public void func_176162_a(IBlockAccess p_176162_1_, Entity p_176162_2_) {
   this.field_176169_a = p_176162_1_;
   this.field_176167_b.clearMap();
   this.field_176168_c = MathHelper.floor_float(p_176162_2_.width + 1.0F);
   this.field_176165_d = MathHelper.floor_float(p_176162_2_.height + 1.0F);
   this.field_176166_e = MathHelper.floor_float(p_176162_2_.width + 1.0F);
 }
  /** Updates the task */
  public void updateTask() {
    double var1 =
        this.entityHost.getDistanceSq(
            this.attackTarget.posX,
            this.attackTarget.getEntityBoundingBox().minY,
            this.attackTarget.posZ);
    boolean var3 = this.entityHost.getEntitySenses().canSee(this.attackTarget);

    if (var3) {
      ++this.field_75318_f;
    } else {
      this.field_75318_f = 0;
    }

    if (var1 <= (double) this.maxAttackDistance && this.field_75318_f >= 20) {
      this.entityHost.getNavigator().clearPathEntity();
    } else {
      this.entityHost.getNavigator().tryMoveToEntityLiving(this.attackTarget, this.entityMoveSpeed);
    }

    this.entityHost.getLookHelper().setLookPositionWithEntity(this.attackTarget, 30.0F, 30.0F);
    float var4;

    if (--this.rangedAttackTime == 0) {
      if (var1 > (double) this.maxAttackDistance || !var3) {
        return;
      }

      var4 = MathHelper.sqrt_double(var1) / this.field_96562_i;
      float var5 = MathHelper.clamp_float(var4, 0.1F, 1.0F);
      this.rangedAttackEntityHost.attackEntityWithRangedAttack(this.attackTarget, var5);
      this.rangedAttackTime =
          MathHelper.floor_float(
              var4 * (float) (this.maxRangedAttackTime - this.field_96561_g)
                  + (float) this.field_96561_g);
    } else if (this.rangedAttackTime < 0) {
      var4 = MathHelper.sqrt_double(var1) / this.field_96562_i;
      this.rangedAttackTime =
          MathHelper.floor_float(
              var4 * (float) (this.maxRangedAttackTime - this.field_96561_g)
                  + (float) this.field_96561_g);
    }
  }