Beispiel #1
0
  private void _displayRespStrInFrame() {

    final JFrame frame = new JFrame("Google Static Map - Error");
    GUIUtils.setAppIcon(frame, "69.png");
    // frame.setDefaultCloseOperation(DISPOSE_ON_CLOSE);

    JTextArea response = new JTextArea(_respStr, 25, 80);
    response.addMouseListener(
        new MouseListener() {
          public void mouseClicked(MouseEvent e) {}

          public void mousePressed(MouseEvent e) {
            /*frame.dispose();*/
          }

          public void mouseReleased(MouseEvent e) {}

          public void mouseEntered(MouseEvent e) {}

          public void mouseExited(MouseEvent e) {}
        });

    frame.setContentPane(new JScrollPane(response));
    frame.pack();

    GUIUtils.centerOnScreen(frame);
    frame.setVisible(true);
  }
  private void initGUI() {

    JPanel pCommand = new JPanel();

    pResult = new JPanel();
    nsSplitPane = new JSplitPane(JSplitPane.VERTICAL_SPLIT, pCommand, pResult);

    pCommand.setLayout(new BorderLayout());
    pResult.setLayout(new BorderLayout());

    Font fFont = new Font("Dialog", Font.PLAIN, 12);

    txtCommand = new JTextArea(5, 40);

    txtCommand.setMargin(new Insets(5, 5, 5, 5));
    txtCommand.addKeyListener(this);

    txtCommandScroll = new JScrollPane(txtCommand);
    txtResult = new JTextArea(20, 40);

    txtResult.setMargin(new Insets(5, 5, 5, 5));

    txtResultScroll = new JScrollPane(txtResult);

    txtCommand.setFont(fFont);
    txtResult.setFont(new Font("Courier", Font.PLAIN, 12));
    /*
    // button replaced by toolbar
            butExecute = new JButton("Execute");

            butExecute.addActionListener(this);
            pCommand.add(butExecute, BorderLayout.EAST);
    */
    pCommand.add(txtCommandScroll, BorderLayout.CENTER);

    gResult = new GridSwing();
    gResultTable = new JTable(gResult);
    gScrollPane = new JScrollPane(gResultTable);

    // getContentPane().setLayout(new BorderLayout());
    pResult.add(gScrollPane, BorderLayout.CENTER);

    // Set up the tree
    rootNode = new DefaultMutableTreeNode("Connection");
    treeModel = new DefaultTreeModel(rootNode);
    tTree = new JTree(treeModel);
    tScrollPane = new JScrollPane(tTree);

    tScrollPane.setPreferredSize(new Dimension(120, 400));
    tScrollPane.setMinimumSize(new Dimension(70, 100));
    txtCommandScroll.setPreferredSize(new Dimension(360, 100));
    txtCommandScroll.setMinimumSize(new Dimension(180, 100));
    gScrollPane.setPreferredSize(new Dimension(460, 300));

    ewSplitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, tScrollPane, nsSplitPane);

    fMain.getContentPane().add(ewSplitPane, BorderLayout.CENTER);
    doLayout();
    fMain.pack();
  }
 public static void main(String[] args) {
   MojamComponent mc = new MojamComponent();
   JFrame frame = new JFrame();
   JPanel panel = new JPanel(new BorderLayout());
   panel.add(mc);
   frame.setContentPane(panel);
   frame.pack();
   frame.setResizable(false);
   frame.setLocationRelativeTo(null);
   frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
   frame.setVisible(true);
   mc.start();
 }
  public static void main(String s[]) {

    // Getting save directory
    String saveDir;
    if (s.length > 0) {
      saveDir = s[0];
    } else {
      saveDir =
          JOptionPane.showInputDialog(
              null,
              "Please enter directory where "
                  + "the images is/will be saved\n\n"
                  + "Also possible to specifiy as argument 1 when "
                  + "running this program.",
              "l:\\webcamtest");
    }

    String layout = "";
    if (s.length > 1) {
      layout = s[1];
    }

    // Move mouse to the point 5000,5000 px (out of the screen)
    Robot rob;
    try {
      rob = new Robot();
      rob.setAutoDelay(500); // 0,5 s
      rob.mouseMove(5000, 5000);
    } catch (AWTException e) {
      e.printStackTrace();
    }

