/**
   * Method onBypassFeedback.
   *
   * @param npc NpcInstance
   * @param player Player
   * @param command String
   * @see lineage2.gameserver.handlers.IBypassHandler#onBypassFeedback(NpcInstance, Player, String)
   */
  @Override
  public void onBypassFeedback(NpcInstance npc, Player player, String command) {
    int val = Integer.parseInt(command.substring(16));
    NpcInstance npcInst = GameObjectsStorage.getByNpcId(val);

    if (npcInst != null) {
      player.sendPacket(new RadarControl(2, 2, npcInst.getLoc()));
      player.sendPacket(new RadarControl(0, 1, npcInst.getLoc()));
    }
  }