Beispiel #1
0
 public void frame__windowStateChanged(WindowEvent e) {
   if ((e.getNewState() & Frame.ICONIFIED) == Frame.ICONIFIED) {
     stateMachine.minimized = true;
     KeyHook.unblockWindowsKey();
   } else if ((e.getNewState() & Frame.NORMAL) == Frame.NORMAL) {
     stateMachine.minimized = false;
     KeyHook.blockWindowsKey();
   }
 }
Beispiel #2
0
 public void keyPressed() {
   if (keyCode == ESC || key == ESC) {
     key = 0;
     keyCode = 0;
     stateMachine.Pop();
   }
 }
Beispiel #3
0
 public void setup() {
   size((int) (displayWidth * SCALE), (int) (displayWidth * SCALE / ASPECT_RATIO), P2D);
   // size(1920,1080);
   frame.setTitle("Customer Simulator v0.0.1");
   KeyHook.blockWindowsKey();
   ui = new ControlP5(this);
   String dir = System.getProperty("user.dir");
   font = createFont(dir + "/src/Data/arialbd.ttf", 48);
   stateMachine = new StateMachine();
   stateMachine.Push(new States.State_1(this, ui, font));
 }
 @Override
 public void endEvent() {
   if (turn == 2) { // The way the battle ends if you win.
     StateMachine.Change("StartGame");
     StateMachine.Remove("BattleState");
   } else if (turn == 3) { // The way the battle ends if you die
     StateMachine.Change("MainMenu");
     StateMachine.Remove("BattleState");
   } else if (turn == 4) { // The way the battle ends if you run away
     StateMachine.Change("StartGame");
     StateMachine.Remove("BattleState");
   }
 }
Beispiel #5
0
 public void draw() {
   stateMachine.Update();
   stateMachine.Render();
 }