    // Make the main window
    JFrame frame = new JFrame();
    frame.setAlwaysOnTop(true);
    frame.setTitle(
        "Webcam capture and imagefading - "
            + "Vitenfabrikken Jærmuseet - "
            + "made by Hallvard Nygård - "
            + "Vitenfabrikken.no / Jaermuseet.no");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    frame.setUndecorated(true);

    WebcamCaptureAndFadePanel panel = new WebcamCaptureAndFadePanel(saveDir, layout);
    frame.getContentPane().add(panel);
    frame.addKeyListener(panel);
    frame.pack();

    frame.setVisible(true);
  }
 public static void createAndShowGUI() {
   try {
     UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
   } catch (ClassNotFoundException
       | InstantiationException
       | IllegalAccessException
       | UnsupportedLookAndFeelException ex) {
     ex.printStackTrace();
   }
   JFrame frame = new JFrame("@title@");
   frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
   frame.getContentPane().add(new MainPanel());
   frame.pack();
   frame.setLocationRelativeTo(null);
   frame.setVisible(true);
 }
  /** Creates the JFrame and sets everything up */
  private void createWindow() {
    // create the picture frame and initialize it
    createAndInitPictureFrame();

    // set up the menu bar
    setUpMenuBar();

    // create the information panel
    createInfoPanel();

    // creates the scrollpane for the picture
    createAndInitScrollingImage();

    // show the picture in the frame at the size it needs to be
    pictureFrame.pack();
    pictureFrame.setVisible(true);
  }
Beispiel #7
0
  public static void main(String[] args) {

    Global.debugging = true;

    // make frame

    final JFrame frame = new JFrame("Test Client Game");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    // make game
    ClientGame game = null;
    String[] names = {
      "Alpha", "Beta", "Charlie", "Delta", "Epsilon", "Foxtrot", "Gamma", "Hurricane"
    };
    int ptr = 0;

    while (true) {
      try {
        game = new ClientGame(names[ptr++], (args.length > 1 ? args[1] : "localhost"));
        break;
      } catch (ClientNameException ex) {
        System.err.println(ex);
      } catch (IOException ex) {
        System.err.println("Could not connect to server");
      }
    }

    // add controls to frame

    game.getPlayerShip().getControls().setContainer(frame);

    // add full screen toggle

    FullScreenToggle.addToggleToGame(frame, game, KeyEvent.VK_F11);

    // add game to frame

    frame.add(game);

    // show frame

    frame.pack();
    frame.setVisible(true);

    game.startTheGame();
  }
 public static void main(String s[]) {
   if (s.length > 0) j2kfilename = s[0];
   else j2kfilename = "girl";
   System.out.println(j2kfilename);
   isApplet = false;
   JFrame f = new JFrame("ImageViewer");
   f.addWindowListener(
       new WindowAdapter() {
         public void windowClosing(WindowEvent e) {
           System.exit(0);
         }
       });
   JApplet applet = new ImageViewer();
   f.getContentPane().add("Center", applet);
   applet.init();
   f.pack();
   f.setSize(new Dimension(550, 550));
   f.show();
 }
  // init
  private static void init() {
    if (frame != null) frame.setVisible(false);

    frame = new JFrame();
    offscreenImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
    onscreenImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
    offscreen = offscreenImage.createGraphics();
    onscreen = onscreenImage.createGraphics();
    setXscale();
    setYscale();
    offscreen.setColor(DEFAULT_CLEAR_COLOR);
    offscreen.fillRect(0, 0, width, height);
    setPenColor();
    setPenRadius();
    setFont();
    clear();

    // add anti-aliasing
    RenderingHints hints =
        new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    hints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
    offscreen.addRenderingHints(hints);

