/** * Draw every char in separate terminal cell to guaranty equal width for different lines. * Nevertheless to improve kerning we draw word characters as one block for monospaced fonts. */ private void drawChars(int x, int y, CharBuffer buf, TextStyle style, Graphics2D gfx) { final int blockLen = 1; int offset = 0; int drawCharsOffset = 0; // workaround to fix Swing bad rendering of bold special chars on Linux // TODO required for italic? CharBuffer renderingBuffer; if (mySettingsProvider.DECCompatibilityMode() && style.hasOption(TextStyle.Option.BOLD)) { renderingBuffer = CharUtils.heavyDecCompatibleBuffer(buf); } else { renderingBuffer = buf; } while (offset + blockLen <= buf.length()) { if (renderingBuffer.getBuf()[buf.getStart() + offset] == CharUtils.DWC) { offset += blockLen; drawCharsOffset += blockLen; continue; // dont' draw second part(fake one) of double width character } Font font = getFontToDisplay(buf.charAt(offset + blockLen - 1), style); // while (myMonospaced && (offset + blockLen < buf.getLength()) && // isWordCharacter(buf.charAt(offset + blockLen - 1)) // && (font == getFontToDisplay(buf.charAt(offset + blockLen - 1), style))) { // blockLen++; // } gfx.setFont(font); int descent = gfx.getFontMetrics(font).getDescent(); int baseLine = (y + 1) * myCharSize.height - descent; int xCoord = (x + drawCharsOffset) * myCharSize.width; int textLength = CharUtils.getTextLengthDoubleWidthAware( buf.getBuf(), buf.getStart() + offset, blockLen, mySettingsProvider.ambiguousCharsAreDoubleWidth()); int yCoord = y * myCharSize.height; gfx.setClip( xCoord, yCoord, Math.min(textLength * myCharSize.width, getWidth() - xCoord), Math.min(myCharSize.height, getHeight() - yCoord)); gfx.setColor(getPalette().getColor(myStyleState.getForeground(style.getForegroundForRun()))); gfx.drawChars(renderingBuffer.getBuf(), buf.getStart() + offset, blockLen, xCoord, baseLine); drawCharsOffset += blockLen; offset += blockLen; } gfx.setClip(null); }
/** * Check if the first X characters of a byte stream match a String. * * @param data The byte array to process * @param pattern The String to match * @return True if the pattern was found, false otherwise */ private static boolean bytesEqualsString(byte[] data, String pattern) { byte[] bytes = new byte[pattern.length()]; Charset csets = Charset.forName("US-ASCII"); boolean fin = false; int currChar = 0; // remove any CR and/or LF characters at the beginning of the article // data while (!fin) { if (currChar >= data.length) break; byte in = data[currChar]; ByteBuffer bb = ByteBuffer.wrap(new byte[] {(byte) in}); CharBuffer cb = csets.decode(bb); char c = cb.charAt(0); if (data.length > 0 && (c == '\n' || c == '\r')) currChar++; else fin = true; if (data.length == 0) fin = true; } // extract bytes (chars) to check from article data for (int i = 0; i < bytes.length && i < data.length; i++, currChar++) { byte in = data[currChar]; bytes[i] = (byte) in; } // decode byte data to characters ByteBuffer bb = ByteBuffer.wrap(bytes); CharBuffer cb = csets.decode(bb); // compare these characters to the pattern String for (int i = 0; i < pattern.length(); i++) if (cb.charAt(i) != pattern.charAt(i)) return false; return true; }
private void drawCharacters(int x, int y, TextStyle style, CharBuffer buf, Graphics2D gfx) { int xCoord = x * myCharSize.width; int yCoord = y * myCharSize.height; if (xCoord < 0 || xCoord > getWidth() || yCoord < 0 || yCoord > getHeight()) { return; } gfx.setColor(getPalette().getColor(myStyleState.getBackground(style.getBackgroundForRun()))); int textLength = CharUtils.getTextLengthDoubleWidthAware( buf.getBuf(), buf.getStart(), buf.length(), mySettingsProvider.ambiguousCharsAreDoubleWidth()); gfx.fillRect( xCoord, yCoord, Math.min(textLength * myCharSize.width, getWidth() - xCoord), Math.min(myCharSize.height, getHeight() - yCoord)); if (buf.isNul()) { return; // nothing more to do } drawChars(x, y, buf, style, gfx); gfx.setColor(getPalette().getColor(myStyleState.getForeground(style.getForegroundForRun()))); int baseLine = (y + 1) * myCharSize.height - myDescent; if (style.hasOption(TextStyle.Option.UNDERLINED)) { gfx.drawLine(xCoord, baseLine + 1, (x + textLength) * myCharSize.width, baseLine + 1); } }