new FilterLandPermanent(), source.getControllerId(), game)) { if (land != null) { switch (layer) { case AbilityAddingRemovingEffects_6: Mana mana = new Mana(); for (Ability ability : land.getAbilities()) { if (ability instanceof BasicManaAbility) { for (Mana netMana : ((BasicManaAbility) ability).getNetMana(game)) { mana.add(netMana); } } } if (mana.getGreen() == 0 && landTypes.contains("Forest")) { land.addAbility(new GreenManaAbility(), source.getSourceId(), game); } if (mana.getRed() == 0 && landTypes.contains("Mountain")) { land.addAbility(new RedManaAbility(), source.getSourceId(), game); } if (mana.getBlue() == 0 && landTypes.contains("Island")) { land.addAbility(new BlueManaAbility(), source.getSourceId(), game); } if (mana.getWhite() == 0 && landTypes.contains("Plains")) { land.addAbility(new WhiteManaAbility(), source.getSourceId(), game); } if (mana.getBlack() == 0 && landTypes.contains("Swamp")) { land.addAbility(new BlackManaAbility(), source.getSourceId(), game); } break; case TypeChangingEffects_4: for (String subtype : landTypes) { if (!land.getSubtype().contains(subtype)) { land.getSubtype().add(subtype); } } break; } } } return true; }