Beispiel #1
0
 @Override
 public HashMap<String, Integer> getInfo(GameObjectID id) throws BozorgExceptionBase {
   HashMap<String, Integer> ret = new HashMap<String, Integer>();
   if (objects.get(id.getNumber()).getClass().equals(Fan.class)) {
     Fan f = (Fan) objects.get(id.getNumber());
     ret.put(JudgeAbstract.ROW, f.x);
     ret.put(JudgeAbstract.COL, f.y);
     ret.put(JudgeAbstract.OWNER, f.owner.getName());
     if (f.isAlive) ret.put(JudgeAbstract.IS_ALIVE, JudgeAbstract.ALIVE);
     else ret.put(JudgeAbstract.IS_ALIVE, JudgeAbstract.DEAD);
   }
   if (objects.get(id.getNumber()).getClass().equals(Player.class)) {
     Player p = (Player) objects.get(id.getNumber());
     ret.put(JudgeAbstract.ROW, p.x);
     ret.put(JudgeAbstract.COL, p.y);
     ret.put(JudgeAbstract.SPEED, p.getSpeed());
     ret.put(JudgeAbstract.NAME, p.getName());
     if (Judge.winner == 4) ret.put(JudgeAbstract.IS_WINNER, JudgeAbstract.NOT_FINISHED);
     else if (Judge.winner == p.getName()) ret.put(JudgeAbstract.IS_WINNER, JudgeAbstract.WINS);
     else ret.put(JudgeAbstract.IS_WINNER, JudgeAbstract.LOST);
     ret.put(JudgeAbstract.POWER, p.getPower());
     ret.put(JudgeAbstract.VISION, p.getVision());
     ret.put(JudgeAbstract.FANS, p.getFans());
     if (p.getHp() > 0) ret.put(JudgeAbstract.IS_ALIVE, JudgeAbstract.ALIVE);
     else ret.put(JudgeAbstract.IS_ALIVE, JudgeAbstract.DEAD);
     ret.put(JudgeAbstract.HEALTH, Math.max(p.getHp(), 0));
   }
   return ret;
 }
Beispiel #2
0
 @Override
 public void getGift(GameObjectID player) throws BozorgExceptionBase {
   Player p = (Player) objects.get(player.getNumber());
   if (p.getHp() == 0) throw new BozorgExceptionBase();
   if (getMapCellType(p.x, p.y, player) != BONUS_CELL) throw new BozorgExceptionBase();
   for (Player x : Judge.players) {
     if (x.equals(p)) continue;
     if (x.x == p.x && x.y == p.y) throw new BozorgExceptionBase();
   }
   int t = map.getMap()[p.x][p.y].getType();
   if (t == JUMP_CELL) {
     p.setJump(p.getJump() + 2000);
   }
   if (t == SPEEDUP_CELL) {
     p.setSpeed(p.getSpeed() + 5000);
   }
   if (t == STONE_CELL) {
     p.setStun(p.getStun() + 3000);
   }
   if (t == FAN_CELL) {
     p.setFans(p.getFans() + 3);
   }
   if (t == RADAR_CELL) {
     p.setVision(p.getVision() + 3000);
   }
   if (t == HOSPITAL_CELL) {
     p.setHp(Math.min(p.getHp() + 20, 100));
   }
   map.getMap()[p.x][p.y].setType(0);
 }
Beispiel #3
0
 @Override
 public void attack(GameObjectID attacker, int direction) throws BozorgExceptionBase {
   Player p = (Player) objects.get(attacker.getNumber());
   int w = map.getMap()[p.x][p.y].getWalls();
   if (p.getHp() == 0) throw new BozorgExceptionBase();
   if (direction < 0 || direction > 4) throw new BozorgExceptionBase();
   if ((w >> direction) % 2 == 1) throw new BozorgExceptionBase();
   if (p.getAttackTime() > 0) throw new BozorgExceptionBase();
   p.setAttackTime(p.getSpeed() + p.getAttackTime());
   p.setAttackDir(direction);
 }