/** constructor */
 public DanceQueuePanel() {
   //	flow layout
   setLayout(new FlowLayout());
   //	uses buffer	to	draw arrows	based	on	queues in an array
   myImage = new BufferedImage(600, 600, BufferedImage.TYPE_INT_RGB);
   myBuffer = myImage.getGraphics();
   // uses timer to queue buffer changes
   time = 0;
   timer = new Timer(5, new Listener());
   timer.start();
   setFocusable(true);
   // picks instructions	based	on	song & level
   if (Danceoff.getSong() == -1 && Danceoff.getDifficulty() == 0) {
     arrows = new Arrow[] {new UpArrow(1000), new DownArrow(2000), new LeftArrow(3000)};
   }
   // setBorder(BorderFactory.createTitledBorder(BorderFactory.createLineBorder(Color.BLACK, 3),
   //	"DanceQueuePanel"));
   // load images for arrows
   rightArrowImg = null;
   leftArrowImg = null;
   upArrowImg = null;
   downArrowImg = null;
   try {
     rightArrowImg = ImageIO.read(new File("arrowB right.png"));
     leftArrowImg = ImageIO.read(new File("arrowB left.png"));
     upArrowImg = ImageIO.read(new File("arrowB up copy.png"));
     downArrowImg = ImageIO.read(new File("arrowB down.png"));
   } catch (IOException e) {
     warn("YOU FAIL", e);
     System.exit(2);
   }
 }
 public Image getScreenshot() {
   BufferedImage image = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_4BYTE_ABGR);
   Graphics g = image.getGraphics();
   paint(g);
   g.dispose();
   return image;
 }
 public static BufferedImage copyImage(BufferedImage source) {
   BufferedImage b =
       new BufferedImage(source.getWidth(), source.getHeight(), BufferedImage.TYPE_BYTE_GRAY);
   Graphics g = b.getGraphics();
   g.drawImage(source, 0, 0, null);
   g.dispose();
   return b;
 }
 private void scaleImage() {
   Image img =
       back.getScaledInstance(scx(back.getWidth()), scy(back.getHeight()), Image.SCALE_SMOOTH);
   back =
       new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_ARGB);
   Graphics g = back.getGraphics();
   g.drawImage(img, 0, 0, null);
   g.dispose();
 }
 public void loadImage() throws IOException {
   nonMax = ImageIO.read(new File(path));
   width = nonMax.getWidth();
   height = nonMax.getHeight();
   rmax = width > height ? height / 2 : width / 2;
   accRMax = (rmax + offset - 1) / offset;
   whichRadius.setMaximum(accRMax);
   img = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
   Graphics g = img.getGraphics();
   g.drawImage(nonMax, 0, 0, null);
   g.dispose();
   res = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
   g = res.getGraphics();
   g.drawImage(img, 0, 0, null);
   g.dispose();
   greyScale = copyImage(nonMax);
   ImageIcon icon = new ImageIcon(img);
   ImageIcon icon2 = new ImageIcon(greyScale);
   lbl1.setIcon(icon);
   lbl2.setIcon(icon2);
 }
Beispiel #6
0
 public static BufferedImage tileImage(BufferedImage im, int width, int height) {
   GraphicsConfiguration gc =
       GraphicsEnvironment.getLocalGraphicsEnvironment()
           .getDefaultScreenDevice()
           .getDefaultConfiguration();
   int transparency = Transparency.OPAQUE; // Transparency.BITMASK;
   BufferedImage compatible = gc.createCompatibleImage(width, height, transparency);
   Graphics2D g = (Graphics2D) compatible.getGraphics();
   g.setPaint(new TexturePaint(im, new Rectangle(0, 0, im.getWidth(), im.getHeight())));
   g.fillRect(0, 0, width, height);
   return compatible;
 }
  public void generarFondo(Component componente) {
    Rectangle areaDibujo = this.getBounds();
    BufferedImage tmp;
    GraphicsConfiguration gc =
        GraphicsEnvironment.getLocalGraphicsEnvironment()
            .getDefaultScreenDevice()
            .getDefaultConfiguration();

    tmp = gc.createCompatibleImage(areaDibujo.width, areaDibujo.height, BufferedImage.TRANSLUCENT);
    Graphics2D g2d = (Graphics2D) tmp.getGraphics();
    g2d.setColor(new Color(55, 55, 255, 165));
    g2d.fillRect(0, 0, areaDibujo.width, areaDibujo.height);
    fondo = tmp;
  }
Beispiel #8
0
  /**
   * Internal utility method that creates a new icon. Called after the user selects a new color, or
   * when the size of the icon changes.
   */
  private void updateIcon() {
    BufferedImage image = new BufferedImage(iconWidth, iconHeight, BufferedImage.TYPE_INT_RGB);
    Graphics2D g2d = (Graphics2D) image.getGraphics();

