Beispiel #1
1
  /*
   * sets the colormap to Rainbow
   */
  private void setColorModelRainbow() {
    // Copy in the default colors
    for (int i = 0; i < tableSize; i++) {
      cm_red[i] = puke_red[i];
      cm_green[i] = puke_green[i];
      cm_blue[i] = puke_blue[i];
    }

    // Set rainbow for attribute colors
    float maxHue = 0.8f;
    float hue = 0;
    float delta = maxHue / attrSize;
    int rainbowColor;
    for (int i = startColor; i <= endColor; ++i, hue += delta) {
      rainbowColor = Color.HSBtoRGB(hue, 1.0f, 1.0f);
      cm_red[i] = (byte) ((rainbowColor >> 16) & 0xff);
      cm_green[i] = (byte) ((rainbowColor >> 8) & 0xff);
      cm_blue[i] = (byte) ((rainbowColor >> 0) & 0xff);
    }

    colorModel = new IndexColorModel(8, tableSize, cm_red, cm_green, cm_blue);
  }
Beispiel #2
0
  /**
   * Sets the selected color of this panel.
   *
   * <p>If this panel is in RED, GREEN, or BLUE mode, then this method converts these values to RGB
   * coordinates and calls <code>setRGB</code>.
   *
   * <p>This method may regenerate the graphic if necessary.
   *
   * @param h the hue value of the selected color.
   * @param s the saturation value of the selected color.
   * @param b the brightness value of the selected color.
   */
  public void setHSB(float h, float s, float b) {
    if (Float.isInfinite(h) || Float.isNaN(h))
      throw new IllegalArgumentException("The hue value (" + h + ") is not a valid number.");
    // hue is cyclic, so it can be any value:
    while (h < 0) h++;
    while (h > 1) h--;

    if (s < 0 || s > 1)
      throw new IllegalArgumentException("The saturation value (" + s + ") must be between [0,1]");
    if (b < 0 || b > 1)
      throw new IllegalArgumentException("The brightness value (" + b + ") must be between [0,1]");

    if (hue != h || sat != s || bri != b) {
      if (mode == ColorPicker.HUE || mode == ColorPicker.BRI || mode == ColorPicker.SAT) {
        float lastHue = hue;
        float lastBri = bri;
        float lastSat = sat;
        hue = h;
        sat = s;
        bri = b;
        if (mode == ColorPicker.HUE) {
          if (lastHue != hue) {
            regenerateImage();
          }
        } else if (mode == ColorPicker.SAT) {
          if (lastSat != sat) {
            regenerateImage();
          }
        } else if (mode == ColorPicker.BRI) {
          if (lastBri != bri) {
            regenerateImage();
          }
        }
      } else {

        Color c = new Color(Color.HSBtoRGB(h, s, b));
        setRGB(c.getRed(), c.getGreen(), c.getBlue());
        return;
      }

      Color c = new Color(Color.HSBtoRGB(hue, sat, bri));
      red = c.getRed();
      green = c.getGreen();
      blue = c.getBlue();

      regeneratePoint();
      repaint();
      fireChangeListeners();
    }
  }
Beispiel #3
0
  /** Regenerates the image. */
  private synchronized void regenerateImage() {
    int size =
        Math.min(
            MAX_SIZE,
            Math.min(
                getWidth() - imagePadding.left - imagePadding.right,
                getHeight() - imagePadding.top - imagePadding.bottom));

    if (mode == ColorPicker.BRI || mode == ColorPicker.SAT) {
      float bri2 = this.bri;
      float sat2 = this.sat;
      float radius = ((float) size) / 2f;
      float hue2;
      float k = 1.2f; // the number of pixels to antialias
      for (int y = 0; y < size; y++) {
        float y2 = (y - size / 2f);
        for (int x = 0; x < size; x++) {
          float x2 = (x - size / 2f);
          double theta = Math.atan2(y2, x2) - 3 * Math.PI / 2.0;
          if (theta < 0) theta += 2 * Math.PI;

          double r = Math.sqrt(x2 * x2 + y2 * y2);
          if (r <= radius) {
            if (mode == ColorPicker.BRI) {
              hue2 = (float) (theta / (2 * Math.PI));
              sat2 = (float) (r / radius);
            } else { // SAT
              hue2 = (float) (theta / (2 * Math.PI));
              bri2 = (float) (r / radius);
            }
            row[x] = Color.HSBtoRGB(hue2, sat2, bri2);
            if (r > radius - k) {
              int alpha = (int) (255 - 255 * (r - radius + k) / k);
              if (alpha < 0) alpha = 0;
              if (alpha > 255) alpha = 255;
              row[x] = row[x] & 0xffffff + (alpha << 24);
            }
          } else {
            row[x] = 0x00000000;
          }
        }
        image.getRaster().setDataElements(0, y, size, 1, row);
      }
    } else if (mode == ColorPicker.HUE) {
      float hue2 = this.hue;
      for (int y = 0; y < size; y++) {
        float y2 = ((float) y) / ((float) size);
        for (int x = 0; x < size; x++) {
          float x2 = ((float) x) / ((float) size);
          row[x] = Color.HSBtoRGB(hue2, x2, y2);
        }
        image.getRaster().setDataElements(0, y, image.getWidth(), 1, row);
      }
    } else { // mode is RED, GREEN, or BLUE
      int red2 = red;
      int green2 = green;
      int blue2 = blue;
      for (int y = 0; y < size; y++) {
        float y2 = ((float) y) / ((float) size);
        for (int x = 0; x < size; x++) {
          float x2 = ((float) x) / ((float) size);
          if (mode == ColorPicker.RED) {
            green2 = (int) (x2 * 255 + .49);
            blue2 = (int) (y2 * 255 + .49);
          } else if (mode == ColorPicker.GREEN) {
            red2 = (int) (x2 * 255 + .49);
            blue2 = (int) (y2 * 255 + .49);
          } else {
            red2 = (int) (x2 * 255 + .49);
            green2 = (int) (y2 * 255 + .49);
          }
          row[x] = 0xFF000000 + (red2 << 16) + (green2 << 8) + blue2;
        }
        image.getRaster().setDataElements(0, y, size, 1, row);
      }
    }
    repaint();
  }