Beispiel #1
0
 @Override
 protected void drawFill(Graphics2D g) {
   if (isClosed() || get(UNCLOSED_PATH_FILLED)) {
     double grow = AttributeKeys.getPerpendicularFillGrowth(this);
     if (grow == 0d) {
       g.fill(path);
     } else {
       GrowStroke gs =
           new GrowStroke(grow, AttributeKeys.getStrokeTotalWidth(this) * get(STROKE_MITER_LIMIT));
       g.fill(gs.createStrokedShape(path));
     }
   }
 }
Beispiel #2
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  //	public void savePDF(){
  //		 Rectangle suggestedPageSize = getITextPageSize(page1.getPageSize());
  //		  Rectangle pageSize = rotatePageIfNecessary(suggestedPageSize);
  //		  //rotate if we need landscape
  //		  Document document = new Document(pageSize);
  //
  //		  PdfWriter writer = PdfWriter.getInstance(document, new FileOutputStream(outputFile));
  //		  document.open();
  //		  Graphics2D graphics = cb.createGraphics(pageSize.getWidth(), pageSize.getHeight());
  //
  //		  // call your GTRenderer here
  //		  GTRenderer draw = new StreamingRenderer();
  //		  draw.setMapContent(mapContent);
  //
  //		  draw.paint(graphics, outputArea, mapContent.getLayerBounds() );
  //
  //		  // cleanup
  //		  graphics.dispose();
  //
  //		  //cleanup
  //		  document.close();
  //		  writer.close();
  //	}
  public void saveImage(final MapContent map, final String file, final int imageWidth) {

    GTRenderer renderer = new StreamingRenderer();
    renderer.setMapContent(map);

    Rectangle imageBounds = null;
    ReferencedEnvelope mapBounds = null;
    try {
      mapBounds = map.getMaxBounds();
      double heightToWidth = mapBounds.getSpan(1) / mapBounds.getSpan(0);
      imageBounds = new Rectangle(0, 0, imageWidth, (int) Math.round(imageWidth * heightToWidth));

    } catch (Exception e) {
      // failed to access mapContent layers
      throw new RuntimeException(e);
    }

    BufferedImage image =
        new BufferedImage(imageBounds.width, imageBounds.height, BufferedImage.TYPE_INT_RGB);

    Graphics2D gr = image.createGraphics();
    gr.setPaint(Color.WHITE);
    gr.fill(imageBounds);

    try {
      renderer.paint(gr, imageBounds, mapBounds);
      File fileToSave = new File(file);
      ImageIO.write(image, "jpeg", fileToSave);

    } catch (Exception e) {
      e.printStackTrace();
    }
  }
  @Override
  public BufferedImage makeIcon(
      final int width, final int height, final Path2D iconShape, final boolean allowAlpha) {
    final BufferedImage result = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
    final Graphics2D g = result.createGraphics();

    g.setStroke(new BasicStroke(0.05f));

    final Color c;
    if (allowAlpha) {
      c =
          new Color(
              this.color.getRed(),
              this.color.getGreen(),
              this.color.getBlue(),
              this.color.getAlpha());
    } else {
      c = new Color(this.color.getRGB());
    }