    // frame stuff
    ImageIcon icon = new ImageIcon(onscreenImage);
    JLabel draw = new JLabel(icon);

    draw.addMouseListener(std);
    draw.addMouseMotionListener(std);

    frame.setContentPane(draw);
    frame.addKeyListener(std); // JLabel cannot get keyboard focus
    frame.setResizable(false);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // closes all windows
    // frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); // closes only current window
    frame.setTitle("Standard Draw");
    frame.setJMenuBar(createMenuBar());
    frame.pack();
    frame.requestFocusInWindow();
    frame.setVisible(true);
  }
Beispiel #10
0
 public static void createAndShowGUI() {
   try {
     UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
   } catch (ClassNotFoundException
       | InstantiationException
       | IllegalAccessException
       | UnsupportedLookAndFeelException ex) {
     ex.printStackTrace();
   }
   JFrame frame = new JFrame("@title@");
   frame.setIconImages(
       Arrays.asList(
           makeBufferedImage(new StarIcon(), 16, 16),
           makeBufferedImage(new StarIcon(16, 8, 5), 40, 40)));
   // frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
   // frame.setDefaultCloseOperation(WindowConstants.HIDE_ON_CLOSE);
   frame.setDefaultCloseOperation(WindowConstants.DISPOSE_ON_CLOSE);
   frame.getContentPane().add(new MainPanel(frame));
   frame.setResizable(false);
   frame.pack();
   frame.setLocationRelativeTo(null);
   frame.setVisible(true);
 }
Beispiel #11
0
  /** @param args */
  public static void main(String[] args) {
    JPanel boxPane = new JPanel(new BorderLayout());
    // boxPane.setLayout(new BoxLayout(boxPane, BoxLayout.LINE_AXIS));
    // boxPane.setBorder(BorderFactory.createEmptyBorder(0, 10, 10, 10));
    // boxPane.add(Box.createVerticalGlue());
    Example1 ex = new Example1();
    // boxPane.add(ex);

    boxPane.add(Box.createRigidArea(new Dimension(10, 0)));
    Button btnStartStop = new Button("Start / Stop");
    btnStartStop.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent event) {
            log.info("Suspending / Resuming the simulation thread, current state = " + helper.stop);
            if (helper.stop == true) helper.unpause();
            else helper.pause();
          }
        });
    // btnStartStop.setMaximumSize(new Dimension(100, 100));
    boxPane.add(btnStartStop, BorderLayout.PAGE_START);

    JScrollPane worldScrollPane = new JScrollPane(ex);

    final JSplitPane splitPane =
        new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, worldScrollPane, boxPane);
    splitPane.setResizeWeight(0.5);
    splitPane.setOneTouchExpandable(true);
    splitPane.setContinuousLayout(true);

    worldScrollPane.addAncestorListener(
        new AncestorListener() {
          @Override
          public void ancestorRemoved(AncestorEvent arg0) {
            splitPane.repaint();
          }

          @Override
          public void ancestorMoved(AncestorEvent arg0) {
            splitPane.repaint();
          }

          @Override
          public void ancestorAdded(AncestorEvent arg0) {
            splitPane.repaint();
          }
        });

    JFrame f = new JFrame();
    f.addWindowListener(
        new WindowAdapter() {
          public void windowClosing(WindowEvent e) {
            System.exit(0);
          }
        });
    f.add(splitPane, BorderLayout.CENTER);
    // f.add(boxPane);
    f.pack();
    f.setVisible(true);

    helper = new SimulationHelper(ex.getGraphics());

    helper.start();

    // layeredPane.setBorder(BorderFactory.createTitledBorder("Move the Mouse to Move Duke"));

  }
  public static void main(String[] args) {
    // read filename and N 2 parameters
    String fileName = args[0];
    N = Integer.parseInt(args[1]);