    g2d.setColor(this.color);
    // turn antialiasing off
    g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_OFF);
    // we want fast rendering
    g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_SPEED);

    g2d.fillRect(0, 0, iconWidth, iconHeight);
    ImageIcon imageIcon = new ImageIcon(image);
    this.setIcon(imageIcon);
    g2d.dispose();
  }
  public GamePanel() {
    GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
    GraphicsDevice gs = ge.getDefaultScreenDevice();
    GraphicsConfiguration gc = gs.getDefaultConfiguration();

    // Create an image that does not support transparency
    backBufferImage =
        gc.createCompatibleImage(
            TopDownShooter_Main.screenWidth, TopDownShooter_Main.screenHeight, Transparency.OPAQUE);
    backBuffer = backBufferImage.getGraphics();

    player = new Player(new Point(750, 750));

    map = Map.getInstance();
    map.loadWorld("World 1");
    viewScreen = ViewScreen.getInstance();
    collisionManager = CollisionManager.getInstance();

    SwingUtilities.invokeLater(
        new Runnable() { // The GUI needs to be added to the JPanel at a later time, since there is
                         // no way to know the size of this panel yet.
          public void run() {
            viewScreen.setSize(
                new Rectangle(
                    new Point(0, 0),
                    new Dimension(
                        GamePanel.this.getWidth(),
                        GamePanel.this
                            .getHeight()))); // Size the ViewScreen to the actual dimensions of the
                                             // viewable area now that we know them
            viewScreen.CenterOnObject(player.getBoundingBox());
          }
        });

    this.setFocusable(true);
    this.addKeyListener(player);

    new Timer(16, this).start(); // Master game timer
  }
Beispiel #10
0
  protected void filePNG() {

    JFileChooser chooser = null;
    File pngFile = null;
    if (currentFile == null) {
      chooser = new JFileChooser(startDirectory);
    } else {
      pngFile = new File(currentFile.getName() + ".png");
      chooser = new JFileChooser(pngFile);
      if (!currentFile.isDirectory()) {
        chooser.setSelectedFile(currentFile);
      }
    }

    if (pngFile == null) return;
    try {
      BufferedImage image = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_RGB);
      paint(image.getGraphics());
      ImageIO.write(image, "png", pngFile);
    } catch (Exception e) {
    }
    return;
    /*		JFileChooser chooser = null;
    		File pngFile = null;
    		if (currentFile == null) {
    			chooser = new JFileChooser(startDirectory);
    		} else {
    			pngFile = new File(currentFile.getName()+".png");
    			chooser = new JFileChooser(pngFile);
    			if (!currentFile.isDirectory()) {
    				chooser.setSelectedFile(currentFile);
    			}
    		}
    		int returnVal = chooser.showSaveDialog(gw);
    		if (returnVal == JFileChooser.APPROVE_OPTION) {
    			File pngFile = chooser.getSelectedFile();

    			int maxX = Integer.MIN_VALUE;
    			int minX = Integer.MAX_VALUE;
    			int maxY = Integer.MIN_VALUE;
    			int minY = Integer.MAX_VALUE;

    			while(Node node : getNodes()) {
    				if(node.getX() > maxX) {
    					maxX = node.getX();
    				}
    				if(node.getX() < minX) {
    					minX = node.getX();
    				}
    				if(node.getY() > maxY) {
    					maxY = node.getY();
    				}
    				if(node.getY() < minY) {
    					minY = node.getY();
    				}
    			}

    			BufferedImage image = new BufferedImage(maxX-minX+50,maxY-minY+50,BufferedImage.TYPE_INT_RGB);



    			ImageIO.write(image,"png",pngFile);
    		}
    */ }
Beispiel #11
0
  // Although it presently returns a boolean, that was only needed
  // during my aborted attempted at animated graphics primitives.
  // Until those become a reality the boolean value returned by this
  // routine is unnecessary
  public boolean animate(int sAt, boolean forward) {

    int x;
    LinkedList lt = null;
    animation_done =
        true; // May be re-set in paintComponent via indirect paintImmediately call at end