    if (iconShape != null) {
      g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
      g.setRenderingHint(
          RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
      g.setColor(c);
      final Shape path = makeTransformedPathForSize(width, height, iconShape);
      g.fill(path);
    } else {
      g.setColor(c);
      g.fillRect(0, 0, width, height);
    }
    g.dispose();
    return result;
  }
Beispiel #4
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 public void paint(Graphics g) {
   Graphics2D g2 = (Graphics2D) g;
   g2.setPaint(BACKGROUND);
   g2.fill(
       new Rectangle2D.Float(
           0f, 0f, (float) g2.getClipBounds().width, (float) g2.getClipBounds().height));
   g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
   canvas.paint(g2);
 }
Beispiel #5
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 /**
  * Draw a filled polygon with the given (x[i], y[i]) coordinates.
  *
  * @param x an array of all the x-coordindates of the polygon
  * @param y an array of all the y-coordindates of the polygon
  */
 public static void filledPolygon(double[] x, double[] y) {
   int N = x.length;
   GeneralPath path = new GeneralPath();
   path.moveTo((float) scaleX(x[0]), (float) scaleY(y[0]));
   for (int i = 0; i < N; i++) path.lineTo((float) scaleX(x[i]), (float) scaleY(y[i]));
   path.closePath();
   offscreen.fill(path);
   draw();
 }
Beispiel #6
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 /**
  * Draw filled circle of radius r, centered on (x, y).
  *
  * @param x the x-coordinate of the center of the circle
  * @param y the y-coordinate of the center of the circle
  * @param r the radius of the circle
  * @throws RuntimeException if the radius of the circle is negative
  */
 public static void filledCircle(double x, double y, double r) {
   if (r < 0) throw new RuntimeException("circle radius can't be negative");
   double xs = scaleX(x);
   double ys = scaleY(y);
   double ws = factorX(2 * r);
   double hs = factorY(2 * r);
   if (ws <= 1 && hs <= 1) pixel(x, y);
   else offscreen.fill(new Ellipse2D.Double(xs - ws / 2, ys - hs / 2, ws, hs));
   draw();
 }
Beispiel #7
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 /**
  * Draw a filled square of side length 2r, centered on (x, y).
  *
  * @param x the x-coordinate of the center of the square
  * @param y the y-coordinate of the center of the square
  * @param r radius is half the length of any side of the square
  * @throws RuntimeException if r is negative
  */
 public static void filledSquare(double x, double y, double r) {
   if (r < 0) throw new RuntimeException("square side length can't be negative");
   double xs = scaleX(x);
   double ys = scaleY(y);
   double ws = factorX(2 * r);
   double hs = factorY(2 * r);
   if (ws <= 1 && hs <= 1) pixel(x, y);
   else offscreen.fill(new Rectangle2D.Double(xs - ws / 2, ys - hs / 2, ws, hs));
   draw();
 }
Beispiel #8
0
 /**
  * Draw a filled rectangle of given half width and half height, centered on (x, y).
  *
  * @param x the x-coordinate of the center of the rectangle
  * @param y the y-coordinate of the center of the rectangle
  * @param halfWidth is half the width of the rectangle
  * @param halfHeight is half the height of the rectangle
  * @throws RuntimeException if halfWidth or halfHeight is negative
  */
 public static void filledRectangle(double x, double y, double halfWidth, double halfHeight) {
   if (halfWidth < 0) throw new RuntimeException("half width can't be negative");
   if (halfHeight < 0) throw new RuntimeException("half height can't be negative");
   double xs = scaleX(x);
   double ys = scaleY(y);
   double ws = factorX(2 * halfWidth);
   double hs = factorY(2 * halfHeight);
   if (ws <= 1 && hs <= 1) pixel(x, y);
   else offscreen.fill(new Rectangle2D.Double(xs - ws / 2, ys - hs / 2, ws, hs));
   draw();
 }
Beispiel #9
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 /**
  * Draw an ellipse with given semimajor and semiminor axes, centered on (x, y).
  *
  * @param x the x-coordinate of the center of the ellipse
  * @param y the y-coordinate of the center of the ellipse
  * @param semiMajorAxis is the semimajor axis of the ellipse
  * @param semiMinorAxis is the semiminor axis of the ellipse
  * @throws RuntimeException if either of the axes are negative
  */
 public static void filledEllipse(double x, double y, double semiMajorAxis, double semiMinorAxis) {
   if (semiMajorAxis < 0) throw new RuntimeException("ellipse semimajor axis can't be negative");
   if (semiMinorAxis < 0) throw new RuntimeException("ellipse semiminor axis can't be negative");
   double xs = scaleX(x);
   double ys = scaleY(y);
   double ws = factorX(2 * semiMajorAxis);
   double hs = factorY(2 * semiMinorAxis);
   if (ws <= 1 && hs <= 1) pixel(x, y);
   else offscreen.fill(new Ellipse2D.Double(xs - ws / 2, ys - hs / 2, ws, hs));
   draw();
 }
Beispiel #10
0
 /**
  * Draw a point at (x, y).
  *
  * @param x the x-coordinate of the point
  * @param y the y-coordinate of the point
  */
 public static void point(double x, double y) {
   double xs = scaleX(x);
   double ys = scaleY(y);
   double r = penRadius;
   // double ws = factorX(2*r);
   // double hs = factorY(2*r);
   // if (ws <= 1 && hs <= 1) pixel(x, y);
   if (r <= 1) pixel(x, y);
   else offscreen.fill(new Ellipse2D.Double(xs - r / 2, ys - r / 2, r, r));
   draw();
 }
Beispiel #11
0
  /**
   * Esta funcion se usa para pintar la barra de seleccion de los menus. Esta aqui para no repetirla
   * en todas partes...
   */
  static void pintaBarraMenu(Graphics g, JMenuItem menuItem, Color bgColor) {
    ButtonModel model = menuItem.getModel();
    Color oldColor = g.getColor();

    int menuWidth = menuItem.getWidth();
    int menuHeight = menuItem.getHeight();

    if (menuItem.isOpaque()) {
      g.setColor(menuItem.getBackground());
      g.fillRect(0, 0, menuWidth, menuHeight);
    }

    if ((menuItem instanceof JMenu && !(((JMenu) menuItem).isTopLevelMenu()) && model.isSelected())
        || model.isArmed()) {
      RoundRectangle2D.Float boton = new RoundRectangle2D.Float();
      boton.x = 1;
      boton.y = 0;
      boton.width = menuWidth - 3;
      boton.height = menuHeight - 1;
      boton.arcwidth = 8;
      boton.archeight = 8;

      GradientPaint grad = new GradientPaint(1, 1, getBrilloMenu(), 0, menuHeight, getSombraMenu());