    // output two images, one original image at left, the other result image at right
    BufferedImage imgOriginal =
        new BufferedImage(IMAGE_WIDTH, IMAGE_HEIGHT, BufferedImage.TYPE_INT_RGB);
    BufferedImage img = new BufferedImage(IMAGE_WIDTH, IMAGE_HEIGHT, BufferedImage.TYPE_INT_RGB);

    try {
      File file = new File(fileName);
      InputStream is = new FileInputStream(file);

      long len = file.length();
      byte[] bytes = new byte[(int) len];

      int offset = 0;
      int numRead = 0;
      while (offset < bytes.length
          && (numRead = is.read(bytes, offset, bytes.length - offset)) >= 0) {
        offset += numRead;
      }

      int ind = 0;
      for (int y = 0; y < IMAGE_HEIGHT; y++) {
        for (int x = 0; x < IMAGE_WIDTH; x++) {
          // for reading .raw image to show as a rgb image
          byte r = bytes[ind];
          byte g = bytes[ind];
          byte b = bytes[ind];

          // set pixel for display original image
          int pixOriginal = 0xff000000 | ((r & 0xff) << 16) | ((g & 0xff) << 8) | (b & 0xff);
          imgOriginal.setRGB(x, y, pixOriginal);
          ind++;
        }
      }
      is.close();
    } catch (FileNotFoundException e) {
      e.printStackTrace();
    } catch (IOException e) {
      e.printStackTrace();
    }

    int[] vectorSpace = calculateVectorSpace(imgOriginal);

    // quantization
    for (int y = 0; y < IMAGE_HEIGHT; y++) {
      for (int x = 0; x < IMAGE_WIDTH; x++) {
        int clusterId = vectorSpace[IMAGE_WIDTH * y + x];
        img.setRGB(x, y, clusters[clusterId].getPixel());
      }
    }

    // Use a panel and label to display the image
    JPanel panel = new JPanel();
    panel.add(new JLabel(new ImageIcon(imgOriginal)));
    panel.add(new JLabel(new ImageIcon(img)));

    JFrame frame = new JFrame("Display images");

    frame.getContentPane().add(panel);
    frame.pack();
    frame.setVisible(true);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
  }
Beispiel #13
0
  public static void main(String args[]) throws Exception {
    final JFrame frame = new JFrame();
    final JTextArea textArea = new JTextArea(30, 60);
    final JScrollPane scrollPane = new JScrollPane(textArea);
    frame.getContentPane().add(scrollPane);

    JMenuBar menuBar = new JMenuBar();
    frame.setJMenuBar(menuBar);
    JMenu menu = new JMenu("File");
    ScreenCapture.createImage(menu, "menu.jpg");
    menuBar.add(menu);
    JMenuItem menuItem = new JMenuItem("Frame Image");
    menu.add(menuItem);
    menuItem.addActionListener(
        new ActionListener() {
          public void actionPerformed(ActionEvent e) {
            //  Let the menu close and repaint itself before taking the image

            new Thread() {
              public void run() {
                try {
                  Thread.sleep(50);
                  System.out.println("Creating frame.jpg");
                  frame.repaint();
                  ScreenCapture.createImage(frame, "frame.jpg");
                } catch (Exception exc) {
                  System.out.println(exc);
                }
              }
            }.start();
          };
        });

    final JButton button = new JButton("Create Images");
    button.addActionListener(
        new ActionListener() {
          public void actionPerformed(ActionEvent e) {
            try {
              System.out.println("Creating desktop.jpg");
              ScreenCapture.createDesktopImage("desktop.jpg");
              System.out.println("Creating frame.jpg");
              ScreenCapture.createImage(frame, "frame.jpg");
              System.out.println("Creating scrollpane.jpg");
              ScreenCapture.createImage(scrollPane, "scrollpane.jpg");
              System.out.println("Creating textarea.jpg");
              ScreenCapture.createImage(textArea, "textarea.jpg");
              System.out.println("Creating button.jpg");
              ScreenCapture.createImage(button, "button.jpg");
              button.setText("button refreshed");
              button.paintImmediately(button.getBounds());
              System.out.println("Creating refresh.jpg");
              ScreenCapture.createImage(button, "refresh.jpg");
              System.out.println("Creating region.jpg");
              Rectangle r = new Rectangle(0, 0, 100, 16);
              ScreenCapture.createImage(textArea, r, "region.png");
            } catch (Exception exc) {
              System.out.println(exc);
            }
          }
        });
    frame.getContentPane().add(button, BorderLayout.SOUTH);

    try {
      FileReader fr = new FileReader("ScreenCapture.java");
      BufferedReader br = new BufferedReader(fr);
      textArea.read(br, null);
      br.close();
    } catch (Exception e) {
    }