    // Was used in aborted attempted to
    // introduce animated primitives.  Now
    // it's probably excess baggage that
    // remains because I still have hopes
    // of eventually having animated
    // primitives

    if (getSize().width != 0 && getSize().height != 0) {
      my_width = getSize().width; // set dimensions
      my_height = getSize().height;
    } else {
      my_width = GaigsAV.preferred_width; // set dimensions
      my_height = GaigsAV.preferred_height;
    }

    // First capture the new image in a buffer called image2
    SnapAt = sAt;
    BufferedImage image2 = new BufferedImage(my_width, my_height, BufferedImage.TYPE_INT_RGB);
    Graphics2D g2 = (Graphics2D) image2.getGraphics(); // need a separate object each time?
    g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    g2.setColor(Color.WHITE);
    g2.fillRect(0, 0, my_width, my_height);
    // Set horizoff and vertoff to properly center the visualization in the
    // viewing window. This is not quite perfect because visualizations
    // that are not properly centered within their [0,1] localized
    // coordinates will not be perfectly centered, but it is much better
    // than it was previously.

    if (no_mouse_drag) {
      horizoff = (my_width - GaigsAV.preferred_width) / 2;
      vertoff = (my_height - GaigsAV.preferred_height) / 2;
    }

    list_of_snapshots.reset();
    x = 0;
    lt = new LinkedList();
    while (x < SnapAt && list_of_snapshots.hasMoreElements()) {
      lt = (LinkedList) list_of_snapshots.nextElement();
      x++;
    }
    lt.reset();
    animation_done = true;
    //        System.out.println("before loop " + horizoff);
    while (lt.hasMoreElements()) {
      obj tempObj = (obj) lt.nextElement();
      animation_done =
          animation_done && (tempObj.execute(g2 /*offscreen*/, zoom, vertoff, horizoff));
      //  System.out.println("in loop");
    }

    // Next capture the image we are coming from in a buffer called image1
    SnapAt = (forward ? sAt - 1 : sAt + 1);
    BufferedImage image1 = new BufferedImage(my_width, my_height, BufferedImage.TYPE_INT_RGB);
    Graphics2D g1 = (Graphics2D) image1.getGraphics(); // need a separate object each time?
    g1.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    g1.setColor(Color.WHITE);
    g1.fillRect(0, 0, my_width, my_height);
    // Set horizoff and vertoff to properly center the visualization in the
    // viewing window. This is not quite perfect because visualizations
    // that are not properly centered within their [0,1] localized
    // coordinates will not be perfectly centered, but it is much better
    // than it was previously.

    if (no_mouse_drag) {
      horizoff = (my_width - GaigsAV.preferred_width) / 2;
      vertoff = (my_height - GaigsAV.preferred_height) / 2;
    }

    list_of_snapshots.reset();
    x = 0;
    lt = new LinkedList();
    while (x < SnapAt && list_of_snapshots.hasMoreElements()) {
      lt = (LinkedList) list_of_snapshots.nextElement();
      x++;
    }
    lt.reset();
    animation_done = true;
    //        System.out.println("before loop " + horizoff);
    while (lt.hasMoreElements()) {
      obj tempObj = (obj) lt.nextElement();
      animation_done =
          animation_done && (tempObj.execute(g1 /*offscreen*/, zoom, vertoff, horizoff));
      //  System.out.println("in loop");
    }

    // Now slide from image1 to image2

    // From the gaff Visualizer by Chris Gaffney
    //        double step = 4;	// Adjust this for more/less granularity between images
    double step = 40; // Adjust this for more/less granularity between images

    Image buffer = getGraphicsConfiguration().createCompatibleVolatileImage(my_width, my_height);
    Graphics2D g2d = (Graphics2D) buffer.getGraphics();

    AffineTransform trans = AffineTransform.getTranslateInstance(step * (forward ? -1 : 1), 0);
    //        AffineTransform orig = g2d.getTransform();

    Shape mask = createMask(my_width, my_height);

    for (double i = 0; i < my_width; i += step) {
      if (i + step > my_width) // last time through loop, so adjust transform
      trans =
            AffineTransform.getTranslateInstance(((double) (my_width - i)) * (forward ? -1 : 1), 0);
      g2d.transform(trans);
      g2d.drawImage(image1, 0, 0, this);
      g2d.setColor(Color.BLACK);
      g2d.fill(mask);