      Graphics2D g2D = (Graphics2D) g;
      g2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);

      g.setColor(bgColor);
      g2D.fill(boton);

      g.setColor(bgColor.darker());
      g2D.draw(boton);

      g2D.setPaint(grad);
      g2D.fill(boton);

      g2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_DEFAULT);
    }

    g.setColor(oldColor);
  }
 @Override
 public void prerasterizeIcon(final Shape shape) {
   final Rectangle r = shape.getBounds();
   final BufferedImage prerasterized =
       new BufferedImage(r.width, r.height, BufferedImage.TYPE_INT_ARGB);
   final Graphics2D g = prerasterized.createGraphics();
   g.setStroke(new BasicStroke(0.05f));
   g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
   g.setRenderingHint(
       RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
   g.setColor(this.color);
   g.fill(shape);
   g.dispose();
   this.prerasterizedImage = prerasterized;
 }
Beispiel #13
0
 protected float drawBoxedString(Graphics2D g2, String s, Color c1, Color c2, double x) {
   // Calculate the width of the string.
   FontRenderContext frc = g2.getFontRenderContext();
   TextLayout subLayout = new TextLayout(s, mFont, frc);
   float advance = subLayout.getAdvance();
   // Fill the background rectangle with a gradient.
   GradientPaint gradient = new GradientPaint((float) x, 0, c1, (float) (x + advance), 0, c2);
   g2.setPaint(gradient);
   Rectangle2D bounds = mLayout.getBounds();
   Rectangle2D back = new Rectangle2D.Double(x, 0, advance, bounds.getHeight());
   g2.fill(back);
   // Draw the string over the gradient rectangle.
   g2.setPaint(Color.white);
   g2.setFont(mFont);
   g2.drawString(s, (float) x, (float) -bounds.getY());
   return advance;
 }
Beispiel #14
0
 protected void drawBackground(Graphics2D g2) {
   // Draw circles of different colors.
   int side = 45;
   int width = getSize().width;
   int height = getSize().height;
   Color[] colors = {
     Color.yellow, Color.cyan, Color.orange, Color.pink, Color.magenta, Color.lightGray
   };
   for (int y = 0; y < height; y += side) {
     for (int x = 0; x < width; x += side) {
       Ellipse2D ellipse = new Ellipse2D.Float(x, y, side, side);
       int index = (x + y) / side % colors.length;
       g2.setPaint(colors[index]);
       g2.fill(ellipse);
     }
   }
 }
Beispiel #15
0
  /**
   * Draw a point at (x, y).
   *
   * @param x the x-coordinate of the point
   * @param y the y-coordinate of the point
   */
  public static void point(double x, double y) {
    double xs = scaleX(x);
    double ys = scaleY(y);
    double r = penRadius;
    float scaledPenRadius = (float) (r * DEFAULT_SIZE);

    // double ws = factorX(2*r);
    // double hs = factorY(2*r);
    // if (ws <= 1 && hs <= 1) pixel(x, y);
    if (scaledPenRadius <= 1) pixel(x, y);
    else
      offscreen.fill(
          new Ellipse2D.Double(
              xs - scaledPenRadius / 2,
              ys - scaledPenRadius / 2,
              scaledPenRadius,
              scaledPenRadius));
    draw();
  }
Beispiel #16
0
  /**
   * Draws a single arrow head
   *
   * @param aG the canvas to draw on;
   * @param aXpos the X position of the arrow head;
   * @param aYpos the (center) Y position of the arrow head;
   * @param aFactor +1 to have a left-facing arrow head, -1 to have a right-facing arrow head;
   * @param aArrowWidth the total width of the arrow head;
   * @param aArrowHeight the total height of the arrow head.
   */
  public static final void drawArrowHead(
      final Graphics2D aG,
      final int aXpos,
      final int aYpos,
      final int aFactor,
      final int aArrowWidth,
      final int aArrowHeight) {
    final double halfHeight = aArrowHeight / 2.0;
    final int x1 = aXpos + (aFactor * aArrowWidth);
    final int y1 = (int) Math.ceil(aYpos - halfHeight);
    final int y2 = (int) Math.floor(aYpos + halfHeight);

    final Polygon arrowHead = new Polygon();
    arrowHead.addPoint(aXpos, aYpos);
    arrowHead.addPoint(x1, y1);
    arrowHead.addPoint(x1, y2);

    aG.fill(arrowHead);
  }
Beispiel #17
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  public void paintComponent(Graphics g) {
    super.paintComponent(g);
    Graphics2D g2d = (Graphics2D) g;
    g2d.setPaint(Color.black);
    g2d.setStroke(new BasicStroke());
    g2d.setFont(new Font("Century Schoolbook", Font.PLAIN, 12));
    if (d.isInitialized() && display_plot) {
      d.refreshData();
      Float xLower = d.getXLower();
      Float xUpper = d.getXUpper();
      Float xInterval = d.getXInterval();
      Float yLower = d.getYLower();
      Float yUpper = d.getYUpper();
      Float yInterval = d.getYInterval();
      Float dx = xUpper - xLower;
      Float dy = yUpper - yLower;

