@Test
    public void nemesisBlockIsVerifiable() {
      // Arrange:
      final Block block = this.loadNemesisBlock();

      // Assert:
      Assert.assertThat(block.verify(), IsEqual.equalTo(true));
    }
  private synchronized boolean add(Block block, boolean tryConnecting)
      throws BlockStoreException, VerificationException, ScriptException {
    if (System.currentTimeMillis() - statsLastTime > 1000) {
      // More than a second passed since last stats logging.
      log.info("{} blocks per second", statsBlocksAdded);
      statsLastTime = System.currentTimeMillis();
      statsBlocksAdded = 0;
    }
    // We check only the chain head for double adds here to avoid potentially expensive block chain
    // misses.
    if (block.equals(chainHead.getHeader())) {
      // Duplicate add of the block at the top of the chain, can be a natural artifact of the
      // download process.
      return true;
    }

    // Prove the block is internally valid: hash is lower than target, merkle root is correct and so
    // on.
    try {
      block.verify();
    } catch (VerificationException e) {
      log.error("Failed to verify block:", e);
      log.error(block.toString());
      throw e;
    }

    // Try linking it to a place in the currently known blocks.
    StoredBlock storedPrev = blockStore.get(block.getPrevBlockHash());

    if (storedPrev == null) {
      // We can't find the previous block. Probably we are still in the process of downloading the
      // chain and a
      // block was solved whilst we were doing it. We put it to one side and try to connect it later
      // when we
      // have more blocks.
      log.warn("Block does not connect: {}", block.getHashAsString());
      unconnectedBlocks.add(block);
      return false;
    } else {
      // It connects to somewhere on the chain. Not necessarily the top of the best known chain.
      //
      // Create a new StoredBlock from this block. It will throw away the transaction data so when
      // block goes
      // out of scope we will reclaim the used memory.
      StoredBlock newStoredBlock = storedPrev.build(block);
      checkDifficultyTransitions(storedPrev, newStoredBlock);
      blockStore.put(newStoredBlock);
      // block.transactions may be null here if we received only a header and not a full block. This
      // does not
      // happen currently but might in future if getheaders is implemented.
      connectBlock(newStoredBlock, storedPrev, block.transactions);
    }

    if (tryConnecting) tryConnectingUnconnected();

    statsBlocksAdded++;
    return true;
  }