      AffineTransform last = g2d.getTransform();
      g2d.transform(AffineTransform.getTranslateInstance(my_width * (-1 * (forward ? -1 : 1)), 0));
      g2d.drawImage(image2, 0, 0, this);
      g2d.setColor(Color.BLACK);
      g2d.fill(mask);

      g2d.setTransform(last);

      this.my_image = buffer;
      repaint();

      try {
        Thread.sleep(10);
      } catch (InterruptedException e) {

      }
    }
    Image b = getGraphicsConfiguration().createCompatibleImage(my_width, my_height);
    b.getGraphics().drawImage(buffer, 0, 0, null);
    this.my_image = b;

    return animation_done;
  }
Beispiel #12
0
  // Although it presently returns a boolean, that was only needed
  // during my aborted attempted at animated graphics primitives.
  // Until those become a reality the boolean value returned by this
  // routine is unnecessary
  public /*synchronized*/ boolean execute(int sAt) {

    // The commented-out variables below are remnants from legacy
    // code -- they appear to be no longer needed.

    //         String urlTemp="";
    //         int z=0;
    //         int idx;
    //         int urlid;
    //         boolean showURL=false;
    animation_done =
        true; // May be re-set in paintComponent via indirect paintImmediately call at end

    // Was used in abored attempted to
    // introduce animated primitives.  Now
    // it's probably excess baggage that
    // remains because I still have hopes
    // of eventually having animated
    // primitives
    SnapAt = sAt;

    if (getSize().width != 0 && getSize().height != 0) {
      my_width = getSize().width; // set dimensions
      my_height = getSize().height;
    } else {
      my_width = GaigsAV.preferred_width; // set dimensions
      my_height = GaigsAV.preferred_height;
    }
    BufferedImage buff = new BufferedImage(my_width, my_height, BufferedImage.TYPE_INT_RGB);
    Graphics2D g2 = (Graphics2D) buff.getGraphics(); // need a separate object each time?
    g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    g2.setColor(Color.WHITE);
    g2.fillRect(0, 0, my_width, my_height);
    // Set horizoff and vertoff to properly center the visualization in the
    // viewing window. This is not quite perfect because visualizations
    // that are not properly centered within their [0,1] localized
    // coordinates will not be perfectly centered, but it is much better
    // than it was previously.

    // 	if(no_mouse_drag){
    // 	    if(first_paint_call){
    // // 		horizoff = (my_width - (int)(0.25 * my_width) -
    // // 			    GaigsAV.preferred_width) / 2;
    // 		horizoff = (my_width - GaigsAV.preferred_width) / 2;
    // 		first_paint_call = false;
    // 	    }else{
    // 		horizoff = (my_width - GaigsAV.preferred_width) / 2;
    // 		no_mouse_drag = false;
    // 	    }
    // 	}

    if (no_mouse_drag) {
      horizoff = (my_width - GaigsAV.preferred_width) / 2;
      vertoff = (my_height - GaigsAV.preferred_height) / 2;
    }

    int x;

    list_of_snapshots.reset();
    x = 0;
    LinkedList lt = new LinkedList();
    while (x < SnapAt && list_of_snapshots.hasMoreElements()) {
      lt = (LinkedList) list_of_snapshots.nextElement();
      x++;
    }
    lt.reset();
    animation_done = true;
    //        System.out.println("before loop " + horizoff);
    while (lt.hasMoreElements()) {
      obj tempObj = (obj) lt.nextElement();
      animation_done =
          animation_done && (tempObj.execute(g2 /*offscreen*/, zoom, vertoff, horizoff));
      //  System.out.println("in loop");
    }

    Shape mask = createMask(buff.getWidth(), buff.getHeight());

    g2.setColor(Color.BLACK);
    g2.fill(mask);

    my_image = buff;
    repaint();

    return animation_done;
  }
Beispiel #13
0
  private BufferedImage getSpecificImage(
      int x,
      int y,
      int w,
      int h,
      int imgIndexX,
      int imgIndexY,
      BufferedImage buffImg,
      int zoom,
      int cachedZoom,
      GMapListener listener,
      boolean localFilesOnly) {

    int xIndex = x / GDataSource.sourceSize.width;
    int yIndex = y / GDataSource.sourceSize.height;

    xIndex += imgIndexX;
    yIndex += imgIndexY;

    BufferedImage image = null;
    if (!localFilesOnly || getGDataSource().isCached(xIndex, yIndex, zoom))
      image = getIndexedImage(xIndex, yIndex, zoom, cachedZoom, listener);

    int xCoord = x % GDataSource.sourceSize.width;
    int yCoord = y % GDataSource.sourceSize.height;

    // Checks for invalid xCoord and yCoord
    if (xCoord < 0) {
      xCoord = 0;
    }
    if (yCoord < 0) {
      yCoord = 0;
    }