      drawCenteredString(g2d, d.getTitle(), 250, 25, (float) 0.);
      drawCenteredString(g2d, d.getXTitle(), 250, 475, (float) 0.);
      drawCenteredString(g2d, d.getYTitle(), 25, 250, (float) -Math.PI / 2);
      drawCenteredString(g2d, xLower.toString(), 50, 475, (float) 0);
      drawCenteredString(g2d, xUpper.toString(), 450, 475, (float) 0);
      drawCenteredString(g2d, yLower.toString(), 25, 450, (float) 0);
      drawCenteredString(g2d, yUpper.toString(), 25, 50, (float) 0);

      g2d.setPaint(Color.gray);
      for (Float x = new Float(50); x <= 450; x += 400 * xInterval / dx)
        g2d.draw(new Line2D.Float(x, 450, x, 50));
      for (Float y = new Float(50); y <= 450; y += 400 * yInterval / dy)
        g2d.draw(new Line2D.Float(45, y, 450, y));

      g2d.setPaint(Color.red);
      Float diam = new Float(8);
      int num_points = d.getNumberOfPoints();
      for (int i = 0; i < num_points; i++) {
        Float ex = 400 * (d.getPoint(i).x - xLower) / dx + 50;
        ex -= diam / 2;
        Float ey = -400 * (d.getPoint(i).y - yLower) / dy + 450;
        ey -= diam / 2;
        g2d.fill(new Ellipse2D.Float(ex, ey, diam, diam));
      }
    }
  }
 public void draw(Graphics2D g) {
   g.setColor(fillColor);
   g.fill(gp);
   g.setColor(Color.black);
   g.draw(gp);
   for (int i = 0; i < points.size(); i++) {
     GlyphPoint p = points.get(i);
     g.setColor(Color.red);
     g.draw(p.gp);
     g.setColor(Color.blue);
     g.setFont(gfont);
     g.drawString(String.valueOf(i), p.x + 3, p.y + 3);
   }
   g.setColor(Color.black);
   //	    System.out.println("Advance: "+advance);
   g.draw(advp);
   if (name != null) {
     g.setFont(gfont);
     g.drawString(name, 0, -40);
   }
 }
Beispiel #19
0
  public void saveNewImage(MapContent map, String file) {

    GTRenderer renderer = new StreamingRenderer();
    renderer.setMapContent(map);
    System.out.println("line 139");
    Rectangle imageBounds = null;
    try {
      ReferencedEnvelope mapBounds = map.getMaxBounds();

      double heightToWidth = mapBounds.getSpan(1) / mapBounds.getSpan(0);
      int imageWidth = 600;

      imageBounds = new Rectangle(0, 0, imageWidth, (int) Math.round(imageWidth * heightToWidth));
    } catch (Exception e) {

    }
    System.out.println("line 151");
    //	    Rectangle imageSize = new Rectangle(600,600);

    BufferedImage image =
        new BufferedImage(
            imageBounds.width, imageBounds.height, BufferedImage.TYPE_INT_RGB); // darker red fill

    Graphics2D gr = image.createGraphics();
    gr.setPaint(Color.WHITE);
    gr.fill(imageBounds);

    try {
      System.out.println("line 161");
      renderer.paint(gr, imageBounds, map.getMaxBounds());
      System.out.println("line 163");

      File fileToSave = new File(file);
      System.out.println("line 166");
      ImageIO.write(image, "jpeg", fileToSave);
      System.out.println("line 168");
    } catch (IOException e) {

    }
  }
Beispiel #20
0
  @Override
  public void paintIcon(Component c, Graphics g, int x, int y) {
    Graphics2D g2 = (Graphics2D) g.create();
    g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    g2.translate(x, y);

    g2.setStroke(new BasicStroke(BORDER_WIDTH));
    g2.setPaint(LINE_COLOR);
    g2.draw(BORDER);

    g2.setStroke(new BasicStroke(SLIT_WIDTH));
    g2.setColor(UIManager.getColor("Panel.background"));

    int n = SLIT_NUM + 1;
    int v = ICON_SIZE / n;
    int m = n * v;
    for (int i = 1; i < n; i++) {
      int a = i * v;
      g2.drawLine(a, 0, a, m);
      g2.drawLine(0, a, m, a);
    }

    // g2.drawLine(1 * v, 0 * v, 1 * v, 4 * v);
    // g2.drawLine(2 * v, 0 * v, 2 * v, 4 * v);
    // g2.drawLine(3 * v, 0 * v, 3 * v, 4 * v);
    // g2.drawLine(0 * v, 1 * v, 4 * v, 1 * v);
    // g2.drawLine(0 * v, 2 * v, 4 * v, 2 * v);
    // g2.drawLine(0 * v, 3 * v, 4 * v, 3 * v);