    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frame.pack();
    frame.setLocationRelativeTo(null);
    frame.setVisible(true);
  }
Beispiel #14
0
  private void _displayImgInFrame() {

    final JFrame frame = new JFrame("Google Static Map");
    GUIUtils.setAppIcon(frame, "71.png");
    // frame.setDefaultCloseOperation(DISPOSE_ON_CLOSE);

    JLabel imgLbl = new JLabel(new ImageIcon(_img));
    imgLbl.setToolTipText(
        MessageFormat.format(
            "<html>Image downloaded from URI<br>size: w={0}, h={1}</html>",
            _img.getWidth(), _img.getHeight()));

    GUIUtils.centerOnScreen(frame);
    frame.setVisible(true);
    frame.setContentPane(imgLbl);
    frame.pack();
    frame.setResizable(false);

    imgLbl.addMouseListener(
        new MouseListener() {
          public void mouseClicked(MouseEvent e) {}

          public void mousePressed(MouseEvent e) {

            System.out.println("Mouse Listener:  Mouse Clicked!");
            mapIsUp = 1;
            sentX = 0.00;
            clickX = e.getX(); // Latitude
            clickY = e.getY(); // Longitude
            if ((clickX < (_img.getWidth() / 2))
                && (clickY < (_img.getHeight() / 2))) { // 1st quadrant positive values
              sentX =
                  Double.parseDouble(ttfLati.getText())
                      + (((-1 * (_img.getWidth() / 2)) + clickX) * pixelX); // Add to latitude
              sentY =
                  Double.parseDouble(ttfLongi.getText())
                      + (((_img.getHeight() / 2) - clickY) * pixelY); // Add to Longitude
              System.out.println("Top left");
            } else if ((clickX > (_img.getWidth() / 2))
                && (clickY > (_img.getHeight() / 2))) { // 2nd quadrant negative values
              sentX =
                  Double.parseDouble(ttfLati.getText())
                      + (((-1 * (_img.getHeight() / 2)) + clickX) * pixelX);
              sentY =
                  Double.parseDouble(ttfLongi.getText())
                      + (((_img.getHeight() / 2) - clickY) * pixelY);
              System.out.println("Bottom Right");
            } else if ((clickX < (_img.getWidth() / 2))
                && (clickY > (_img.getHeight() / 2))) { // 3rd quadrant 1 positive 1 negative
              sentX =
                  Double.parseDouble(ttfLati.getText())
                      + (((-1 * (_img.getWidth() / 2)) + clickX) * pixelX);
              sentY =
                  Double.parseDouble(ttfLongi.getText())
                      + (((_img.getHeight() / 2) - clickY) * pixelY);
              System.out.println("Bottom Left");
            } else { // 3rd quadrant 1 positive 1 negative
              sentX =
                  Double.parseDouble(ttfLati.getText())
                      + (((-1 * (_img.getHeight() / 2)) + clickX) * pixelX);
              sentY =
                  Double.parseDouble(ttfLongi.getText())
                      + (((_img.getHeight() / 2) - clickY) * pixelY);
              System.out.println("Top Right");
            }

            BigDecimal toCoordsX = new BigDecimal(sentX);
            BigDecimal toCoordsY = new BigDecimal(sentY);

            sentX =
                (toCoordsX.setScale(6, BigDecimal.ROUND_HALF_UP))
                    .doubleValue(); // allows values of up to 6 decimal places
            sentY = (toCoordsY.setScale(6, BigDecimal.ROUND_HALF_UP)).doubleValue();
            getCoords = sentX + " " + sentY;
            ttfLati.setText(Double.toString(sentX));
            ttfLongi.setText(Double.toString(sentY));

            System.out.println("... saving Coordinates");
            saveLocation(
                getCoords); // pass getCoords through saveLocation. this string is appended to the
                            // savedLocations file.
            System.out.println("... savedCoordinates");

