Beispiel #1
0
 /**
  * Method changeOwner.
  *
  * @param clan Clan
  */
 @Override
 public void changeOwner(Clan clan) {
   if (clan != null) {
     if (clan.getHasFortress() != 0) {
       Fortress oldFortress =
           ResidenceHolder.getInstance().getResidence(Fortress.class, clan.getHasFortress());
       if (oldFortress != null) {
         oldFortress.changeOwner(null);
       }
     }
     if (clan.getCastle() != 0) {
       Castle oldCastle =
           ResidenceHolder.getInstance().getResidence(Castle.class, clan.getCastle());
       if (oldCastle != null) {
         oldCastle.changeOwner(null);
       }
     }
   }
   if ((getOwnerId() > 0) && ((clan == null) || (clan.getClanId() != getOwnerId()))) {
     removeSkills();
     Clan oldOwner = getOwner();
     if (oldOwner != null) {
       oldOwner.setHasFortress(0);
     }
     cancelCycleTask();
     clearFacility();
   }
   if (clan != null) {
     clan.setHasFortress(getId());
   }
   updateOwnerInDB(clan);
   rewardSkills();
   setFortState(NOT_DECIDED, 0);
   setJdbcState(JdbcEntityState.UPDATED);
   update();
 }