private void readPalette() {
    RandomAccessFile rIn = null;
    ByteBuffer buf = null;
    int i;
    try {
      if (paletteFile != null) {
        // see if the file exists, if not, set it to the default palette.
        File file = new File(paletteFile);

        numPaletteEntries = (int) (file.length() / 4);

        buf = ByteBuffer.allocate(numPaletteEntries * 4);

        rIn = new RandomAccessFile(paletteFile, "r");

        FileChannel inChannel = rIn.getChannel();

        inChannel.position(0);
        inChannel.read(buf);

        // Check the byte order.
        buf.order(ByteOrder.LITTLE_ENDIAN);

        buf.rewind();
        IntBuffer ib = buf.asIntBuffer();
        paletteData = new int[numPaletteEntries];
        ib.get(paletteData);
        ib = null;
      }

    } catch (Exception e) {
      System.err.println("Caught exception: " + e.toString());
      System.err.println(e.getStackTrace());
    } finally {
      if (rIn != null) {
        try {
          rIn.close();
        } catch (Exception e) {
        }
      }
    }
  }
Beispiel #2
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  /**
   * Reads an image from an archived file and return it as ByteBuffer object.
   *
   * @author Mike Butler, Kiet Le
   */
  private ByteBuffer readImage(String filename, Dimension dim) {
    if (dim == null) dim = new Dimension(0, 0);
    ByteBuffer bytes = null;
    try {
      DataInputStream dis =
          new DataInputStream(getClass().getClassLoader().getResourceAsStream(filename));
      dim.width = dis.readInt();
      dim.height = dis.readInt();
      System.out.println("Creating buffer, width: " + dim.width + " height: " + dim.height);
      // byte[] buf = new byte[3 * dim.height * dim.width];
      bytes = BufferUtil.newByteBuffer(3 * dim.width * dim.height);
      for (int i = 0; i < bytes.capacity(); i++) {
        bytes.put(dis.readByte());
      }
      dis.close();

    } catch (Exception e) {
      e.printStackTrace();
    }
    bytes.rewind();
    return bytes;
  }