            // Update the Locations ComboBox with new additions
            ttfSave.removeAllItems(); // re-populate the ComboBox
            System.out.println("removed items");

            getSavedLocations(); // run through file to get all locations
            for (int i = 0; i < loc.size(); i++) ttfSave.addItem(loc.get(i));
            System.out.println("update combobox");
            mapIsUp = 0;
            frame.dispose(); // closes window
            startTaskAction(); // pops up a new window
          }

          public void saveLocation(String xy) {
            BufferedWriter f = null; // created a bufferedWriter object

            try {
              f =
                  new BufferedWriter(
                      new FileWriter(
                          "savedLocations.txt",
                          true)); // evaluated true if file has not been created yet
              f.write(xy); // append passed coordinates and append to file if exists
              f.newLine();
              f.flush();
            } catch (IOException ioe) {
              ioe.printStackTrace();
            } finally { // close the file
              if (f != null) {

                try {
                  f.close();
                } catch (IOException e) { // any error, catch exception
                  System.err.println("Error: " + e.getMessage());
                }
              }
            }
          }

          public void mouseReleased(MouseEvent e) {}

          public void mouseEntered(MouseEvent e) {}

          public void mouseExited(MouseEvent e) {}
        });
  }
Beispiel #15
0
  /** Constructor to set everything up */
  public TicTac() {
    // Set defaults before settings are changed via menus
    // (defaults are vs AI, play as X, with graphics on)
    multiPlayers = false;
    temp = false;
    currentPlayer = Symbol.X;
    ai = Symbol.O;
    difficulty = Difficulty.IMPOSSIBLE;

    frame = new JFrame("Tic Tac Toe");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frame.setVisible(true);
    // Set preferred size so game fills window nicely
    this.setPreferredSize(new Dimension(cellSize * ROWS, cellSize * COLS));
    frame.add(this);

    // Load images
    try {
      sword = ImageIO.read(new File("swordsBlue.png"));
      saber = ImageIO.read(new File("saber2.png"));
      skull = ImageIO.read(new File("skull.png"));
      ring = ImageIO.read(new File("ring.png"));
      smiley = ImageIO.read(new File("smiley.png"));
      hydra = ImageIO.read(new File("hydra.png"));
      finalfantasy = ImageIO.read(new File("finalfantasy.jpg"));
      dragon = ImageIO.read(new File("dargon.jpg"));
      night = ImageIO.read(new File("night.jpg"));
    } catch (IOException e) {
      System.out.println("Could not open image files, turning images off!");
      useImages = false;
    }

    imageX = saber;
    imageO = ring;
    background = dragon;

    // Create menu bars.  Each one item will need a listener
    menuBar = new JMenuBar();
    JMenu menu = new JMenu("Mode");
    JMenu menu2 = new JMenu("Side");
    JMenu menu3 = new JMenu("Graphics");
    JMenu menu4 = new JMenu("Other");
    JMenu menu5 = new JMenu("Difficulty");
    JMenu xImageMenu = new JMenu("Image for X");
    JMenu oImageMenu = new JMenu("Image for O");
    JMenu backgroundMenu = new JMenu("Set Background");
    menuBar.add(menu);
    menuBar.add(menu2);
    menuBar.add(menu5);
    menuBar.add(menu3);
    menuBar.add(menu4);

