@Override
  public void paintComponent(Graphics g) {
    super.paintComponent(g);

    if (drawOverlay) {
      g = g.create();
      AntialiasingManager.activateAntialiasing(g);

      try {
        // Paint a roll over fade out.
        FadeTracker fadeTracker = FadeTracker.getInstance();

        float visibility = 0.0f;
        if (fadeTracker.isTracked(this, FadeKind.ROLLOVER)) {
          visibility = fadeTracker.getFade(this, FadeKind.ROLLOVER);
          visibility /= 4;
        } else visibility = 0.5f;

        // Draw black overlay
        g.setColor(new Color(0.0f, 0.0f, 0.0f, visibility));
        g.fillRoundRect(1, 1, width - 2, height - 2, 10, 10);

        // Draw arrow
        g.setColor(Color.WHITE);

        int[] arrowX = new int[] {width - 17, width - 7, width - 12};
        int[] arrowY = new int[] {height - 12, height - 12, height - 7};
        g.fillPolygon(arrowX, arrowY, arrowX.length);
      } finally {
        g.dispose();
      }
    }
  }
    /**
     * Paint a background for all groups and a round blue border and background when a cell is
     * selected.
     *
     * @param g the <tt>Graphics</tt> object
     */
    private void internalPaintComponent(Graphics g) {
      AntialiasingManager.activateAntialiasing(g);

      Graphics2D g2 = (Graphics2D) g;

      if (isSelected) {
        g2.setColor(selectedColor);
        g2.fillRect(0, 0, this.getWidth(), this.getHeight());
      }
    }