Beispiel #1
0
 public Buffer getVertices() {
   float v[] = new float[points.size()];
   for (int i = 0; i < points.size(); i++) {
     v[i] = (points.elementAt(i)).floatValue();
   }
   return FloatBuffer.wrap(v);
 }
Beispiel #2
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 public Buffer getUV() {
   float v[] = new float[uv.size()];
   for (int i = 0; i < uv.size(); i++) {
     v[i] = (uv.elementAt(i)).floatValue();
   }
   return FloatBuffer.wrap(v);
 }
Beispiel #3
0
 public Buffer getNormals() {
   float v[] = new float[normals.size()];
   for (int i = 0; i < normals.size(); i++) {
     v[i] = (normals.elementAt(i)).floatValue();
   }
   return FloatBuffer.wrap(v);
 }