    g2.setPaint(LINE_COLOR);
    Rectangle2D b = ARROW.getBounds();
    Point2D p = new Point2D.Double(b.getX() + b.getWidth() / 2d, b.getY() + b.getHeight() / 2d);
    AffineTransform toCenterAT =
        AffineTransform.getTranslateInstance(ICON_SIZE / 2d - p.getX(), ICON_SIZE / 2d - p.getY());
    g2.fill(toCenterAT.createTransformedShape(ARROW));
    g2.dispose();
  }
 public void draw(
     Graphics2D g,
     Color stringColor,
     Color foreground,
     Color background,
     String info,
     double x,
     double y) {
   FontMetrics fm = g.getFontMetrics();
   int h = fm.getHeight();
   int w = fm.stringWidth(info);
   r1.setRect(
       x - w / 2 - in.left, y - in.top - h / 2, w + in.right + in.left, h + in.bottom + in.top);
   g.setColor(background);
   g.fill(r1);
   g.setColor(stringColor);
   g.draw(r1);
   g.setColor(foreground);
   r2.setRect(r1.getX() + 1, r1.getY() + 1, r1.getWidth() - 2, r1.getHeight() - 2);
   g.draw(r2);
   g.setColor(stringColor);
   g.drawString(
       info, (float) (r2.getX() + in.left), (float) (r2.getY() + h - (r2.getHeight() - h) / 2));
 }
Beispiel #22
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 protected void drawFill(Graphics2D g) {
   g.fill(getTextShape());
 }
Beispiel #23
0
  /**
   * Creates new frame image from current data (and previous frames as specified by their
   * disposition codes).
   */
  protected void setPixels() {
    // expose destination image's pixels as int array
    int[] dest = ((DataBufferInt) image.getRaster().getDataBuffer()).getData();

    // fill in starting image contents based on last image's dispose code
    if (lastDispose > 0) {
      if (lastDispose == 3) {
        // use image before last
        int n = frameCount - 2;
        if (n > 0) {
          lastImage = getFrame(n - 1);
        } else {
          lastImage = null;
        }
      }

      if (lastImage != null) {
        int[] prev = ((DataBufferInt) lastImage.getRaster().getDataBuffer()).getData();
        System.arraycopy(prev, 0, dest, 0, width * height);
        // copy pixels

        if (lastDispose == 2) {
          // fill last image rect area with background color
          Graphics2D g = image.createGraphics();
          Color c = null;
          if (transparency) {
            c = new Color(0, 0, 0, 0); // assume background is transparent

          } else {
            c = new Color(lastBgColor); // use given background color
          }
          g.setColor(c);
          g.setComposite(AlphaComposite.Src); // replace area

          g.fill(lastRect);
          g.dispose();
        }
      }
    }

    // copy each source line to the appropriate place in the destination
    int pass = 1;
    int inc = 8;
    int iline = 0;
    for (int i = 0; i < ih; i++) {
      int line = i;
      if (interlace) {
        if (iline >= ih) {
          pass++;
          switch (pass) {
            case 2:
              iline = 4;
              break;
            case 3:
              iline = 2;
              inc = 4;
              break;
            case 4:
              iline = 1;
              inc = 2;
          }
        }
        line = iline;
        iline += inc;
      }
      line += iy;
      if (line < height) {
        int k = line * width;
        int dx = k + ix; // start of line in dest

        int dlim = dx + iw; // end of dest line

        if ((k + width) < dlim) {
          dlim = k + width; // past dest edge
        }
        int sx = i * iw; // start of line in source