    // Create checkbox menu items for choices
    final JCheckBoxMenuItem item = new JCheckBoxMenuItem("2 Player");
    final JCheckBoxMenuItem item2 = new JCheckBoxMenuItem("VS Computer");
    final JCheckBoxMenuItem item3 = new JCheckBoxMenuItem("Play as X");
    final JCheckBoxMenuItem item4 = new JCheckBoxMenuItem("Play as O");
    final JCheckBoxMenuItem item5 = new JCheckBoxMenuItem("On");
    final JCheckBoxMenuItem item6 = new JCheckBoxMenuItem("Off");
    JMenuItem item7 = new JMenuItem("Restart");
    JMenuItem item8 = new JMenuItem("Exit");
    final JCheckBoxMenuItem item9 = new JCheckBoxMenuItem("Easy");
    final JCheckBoxMenuItem item10 = new JCheckBoxMenuItem("Hard");
    final JCheckBoxMenuItem item11 = new JCheckBoxMenuItem("Impossible");
    final JCheckBoxMenuItem itemSword = new JCheckBoxMenuItem("Sword");
    final JCheckBoxMenuItem itemSaber = new JCheckBoxMenuItem("Sabers");
    final JCheckBoxMenuItem itemSkull = new JCheckBoxMenuItem("Skull");
    final JCheckBoxMenuItem itemRing = new JCheckBoxMenuItem("One Ring");
    final JCheckBoxMenuItem itemSmiley = new JCheckBoxMenuItem("Red Smiley");
    final JCheckBoxMenuItem itemHydra = new JCheckBoxMenuItem("Hydra");
    final JCheckBoxMenuItem itemDragon = new JCheckBoxMenuItem("Dragon");
    final JCheckBoxMenuItem itemFinalFantasy = new JCheckBoxMenuItem("Final Fantasy 7");
    final JCheckBoxMenuItem itemNight = new JCheckBoxMenuItem("Nighttime");

    // Set the initial checkboxes to true (for play vs ai, as X, with graphics on)
    item2.setSelected(true);
    item3.setSelected(true);
    item5.setSelected(true);
    item11.setSelected(true);
    itemSaber.setSelected(true);
    itemRing.setSelected(true);
    itemDragon.setSelected(true);

    // Play against friend
    item.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            item.setSelected(true);
            item2.setSelected(false);
            multiPlayers = true;
            repaint();
          }
        });
    menu.add(item);

    // Checkbox for Selecting to play against AI
    item2.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            item2.setSelected(true);
            item.setSelected(false);
            if (currentPlayer == Symbol.X) ai = Symbol.O;
            else ai = Symbol.X;
            item3.setSelected(true);
            item4.setSelected(false);
            multiPlayers = false;
          }
        });
    menu.add(item2);

    // Play as X
    item3.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            // use temp variable to move after assigning symbols
            if (item4.getState() && !multiPlayers) temp = true;
            item3.setSelected(true);
            item4.setSelected(false);
            currentPlayer = Symbol.X;
            ai = Symbol.O;
            if (temp) aiMove();
            repaint();
            temp = false;
          }
        });
    menu2.add(item3);

    // Play as O
    item4.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            if (item3.getState() && !multiPlayers) temp = true;
            item4.setSelected(true);
            item3.setSelected(false);
            currentPlayer = Symbol.O;
            ai = Symbol.X;
            if (temp) aiMove();
            repaint();
            temp = false;
          }
        });
    menu2.add(item4);

    // Turn Graphics on
    item5.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            item5.setSelected(true);
            item6.setSelected(false);
            useImages = true;
            repaint();
          }
        });
    menu3.add(item5);

    // Turn Graphics off
    item6.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            item5.setSelected(false);
            item6.setSelected(true);
            useImages = false;
            repaint();
          }
        });
    menu3.add(item6);
    menu3.addSeparator();
    menu3.add(xImageMenu);
    menu3.add(oImageMenu);
    menu3.add(backgroundMenu);

    // Choose Saber for X
    itemSaber.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            itemSword.setSelected(false);
            itemSaber.setSelected(true);
            itemSkull.setSelected(false);
            imageX = saber;
            repaint();
          }
        });
    xImageMenu.add(itemSaber);

    // Choose Sword for X
    itemSword.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            itemSword.setSelected(true);
            itemSaber.setSelected(false);
            itemSkull.setSelected(false);
            imageX = sword;
            repaint();
          }
        });
    xImageMenu.add(itemSword);

    // Choose Skull for X
    itemSkull.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            itemSword.setSelected(false);
            itemSaber.setSelected(false);
            itemSkull.setSelected(true);
            imageX = skull;
            repaint();
          }
        });
    xImageMenu.add(itemSkull);

    // Choose ring for O
    itemRing.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            itemRing.setSelected(true);
            itemSmiley.setSelected(false);
            itemHydra.setSelected(false);
            imageO = ring;
            repaint();
          }
        });
    oImageMenu.add(itemRing);

