private void convertFromBgr2RGBA(TpcMipMap mipMap) { byte[] src = mipMap.getData(); byte[] dest = new byte[mipMap.getWidth() * mipMap.getHeight() * 4]; int destIndex = 0; for (int i = 0; i < dest.length; i += 3, destIndex += 4) { dest[destIndex + 0] = src[i + 2]; dest[destIndex + 1] = src[i + 1]; dest[destIndex + 2] = src[i + 0]; dest[destIndex + 3] = -1; } mipMap.setData(dest); mipMap.setSize(dest.length); verticalMirror(mipMap, 4); }
public static void verticalMirror(TpcMipMap mipMap, int recordSize) { byte[] dest = mipMap.getData(); int halfOfHeight = mipMap.getHeight() / 2; int pitch = mipMap.getWidth() * recordSize; for (int j = 0; j < halfOfHeight; j++) { int index1 = j * pitch; int index2 = (mipMap.getHeight() - j - 1) * pitch; for (int i = 0; i < pitch; i++, index1++, index2++) { byte t = dest[index1]; dest[index1] = dest[index2]; dest[index2] = t; } } }
public void decompress(TpcTexture texture) throws IOException { if (!texture.isCompressed()) { return; } if (!(texture.getRawFormat() == TpcPixelFormatRaw.DXT1 || texture.getRawFormat() == TpcPixelFormatRaw.DXT3 || texture.getRawFormat() == TpcPixelFormatRaw.DXT5)) { throw new IllegalArgumentException( "Bad compression format " + texture.getRawFormat() + " in texture [" + texture.getName() + "]"); } for (TpcMipMap mipMap : texture.getMipMaps()) { ByteArrayInputStream src = new ByteArrayInputStream(Arrays.copyOf(mipMap.getData(), mipMap.getData().length)); /* The DXT algorithms work on 4x4 pixel blocks. Textures smaller than one * block will be padded, but larger textures need to be correctly aligned. */ byte[] result; if (texture.getRawFormat() == TpcPixelFormatRaw.DXT1) { result = decompressDxt1(texture, src); mipMap.setData(result); mipMap.setSize(mipMap.getWidth() * mipMap.getHeight() * 4); } else if (texture.getRawFormat() == TpcPixelFormatRaw.DXT5) { result = decompressDxt5(texture, src); mipMap.setData(result); mipMap.setSize(mipMap.getWidth() * mipMap.getHeight() * 4); verticalMirror(mipMap, 4); } else if (texture.getRawFormat() == TpcPixelFormatRaw.DXT3) { throw new RuntimeException("DXT3 uncompression is not implemented yet"); } else { throw new RuntimeException("Unknown compression"); } } texture.setCompressed(false); texture.setDataType(PixelDataType.PixelDataType8); texture.setFormat(TpcPixelFormat.RGBA); texture.setRawFormat(TpcPixelFormatRaw.RGBA8); texture.setMinDataSize(4); }