        while (dx < dlim) {
          // map color and insert in destination
          int index = ((int) pixels[sx++]) & 0xff;
          int c = act[index];
          if (c != 0) {
            dest[dx] = c;
          }
          dx++;
        }
      }
    }
  }
Beispiel #24
0
 // also clip, transform, composite,
 // public boolean isOpaque(){return false;}//theOpaque!=null&&theOpaque;}
 // ---------------------------------------------------------
 private void doPaint(Graphics2D g, int s, Object o) {
   // process an operation from the buffer
   // System.out.println(s);
   Object o1 = null,
       o2 = null,
       o3 = null,
       o4 = null,
       o5 = null,
       o6 = null,
       o7 = null,
       o8 = null,
       o9 = null,
       o10 = null,
       o11 = null;
   if (o instanceof Object[]) {
     Object[] a = (Object[]) o;
     if (a.length > 0) o1 = a[0];
     if (a.length > 1) o2 = a[1];
     if (a.length > 2) o3 = a[2];
     if (a.length > 3) o4 = a[3];
     if (a.length > 4) o5 = a[4];
     if (a.length > 5) o6 = a[5];
     if (a.length > 6) o7 = a[6];
     if (a.length > 7) o8 = a[7];
     if (a.length > 8) o9 = a[8];
     if (a.length > 9) o10 = a[9];
     if (a.length > 10) o11 = a[10];
   }
   switch (s) {
     case clear:
       paintBackground(g, theBackground);
       break;
       // public void addRenderingHints(Map<?,?> hints)
       // {toBuffer("addRenderingHints",hints );}
     case addRenderingHints:
       g.addRenderingHints((Map<?, ?>) o);
       break;
     case clip1:
       g.clip((Shape) o);
       break;
     case draw1:
       g.draw((Shape) o);
       break;
     case draw3DRect:
       g.draw3DRect((Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4, (Boolean) o5);
       break;
     case drawGlyphVector:
       g.drawGlyphVector((GlyphVector) o1, (Float) o2, (Float) o3);
       break;
     case drawImage1:
       g.drawImage((BufferedImage) o1, (BufferedImageOp) o2, (Integer) o3, (Integer) o4);
       break;
     case drawImage2:
       g.drawImage((Image) o1, (AffineTransform) o2, (ImageObserver) o3);
       break;
     case drawRenderableImage:
       g.drawRenderableImage((RenderableImage) o1, (AffineTransform) o2);
       break;
     case drawRenderedImage:
       g.drawRenderedImage((RenderedImage) o1, (AffineTransform) o2);
       break;
     case drawString1:
       g.drawString((AttributedCharacterIterator) o1, (Float) o2, (Float) o3);
       break;
     case drawString2:
       g.drawString((AttributedCharacterIterator) o1, (Integer) o2, (Integer) o3);
       break;
     case drawString3:
       g.drawString((String) o1, (Float) o2, (Float) o3);
       break;
     case drawString4:
       g.drawString((String) o1, (Integer) o2, (Integer) o3);
       break;
     case fill:
       g.fill((Shape) o);
       break;
     case fill3DRect:
       g.fill3DRect((Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4, (Boolean) o5);
       break;
     case rotate1:
       g.rotate((Double) o);
       break;
     case rotate2:
       g.rotate((Double) o1, (Double) o2, (Double) o3);
       break;
     case scale1:
       g.scale((Double) o1, (Double) o2);
       break;
     case setBackground:
       g.setBackground(
           (Color) o); // paintBackground(g,(Color)o); /*super.setBackground((Color)o) ;*/
       break;
     case setComposite:
       g.setComposite((Composite) o);
       break;
     case setPaint:
       g.setPaint((Paint) o);
       break;
     case setRenderingHint:
       g.setRenderingHint((RenderingHints.Key) o1, o2);
       break;
     case setRenderingHints:
       g.setRenderingHints((Map<?, ?>) o);
       break;
     case setStroke:
       g.setStroke((Stroke) o);
       break;
     case setTransform:
       g.setTransform(makeTransform(o));
       break;
     case shear:
       g.shear((Double) o1, (Double) o2);
       break;
     case transform1:
       g.transform(makeTransform(o));
       break;
     case translate1:
       g.translate((Double) o1, (Double) o2);
       break;
     case translate2:
       g.translate((Integer) o1, (Integer) o2);
       break;
     case clearRect:
       g.clearRect((Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4);
       break;
     case copyArea:
       g.copyArea(
           (Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4, (Integer) o5, (Integer) o6);
       break;
     case drawArc:
       g.drawArc(
           (Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4, (Integer) o5, (Integer) o6);
       break;
     case drawBytes:
       g.drawBytes((byte[]) o1, (Integer) o2, (Integer) o3, (Integer) o4, (Integer) o5);
       break;
     case drawChars:
       g.drawChars((char[]) o1, (Integer) o2, (Integer) o3, (Integer) o4, (Integer) o5);
       break;
     case drawImage4:
       g.drawImage((Image) o1, (Integer) o2, (Integer) o3, (Color) o4, (ImageObserver) o5);
       break;
     case drawImage5:
       g.drawImage((Image) o1, (Integer) o2, (Integer) o3, (ImageObserver) o4);
       break;
     case drawImage6:
       g.drawImage(
           (Image) o1,
           (Integer) o2,
           (Integer) o3,
           (Integer) o4,
           (Integer) o5,
           (Color) o6,
           (ImageObserver) o7);
       break;
     case drawImage7:
       g.drawImage(
           (Image) o1, (Integer) o2, (Integer) o3, (Integer) o4, (Integer) o5, (ImageObserver) o6);
       break;
     case drawImage8:
       g.drawImage(
           (Image) o1,
           (Integer) o2,
           (Integer) o3,
           (Integer) o4,
           (Integer) o5,
           (Integer) o6,
           (Integer) o7,
           (Integer) o8,
           (Integer) o9,
           (Color) o10,
           (ImageObserver) o11);
       break;
     case drawImage9:
       g.drawImage(
           (Image) o1,
           (Integer) o2,
           (Integer) o3,
           (Integer) o4,
           (Integer) o5,
           (Integer) o6,
           (Integer) o7,
           (Integer) o8,
           (Integer) o9,
           (ImageObserver) o10);
       break;
     case drawLine:
       g.drawLine((Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4);
       break;
     case drawOval:
       g.drawOval((Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4);
       break;
     case drawPolygon1:
       g.drawPolygon((int[]) o1, (int[]) o2, (Integer) o3);
       break;
     case drawPolygon2:
       g.drawPolygon((Polygon) o);
       break;
     case drawPolyline:
       g.drawPolyline((int[]) o1, (int[]) o2, (Integer) o3);
       break;
     case drawRect:
       g.drawRect((Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4);
       break;
     case drawRoundRect:
       g.drawRoundRect(
           (Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4, (Integer) o5, (Integer) o6);
       break;
     case fillArc:
       g.fillArc(
           (Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4, (Integer) o5, (Integer) o6);
       break;
     case fillOval:
       g.fillOval((Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4);
       break;
       // {toBuffer("fillPolygon",mkArg(xPoints,  yPoints, nPoints) );}
     case fillPolygon1:
       g.fillPolygon((int[]) o1, (int[]) o2, (Integer) o3);
       break;
     case fillPolygon2:
       g.fillPolygon((Polygon) o);
       break;
     case fillRect:
       g.fillRect((Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4);
       break;
     case fillRoundRect:
       g.fillRoundRect(
           (Integer) o1, (Integer) o2, (Integer) o3, (Integer) o4, (Integer) o5, (Integer) o6);
       break;
     case setClip1:
       g.setClip((Shape) o);
       break;
     case setColor:
       g.setColor((Color) o);
       break;
     case setFont:
       g.setFont((Font) o);
       break;
     case setPaintMode:
       g.setPaintMode();
       break;
     case setXORMode:
       g.setXORMode((Color) o);
       break;
     case opaque:
       super.setOpaque((Boolean) o);
       break;
     case drawOutline: // g.drawString((String)o1, (Integer)o2, (Integer)o3) ;break;
       {
         FontRenderContext frc = g.getFontRenderContext();
         TextLayout tl = new TextLayout((String) o1, g.getFont(), frc);
         Shape s1 = tl.getOutline(null);
         AffineTransform af = g.getTransform();
         g.translate((Integer) o2, (Integer) o3);
         g.draw(s1);
         g.setTransform(af);
       }
       ;
       break;
     default:
       System.out.println("Unknown image operation " + s);
   }
 }
Beispiel #25
0
  // Although it presently returns a boolean, that was only needed
  // during my aborted attempted at animated graphics primitives.
  // Until those become a reality the boolean value returned by this
  // routine is unnecessary
  public /*synchronized*/ boolean execute(int sAt) {

