public void applyVerticesToMatrices(MDL mdlr) { matrix.clear(); for (int i = 0; i < vertex.size(); i++) { Matrix newTemp = new Matrix(vertex.get(i).bones); boolean newMatrix = true; for (int m = 0; m < matrix.size() && newMatrix; m++) { if (newTemp.equals(matrix.get(m))) { newTemp = matrix.get(m); newMatrix = false; } } if (newMatrix) { matrix.add(newTemp); newTemp.updateIds(mdlr); } vertex.get(i).VertexGroup = matrix.indexOf(newTemp); vertex.get(i).setMatrix(newTemp); } }
public void doSavePrep(MDL mdlr) { purifyFaces(); // Normals cleared here, in case that becomes a problem later. normals.clear(); // UV Layers cleared here uvlayers.clear(); int bigNum = 0; int littleNum = -1; for (int i = 0; i < vertex.size(); i++) { int temp = vertex.get(i).tverts.size(); if (temp > bigNum) { bigNum = temp; } if (littleNum == -1 || temp < littleNum) { littleNum = temp; } } if (littleNum != bigNum) { JOptionPane.showMessageDialog( null, "Error: Attempting to save a Geoset with Verteces that have differing numbers of TVertices! Empty TVertices will be autogenerated."); } for (int i = 0; i < bigNum; i++) { uvlayers.add(new UVLayer()); } for (int i = 0; i < vertex.size(); i++) { normals.add(vertex.get(i).getNormal()); for (int uv = 0; uv < bigNum; uv++) { TVertex temp = vertex.get(i).getTVertex(uv); if (temp != null) { uvlayers.get(uv).addTVertex(temp); } else { uvlayers.get(uv).addTVertex(new TVertex(0, 0)); } } } // Clearing matrix list matrix.clear(); for (int i = 0; i < vertex.size(); i++) { Matrix newTemp = new Matrix(vertex.get(i).bones); boolean newMatrix = true; for (int m = 0; m < matrix.size() && newMatrix; m++) { if (newTemp.equals(matrix.get(m))) { newTemp = matrix.get(m); newMatrix = false; } } if (newMatrix) { matrix.add(newTemp); newTemp.updateIds(mdlr); } vertex.get(i).VertexGroup = matrix.indexOf(newTemp); vertex.get(i).setMatrix(newTemp); } for (int i = 0; i < triangle.size(); i++) { triangle.get(i).updateVertexIds(this); } int boneRefCount = 0; for (int i = 0; i < matrix.size(); i++) { boneRefCount += matrix.get(i).bones.size(); } for (int i = 0; i < matrix.size(); i++) { matrix.get(i).updateIds(mdlr); } }
public void printTo(PrintWriter writer, MDL mdlr, boolean trianglesTogether) { purifyFaces(); writer.println("Geoset {"); writer.println("\tVertices " + vertex.size() + " {"); String tabs = "\t\t"; // Normals cleared here, in case that becomes a problem later. normals.clear(); // UV Layers cleared here uvlayers.clear(); int bigNum = 0; int littleNum = -1; for (int i = 0; i < vertex.size(); i++) { int temp = vertex.get(i).tverts.size(); if (temp > bigNum) { bigNum = temp; } if (littleNum == -1 || temp < littleNum) { littleNum = temp; } } if (littleNum != bigNum) { JOptionPane.showMessageDialog( null, "Error: Attempting to save a Geoset with Verteces that have differing numbers of TVertices! Empty TVertices will be autogenerated."); } for (int i = 0; i < bigNum; i++) { uvlayers.add(new UVLayer()); } for (int i = 0; i < vertex.size(); i++) { writer.println(tabs + vertex.get(i).toString() + ","); normals.add(vertex.get(i).getNormal()); for (int uv = 0; uv < bigNum; uv++) { try { TVertex temp = vertex.get(i).getTVertex(uv); if (temp != null) { uvlayers.get(uv).addTVertex(temp); } else { uvlayers.get(uv).addTVertex(new TVertex(0, 0)); } } catch (IndexOutOfBoundsException e) { uvlayers.get(uv).addTVertex(new TVertex(0, 0)); } } } writer.println("\t}"); writer.println("\tNormals " + normals.size() + " {"); for (int i = 0; i < normals.size(); i++) { writer.println(tabs + normals.get(i).toString() + ","); } writer.println("\t}"); for (int i = 0; i < uvlayers.size(); i++) { uvlayers.get(i).printTo(writer, 1, true); } // Clearing matrix list matrix.clear(); writer.println("\tVertexGroup {"); for (int i = 0; i < vertex.size(); i++) { Matrix newTemp = new Matrix(vertex.get(i).bones); boolean newMatrix = true; for (int m = 0; m < matrix.size() && newMatrix; m++) { if (newTemp.equals(matrix.get(m))) { newTemp = matrix.get(m); newMatrix = false; } } if (newMatrix) { matrix.add(newTemp); newTemp.updateIds(mdlr); } vertex.get(i).VertexGroup = matrix.indexOf(newTemp); vertex.get(i).setMatrix(newTemp); writer.println(tabs + vertex.get(i).VertexGroup + ","); } writer.println("\t}"); if (trianglesTogether) { writer.println("\tFaces 1 " + (triangle.size() * 3) + " {"); writer.println("\t\tTriangles {"); String triangleOut = "\t\t\t{ "; for (int i = 0; i < triangle.size(); i++) { triangle.get(i).updateVertexIds(this); if (i != triangle.size() - 1) { triangleOut = triangleOut + triangle.get(i).toString() + ", "; } else { triangleOut = triangleOut + triangle.get(i).toString() + " "; } } writer.println(triangleOut + "},"); writer.println("\t\t}"); } else { writer.println("\tFaces " + triangle.size() + " " + (triangle.size() * 3) + " {"); writer.println("\t\tTriangles {"); String triangleOut = "\t\t\t{ "; for (int i = 0; i < triangle.size(); i++) { triangle.get(i).updateVertexIds(this); writer.println(triangleOut + triangle.get(i).toString() + " },"); } writer.println("\t\t}"); } writer.println("\t}"); int boneRefCount = 0; for (int i = 0; i < matrix.size(); i++) { boneRefCount += matrix.get(i).bones.size(); } writer.println("\tGroups " + matrix.size() + " " + boneRefCount + " {"); for (int i = 0; i < matrix.size(); i++) { matrix.get(i).updateIds(mdlr); matrix.get(i).printTo(writer, 2); // 2 is the tab height } writer.println("\t}"); if (extents != null) extents.printTo(writer, 1); for (int i = 0; i < anims.size(); i++) { anims.get(i).printTo(writer, 1); } writer.println("\tMaterialID " + materialID + ","); writer.println("\tSelectionGroup " + selectionGroup + ","); for (int i = 0; i < flags.size(); i++) { writer.println("\t" + flags.get(i) + ","); } writer.println("}"); }