    // Choose red smiley for O
    itemSmiley.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            itemRing.setSelected(false);
            itemSmiley.setSelected(true);
            itemHydra.setSelected(false);
            imageO = smiley;
            repaint();
          }
        });
    oImageMenu.add(itemSmiley);

    // Choose hydra for O
    itemHydra.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            itemRing.setSelected(false);
            itemSmiley.setSelected(false);
            itemHydra.setSelected(true);
            imageO = hydra;
            repaint();
          }
        });
    oImageMenu.add(itemHydra);

    // Set dragon as background
    itemDragon.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            itemDragon.setSelected(true);
            itemFinalFantasy.setSelected(false);
            itemNight.setSelected(false);
            background = dragon;
            repaint();
          }
        });
    backgroundMenu.add(itemDragon);

    // Set final fantasy 7 as background
    itemFinalFantasy.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            itemDragon.setSelected(false);
            itemFinalFantasy.setSelected(true);
            itemNight.setSelected(false);
            background = finalfantasy;
            repaint();
          }
        });
    backgroundMenu.add(itemFinalFantasy);

    // Set night as background
    itemNight.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            itemDragon.setSelected(false);
            itemFinalFantasy.setSelected(false);
            itemNight.setSelected(true);
            background = night;
            repaint();
          }
        });
    backgroundMenu.add(itemNight);

    // Reset game
    item7.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            initialize();
          }
        });
    menu4.add(item7);

    // Exit game
    item8.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            System.exit(0);
          }
        });
    menu4.add(item8);

    // Difficulty easy
    item9.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            difficulty = Difficulty.EASY;
            item9.setSelected(true);
            item10.setSelected(false);
            item11.setSelected(false);
          }
        });
    menu5.add(item9);

    // Difficulty hard
    item10.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            difficulty = Difficulty.HARD;
            item10.setSelected(true);
            item9.setSelected(false);
            item11.setSelected(false);
          }
        });
    menu5.add(item10);

    // Difficulty impossible
    item11.addActionListener(
        new ActionListener() {
          @Override
          public void actionPerformed(ActionEvent e) {
            difficulty = Difficulty.IMPOSSIBLE;
            item11.setSelected(true);
            item9.setSelected(false);
            item10.setSelected(false);
          }
        });
    menu5.add(item11);

    // Add Whole menu bar to frame
    frame.setJMenuBar(menuBar);

    // Create statusBar (updates will take place in paintComponent)
    statusBar = new JLabel("  ");
    statusBar.setFont(new Font(Font.DIALOG_INPUT, Font.BOLD, 15));
    statusBar.setBorder(BorderFactory.createEmptyBorder(2, 5, 4, 5));
    // Use container variable to set layout and pack everything nicely
    Container cp = frame.getContentPane();
    cp.setLayout(new BorderLayout());
    cp.add(this, BorderLayout.CENTER);
    cp.add(statusBar, BorderLayout.SOUTH);
    frame.pack();

    board = new Symbol[ROWS][COLS];
    initialize();

    // Add the mouse listener.  Use MouseAdapter rather than implement it
    this.addMouseListener(
        new MouseAdapter() {
          @Override
          public void mouseClicked(MouseEvent e) {
            int currentCol = e.getX() / cellSize;
            int currentRow = e.getY() / cellSize;

            if (gameStatus == GameStatus.CONTINUE) {
              // If valid click, and spot is empty, make the move.  Then check
              // to see if game is won. If not, and facing AI, ai moves.
              // Otherwise switch X and O
              if (currentRow >= 0
                  && currentRow < ROWS
                  && currentCol >= 0
                  && currentCol < COLS
                  && board[currentRow][currentCol] == Symbol.EMPTY) {
                board[currentRow][currentCol] = currentPlayer;
                checkState(currentPlayer);

                if (multiPlayers) currentPlayer = (currentPlayer == Symbol.X) ? Symbol.O : Symbol.X;

                if (gameStatus == GameStatus.CONTINUE && !multiPlayers) aiMove();
              }
            } else {
              // Game is over, so re-initialize everything
              initialize();
            }
            repaint();
          }
        });
  }