    // The commented-out variables below are remnants from legacy
    // code -- they appear to be no longer needed.

    //         String urlTemp="";
    //         int z=0;
    //         int idx;
    //         int urlid;
    //         boolean showURL=false;
    animation_done =
        true; // May be re-set in paintComponent via indirect paintImmediately call at end

    // Was used in abored attempted to
    // introduce animated primitives.  Now
    // it's probably excess baggage that
    // remains because I still have hopes
    // of eventually having animated
    // primitives
    SnapAt = sAt;

    if (getSize().width != 0 && getSize().height != 0) {
      my_width = getSize().width; // set dimensions
      my_height = getSize().height;
    } else {
      my_width = GaigsAV.preferred_width; // set dimensions
      my_height = GaigsAV.preferred_height;
    }
    BufferedImage buff = new BufferedImage(my_width, my_height, BufferedImage.TYPE_INT_RGB);
    Graphics2D g2 = (Graphics2D) buff.getGraphics(); // need a separate object each time?
    g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    g2.setColor(Color.WHITE);
    g2.fillRect(0, 0, my_width, my_height);
    // Set horizoff and vertoff to properly center the visualization in the
    // viewing window. This is not quite perfect because visualizations
    // that are not properly centered within their [0,1] localized
    // coordinates will not be perfectly centered, but it is much better
    // than it was previously.

    // 	if(no_mouse_drag){
    // 	    if(first_paint_call){
    // // 		horizoff = (my_width - (int)(0.25 * my_width) -
    // // 			    GaigsAV.preferred_width) / 2;
    // 		horizoff = (my_width - GaigsAV.preferred_width) / 2;
    // 		first_paint_call = false;
    // 	    }else{
    // 		horizoff = (my_width - GaigsAV.preferred_width) / 2;
    // 		no_mouse_drag = false;
    // 	    }
    // 	}

    if (no_mouse_drag) {
      horizoff = (my_width - GaigsAV.preferred_width) / 2;
      vertoff = (my_height - GaigsAV.preferred_height) / 2;
    }

    int x;

    list_of_snapshots.reset();
    x = 0;
    LinkedList lt = new LinkedList();
    while (x < SnapAt && list_of_snapshots.hasMoreElements()) {
      lt = (LinkedList) list_of_snapshots.nextElement();
      x++;
    }
    lt.reset();
    animation_done = true;
    //        System.out.println("before loop " + horizoff);
    while (lt.hasMoreElements()) {
      obj tempObj = (obj) lt.nextElement();
      animation_done =
          animation_done && (tempObj.execute(g2 /*offscreen*/, zoom, vertoff, horizoff));
      //  System.out.println("in loop");
    }

    Shape mask = createMask(buff.getWidth(), buff.getHeight());

    g2.setColor(Color.BLACK);
    g2.fill(mask);

    my_image = buff;
    repaint();

    return animation_done;
  }
Beispiel #26
0
  // Although it presently returns a boolean, that was only needed
  // during my aborted attempted at animated graphics primitives.
  // Until those become a reality the boolean value returned by this
  // routine is unnecessary
  public boolean animate(int sAt, boolean forward) {

    int x;
    LinkedList lt = null;
    animation_done =
        true; // May be re-set in paintComponent via indirect paintImmediately call at end