    // get info about the image
    Dimension imageSize =
        new Dimension(getGDataSource().sourceSize.width, getGDataSource().sourceSize.height);

    // find the width of what we CAN paint
    int initPaintWidth = imageSize.width - xCoord;
    int initPaintHeight = imageSize.height - yCoord;

    int paintWidth = initPaintWidth;
    int paintHeight = initPaintHeight;

    int rowImages = numOfRows(x, y, h, zoom, cachedZoom);
    int colImages = numOfCols(x, y, w, zoom, cachedZoom);

    if (imgIndexX >= colImages || imgIndexY >= rowImages) {
      return null;
    }

    int xImage = 0;
    int yImage = 0;

    int xInitCoord = xCoord;
    int yInitCoord = yCoord;

    if (imgIndexX > 0) {
      xImage = initPaintWidth + (imgIndexX - 1) * imageSize.width;
      xCoord = 0;
      if (imgIndexX < (colImages - 1)) {
        paintWidth = imageSize.width;
      } else {
        paintWidth = w - ((colImages - 2) * imageSize.width) - (imageSize.width - xInitCoord);
      }
    }
    if (imgIndexY > 0) {
      yImage = initPaintHeight + (imgIndexY - 1) * imageSize.height;
      yCoord = 0;
      if (imgIndexY < (rowImages - 1)) {
        paintHeight = imageSize.height;
      } else {
        paintHeight = h - ((rowImages - 2) * imageSize.height) - (imageSize.height - yInitCoord);
      }
    }

    if (buffImg != null) {
      Graphics2D g = (Graphics2D) buffImg.getGraphics();
      if (image != null) {
        // System.out.println(xCoord + ":" + yCoord + ":" + paintWidth + ":" + paintHeight);
        g.drawImage(
            image.getSubimage(xCoord, yCoord, paintWidth, paintHeight),
            xImage,
            yImage,
            paintWidth,
            paintHeight,
            null);
      } else {
        Composite originalComposite = g.getComposite();
        g.setComposite(opacity40);
        g.setColor(Color.BLACK);
        g.fillRect(xImage, yImage, paintWidth, paintHeight);
        g.setComposite(originalComposite);
      }
    }

    return buffImg;
  }
  public void actionPerformed(ActionEvent e) {
    if (e.getSource() == b) {
      JFrame frame2 = new JFrame();
      JFileChooser chooser = new JFileChooser(".");
      int option =
          chooser.showOpenDialog(
              frame2); // parentComponent must a component like JFrame, JDialog...
      if (option == JFileChooser.APPROVE_OPTION) {
        File selectedFile = chooser.getSelectedFile();
        path = selectedFile.getAbsolutePath();
      }
      try {
        loadImage();
      } catch (IOException ioe) {
        System.out.println(ioe.getMessage());
      }
    } else if (e.getSource() == c) {

      gaussianBlur();
      // filtered = grayscale.filter(filtered, null);
      sobel();
      // thinImage();
      nonMax();
      float lowThreshold = 2.5f;
      float highThreshold = 7.5f;
      int low = Math.round(lowThreshold * MAGNITUDE_SCALE);
      int high = Math.round(highThreshold * MAGNITUDE_SCALE);
      performHysteresis(low, high);
      thresholdEdges();
      writeEdges(data);
      Hough();
      ImageIcon icon1 = new ImageIcon(res);
      lbl1.setIcon(icon1);
      ImageIcon icon2 = new ImageIcon(filtered);
      lbl2.setIcon(icon2);
      filterBtn.setSelected(true);
    }
    if (e.getSource() == findCircles) {
      try {
        accSize = Integer.parseInt(inputCircles.getText());
        res = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
        Graphics g = res.getGraphics();
        g.drawImage(img, 0, 0, null);
        g.dispose();
        findMaxima();
        ImageIcon icon1 = new ImageIcon(res);
        lbl1.setIcon(icon1);
      } catch (Exception err) {
        System.out.println("Not a valid integer");
      }
    } else if (e.getSource() == filterBtn) {
      ImageIcon icon2 = new ImageIcon(filtered);
      lbl2.setIcon(icon2);
    } else if (e.getSource() == sobelBtn) {
      ImageIcon icon2 = new ImageIcon(sobel);
      lbl2.setIcon(icon2);
    } else if (e.getSource() == nonMaxBtn) {
      ImageIcon icon2 = new ImageIcon(nonMax);
      lbl2.setIcon(icon2);
    } else if (e.getSource() == accumulator) {
      buildAccumulator(whichRadius.getValue());
    }
  }