Beispiel #1
0
 public static void main(String[] args) throws Exception {
   String cmd = args[0].intern();
   if (cmd == "render") {
     PosixArgs opt = PosixArgs.getopt(args, 1, "aw:f:s:");
     boolean aa = false;
     String font = "SansSerif";
     int width = 100, size = 10;
     for (char c : opt.parsed()) {
       if (c == 'a') {
         aa = true;
       } else if (c == 'f') {
         font = opt.arg;
       } else if (c == 'w') {
         width = Integer.parseInt(opt.arg);
       } else if (c == 's') {
         size = Integer.parseInt(opt.arg);
       }
     }
     Foundry f = new Foundry(font, size);
     f.aa = aa;
     Text t = f.renderwrap(opt.rest[0], width);
     java.io.OutputStream out = new java.io.FileOutputStream(opt.rest[1]);
     javax.imageio.ImageIO.write(t.img, "PNG", out);
     out.close();
   }
 }
Beispiel #2
0
  public void saveFrametoPNG(String filename) {
    final int frameWidth = _canvas.getWidth();
    final int frameHeight = _canvas.getHeight();
    final ByteBuffer pixelsRGB = Direct.newByteBuffer(frameWidth * frameHeight * 3);
    _canvas.runWithContext(
        new Runnable() {
          public void run() {
            // glPushAttrib(GL_PIXEL_MODE_BIT);
            glReadBuffer(GL_BACK);
            glPixelStorei(GL_PACK_ALIGNMENT, 1);
            glReadPixels(0, 0, frameWidth, frameHeight, GL_RGB, GL_UNSIGNED_BYTE, pixelsRGB);
            // glPopAttrib();
          }
        });
    int[] pixelInts = new int[frameWidth * frameHeight];
    int p = frameWidth * frameHeight * 3;
    int q; // Index into ByteBuffer
    int i = 0; // Index into target int[]
    int w3 = frameWidth * 3; // Number of bytes in each row
    for (int row = 0; row < frameHeight; row++) {
      p -= w3;
      q = p;
      for (int col = 0; col < frameWidth; col++) {
        int iR = pixelsRGB.get(q++);
        int iG = pixelsRGB.get(q++);
        int iB = pixelsRGB.get(q++);
        pixelInts[i++] =
            0xFF000000 | ((iR & 0x000000FF) << 16) | ((iG & 0x000000FF) << 8) | (iB & 0x000000FF);
      }
    }

    // Create a new BufferedImage from the pixeldata.
    BufferedImage bufferedImage =
        new BufferedImage(frameWidth, frameHeight, BufferedImage.TYPE_INT_ARGB);
    bufferedImage.setRGB(0, 0, frameWidth, frameHeight, pixelInts, 0, frameWidth);

    try {
      javax.imageio.ImageIO.write(bufferedImage, "PNG", new File(filename));
    } catch (IOException e) {
      System.out.println("Error: ImageIO.write.");
      e.printStackTrace();
    }

    /* End code taken from: http://www.felixgers.de/teaching/jogl/imagingProg.html */

    /*
     final BufferedImage image = new BufferedImage(
     this.getWidth(), this.getHeight(), BufferedImage.TYPE_INT_ARGB);
     Graphics gr = image.getGraphics();
     this.printAll(gr);
     gr.dispose();
    try {
    	ImageIO.write(image, "PNG", new File(filename));
      } catch (IOException e) {
           System.out.println( "Error: ImageIO.write." );
           e.printStackTrace();
      }
    */
  }
Beispiel #3
0
 /**
  * Make a BufferedImage from the contents of an image file.
  *
  * @param imageFileContents byte array containing the guts of a JPG, GIF, or PNG
  */
 public BufferedImage makeBufferedImage(byte[] imageFileContents) {
   BufferedImage bi = null;
   try {
     InputStream in = new ByteArrayInputStream(imageFileContents);
     bi = javax.imageio.ImageIO.read(in);
   } catch (IOException ioe) {
     GLApp.err("GLImage.makeBufferedImage(): " + ioe);
   }
   return bi;
 }
Beispiel #4
0
 private void seticon() {
   Image icon;
   try {
     InputStream data = MainFrame.class.getResourceAsStream("icon.png");
     icon = javax.imageio.ImageIO.read(data);
     data.close();
   } catch (IOException e) {
     throw (new Error(e));
   }
   setIconImage(icon);
 }
Beispiel #5
0
 /**
  * °´Â·¾¶±£´æ
  *
  * @param bufferImage
  * @param docNo
  * @throws Exception
  */
 public static void saveImageToPriview(
     java.awt.image.BufferedImage bufferImage, String path, String docNo) throws Exception {
   StringBuffer temp = new StringBuffer();
   java.io.File outFile = new java.io.File(path);
   if (!outFile.exists()) {
     outFile.mkdirs();
   }
   java.io.File file = new java.io.File(outFile, temp.append(docNo).append(".png").toString());
   if (!file.exists()) {
     java.io.FileOutputStream out = new java.io.FileOutputStream(file);
     javax.imageio.ImageIO.write(bufferImage, "png", out);
     out.close();
   }
 }
  /** Do screen capture and save it as image */
  private static void captureScreenAndSave() {

    try {
      Robot robot = new Robot();
      Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
      Rectangle rectangle = new Rectangle(0, 0, screenSize.width, screenSize.height);
      System.out.println("About to screen capture - " + rectangle);
      java.awt.image.BufferedImage image = robot.createScreenCapture(rectangle);
      javax.imageio.ImageIO.write(image, "jpg", new java.io.File("ScreenImage.jpg"));
      robot.delay(3000);
    } catch (Throwable t) {
      System.out.println("WARNING: Exception thrown while screen capture!");
      t.printStackTrace();
    }
  }
Beispiel #7
0
 /**
  * Save an array of ARGB pixels to a PNG file. If flipY is true, flip the pixels on the Y axis
  * before saving.
  */
 public static void savePixelsToPNG(
     int[] pixels, int width, int height, String imageFilename, boolean flipY) {
   if (pixels != null && imageFilename != null) {
     if (flipY) {
       // flip the pixels vertically (opengl has 0,0 at lower left, java is upper left)
       pixels = GLImage.flipPixels(pixels, width, height);
     }
     try {
       // Create a BufferedImage with the RGB pixels then save as PNG
       BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
       image.setRGB(0, 0, width, height, pixels, 0, width);
       javax.imageio.ImageIO.write(image, "png", new File(imageFilename));
     } catch (Exception e) {
       GLApp.err("GLImage.savePixelsToPNG(" + imageFilename + "): exception " + e);
     }
   }
 }
 public static Image readImage(String filePath) throws IOException {
   return javax.imageio.ImageIO.read(new File(filePath));
 }