    // Was used in aborted attempted to
    // introduce animated primitives.  Now
    // it's probably excess baggage that
    // remains because I still have hopes
    // of eventually having animated
    // primitives

    if (getSize().width != 0 && getSize().height != 0) {
      my_width = getSize().width; // set dimensions
      my_height = getSize().height;
    } else {
      my_width = GaigsAV.preferred_width; // set dimensions
      my_height = GaigsAV.preferred_height;
    }

    // First capture the new image in a buffer called image2
    SnapAt = sAt;
    BufferedImage image2 = new BufferedImage(my_width, my_height, BufferedImage.TYPE_INT_RGB);
    Graphics2D g2 = (Graphics2D) image2.getGraphics(); // need a separate object each time?
    g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    g2.setColor(Color.WHITE);
    g2.fillRect(0, 0, my_width, my_height);
    // Set horizoff and vertoff to properly center the visualization in the
    // viewing window. This is not quite perfect because visualizations
    // that are not properly centered within their [0,1] localized
    // coordinates will not be perfectly centered, but it is much better
    // than it was previously.

    if (no_mouse_drag) {
      horizoff = (my_width - GaigsAV.preferred_width) / 2;
      vertoff = (my_height - GaigsAV.preferred_height) / 2;
    }

    list_of_snapshots.reset();
    x = 0;
    lt = new LinkedList();
    while (x < SnapAt && list_of_snapshots.hasMoreElements()) {
      lt = (LinkedList) list_of_snapshots.nextElement();
      x++;
    }
    lt.reset();
    animation_done = true;
    //        System.out.println("before loop " + horizoff);
    while (lt.hasMoreElements()) {
      obj tempObj = (obj) lt.nextElement();
      animation_done =
          animation_done && (tempObj.execute(g2 /*offscreen*/, zoom, vertoff, horizoff));
      //  System.out.println("in loop");
    }

    // Next capture the image we are coming from in a buffer called image1
    SnapAt = (forward ? sAt - 1 : sAt + 1);
    BufferedImage image1 = new BufferedImage(my_width, my_height, BufferedImage.TYPE_INT_RGB);
    Graphics2D g1 = (Graphics2D) image1.getGraphics(); // need a separate object each time?
    g1.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    g1.setColor(Color.WHITE);
    g1.fillRect(0, 0, my_width, my_height);
    // Set horizoff and vertoff to properly center the visualization in the
    // viewing window. This is not quite perfect because visualizations
    // that are not properly centered within their [0,1] localized
    // coordinates will not be perfectly centered, but it is much better
    // than it was previously.

    if (no_mouse_drag) {
      horizoff = (my_width - GaigsAV.preferred_width) / 2;
      vertoff = (my_height - GaigsAV.preferred_height) / 2;
    }

    list_of_snapshots.reset();
    x = 0;
    lt = new LinkedList();
    while (x < SnapAt && list_of_snapshots.hasMoreElements()) {
      lt = (LinkedList) list_of_snapshots.nextElement();
      x++;
    }
    lt.reset();
    animation_done = true;
    //        System.out.println("before loop " + horizoff);
    while (lt.hasMoreElements()) {
      obj tempObj = (obj) lt.nextElement();
      animation_done =
          animation_done && (tempObj.execute(g1 /*offscreen*/, zoom, vertoff, horizoff));
      //  System.out.println("in loop");
    }

    // Now slide from image1 to image2

    // From the gaff Visualizer by Chris Gaffney
    //        double step = 4;	// Adjust this for more/less granularity between images
    double step = 40; // Adjust this for more/less granularity between images

    Image buffer = getGraphicsConfiguration().createCompatibleVolatileImage(my_width, my_height);
    Graphics2D g2d = (Graphics2D) buffer.getGraphics();

    AffineTransform trans = AffineTransform.getTranslateInstance(step * (forward ? -1 : 1), 0);
    //        AffineTransform orig = g2d.getTransform();

    Shape mask = createMask(my_width, my_height);

    for (double i = 0; i < my_width; i += step) {
      if (i + step > my_width) // last time through loop, so adjust transform
      trans =
            AffineTransform.getTranslateInstance(((double) (my_width - i)) * (forward ? -1 : 1), 0);
      g2d.transform(trans);
      g2d.drawImage(image1, 0, 0, this);
      g2d.setColor(Color.BLACK);
      g2d.fill(mask);

      AffineTransform last = g2d.getTransform();
      g2d.transform(AffineTransform.getTranslateInstance(my_width * (-1 * (forward ? -1 : 1)), 0));
      g2d.drawImage(image2, 0, 0, this);
      g2d.setColor(Color.BLACK);
      g2d.fill(mask);

      g2d.setTransform(last);

      this.my_image = buffer;
      repaint();

      try {
        Thread.sleep(10);
      } catch (InterruptedException e) {

      }
    }
    Image b = getGraphicsConfiguration().createCompatibleImage(my_width, my_height);
    b.getGraphics().drawImage(buffer, 0, 0, null);
    this.my_image = b;

    return animation_done;
  }