Beispiel #1
0
 public void mouseClicked() {
   ArrayList objects = timeline.getStatefulObjects();
   for (int i = 0; i < objects.size(); i++) {
     CelestialObject obj = (CelestialObject) objects.get(i);
     if (obj.isMouseOver()) {
       println(obj.getName() + " clicked!");
       break;
     }
   }
 }
Beispiel #2
0
  public void draw() {
    background(0);
    fill(255);

    if (!paused) timeline.moveForward();

    if (dragging) drawOrbits(timeline.getFutureObjectStates());
    else drawOrbits(timeline.getPastObjectStates());

    ArrayList objects = timeline.getStatefulObjects();
    for (int i = 0; i < objects.size(); i++) {
      CelestialObject obj = (CelestialObject) objects.get(i);
      obj.display();
    }
  }
Beispiel #3
0
  public void mouseDragged() {
    if (paused) {
      ArrayList objects = timeline.getStatefulObjects();
      for (int i = 0; i < objects.size(); i++) {
        CelestialObject obj = (CelestialObject) objects.get(i);
        if (obj.isMouseOver()) {
          dragging = true;
          PVector pos = obj.getPosition();
          pos.x = mouseX;
          pos.y = mouseY;

          timeline.reset();
          timeline.setCurrentState(objects);
          sliderTimeline.setValue(0);
          break;
        }
      }
    }
  }