Beispiel #1
0
  /** If a key is pressed perform the respective actions */
  public void keyPressed() {

    // Add 'stems' to the balls
    if (keyCode == SHIFT) {
      stems = !stems;
      for (int i = 0; i < balls.size(); i++) {
        Ball b = (Ball) balls.get(i);
        b.STEM = stems;
      }
    }
    // toggle repaint background
    else if (key == 'b') REPAINT = !REPAINT;
    // Empty the ArrayList of Balls
    else if (key == 'x') balls.clear();
    // Add a ball
    else if (key == 'f') addBall();
  }
Beispiel #2
0
 public void reset() {
   intTimeIdx = -1;
   alObjectStateArchive.clear();
 }