@Override
 public void split(ChannelHandlerContext ctx, ByteBuf input, List<Object> list) throws Exception {
   input.markReaderIndex();
   final byte[] array = new byte[3];
   for (int i = 0; i < array.length; ++i) {
     if (!input.isReadable()) {
       input.resetReaderIndex();
       return;
     }
     array[i] = input.readByte();
     if (array[i] >= 0) {
       final PacketDataSerializer packetDataSerializer =
           new PacketDataSerializer(
               Unpooled.wrappedBuffer(array), ProtocolVersion.MINECRAFT_1_7_10);
       try {
         final int length = packetDataSerializer.readVarInt();
         if (input.readableBytes() < length) {
           input.resetReaderIndex();
           return;
         }
         list.add(input.readBytes(length));
         return;
       } finally {
         packetDataSerializer.release();
       }
     }
   }
   throw new CorruptedFrameException("length wider than 21-bit");
 }
Beispiel #2
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 @Override
 void decode(AttributeMap ctx, ByteBuf in, List<Object> out) throws Exception {
   // Common decoding part
   in.resetReaderIndex();
   PingReqMessage message = new PingReqMessage();
   if (!decodeCommonHeader(message, 0x00, in)) {
     in.resetReaderIndex();
     return;
   }
   out.add(message);
 }
  @Override
  protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
    ChannelPipeline p = ctx.pipeline();
    SocksProtocolVersion version = SocksProtocolVersion.valueOf(in.readByte());
    System.out.println(version);
    in.resetReaderIndex();
    switch (version) {
      case SOCKS4a:
        p.addLast(new Socks4CmdRequestDecoder());
        p.addLast(Socks4MessageEncoder.INSTANCE);

        break;
      case SOCKS5:
        p.addLast(new Socks5InitRequestDecoder());
        p.addLast(Socks5MessageEncoder.INSTANCE);

        break;
      case UNKNOWN:
        in.clear();
        ctx.close();
        return;
    }
    p.addLast(SocksServerHandler.INSTANCE);
    p.remove(this);
  }
Beispiel #4
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  @Override
  protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
    // System.out.println("decode:" + in.readableBytes());
    if (in.readableBytes() > 4) {
      in.markReaderIndex();
      int needBytes = in.readInt();
      // System.out.println("needBytes:" + needBytes);
      if (in.readableBytes() >= needBytes) {
        byte[] content = new byte[in.readableBytes()];
        in.readBytes(content);
        // byte[] data= ZLipHelper.decompress(content);
        // System.out.println("data:" + new String(data));

        Amf3Input amf3Input = new Amf3Input(SerializationContext.getSerializationContext());
        //				amf3Input = new Amf3Input(SerializationContext.getSerializationContext());
        InputStream bais = new ByteArrayInputStream(content);
        amf3Input.setInputStream(bais);
        try {
          Object decoded = amf3Input.readObject();
          if (decoded != null) {
            out.add(decoded);
            // System.out.println("decoded:" + decoded);
          }
        } catch (Exception e) {
        }
        //				amf3Input.close();
      } else {
        in.resetReaderIndex();
      }
    }
  }
Beispiel #5
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  @Override
  protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
    in.markReaderIndex();
    if (!Utils.checkHeaderAvailability(in)) {
      in.resetReaderIndex();
      return;
    }
    in.resetReaderIndex();

    byte messageType = Utils.readMessageType(in);

    DemuxDecoder decoder = m_decoderMap.get(messageType);
    if (decoder == null) {
      throw new CorruptedFrameException(
          "Can't find any suitable decoder for message type: " + messageType);
    }
    decoder.decode(ctx, in, out);
  }
Beispiel #6
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 @Override
 public String getBodyText() {
   if (sentResponse) {
     body.resetReaderIndex();
     return body.toString(CharsetUtil.UTF_8);
   } else {
     return null;
   }
 }
  @Test(expected = IllegalArgumentException.class)
  public void decodeSimulatorMessage_invalidMagicBytes() {
    buffer = Unpooled.buffer().capacity(8);
    buffer.writeInt(8);
    buffer.writeInt(0);
    buffer.resetReaderIndex();

    decodeSimulatorMessage(buffer);
  }
Beispiel #8
0
 /**
  * Puts the bytes from the specified buffer into this packet's buffer, in reverse.
  *
  * @param buffer The source {@link ByteBuf}.
  * @throws IllegalStateException if the builder is not in byte access mode.
  */
 public void putBytesReverse(ByteBuf buffer) {
   byte[] bytes = new byte[buffer.readableBytes()];
   buffer.markReaderIndex();
   try {
     buffer.readBytes(bytes);
   } finally {
     buffer.resetReaderIndex();
   }
   putBytesReverse(bytes);
 }
Beispiel #9
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 @Override
 public byte[] getBodyBytes() {
   if (sentResponse) {
     body.resetReaderIndex();
     byte[] bytes = new byte[body.writerIndex()];
     body.readBytes(bytes, 0, bytes.length);
     return bytes;
   } else {
     return null;
   }
 }
Beispiel #10
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 @Override
 public void toXStream(XStreamBuilder builder) throws IOException {
   builder.writeStartObject();
   if (uuid != null) {
     builder.writeStringField("uuid", uuid.toString());
   }
   if (buffer != null) {
     buffer.resetReaderIndex();
     if (getMessageType() == QueueMessageType.STRING) {
       builder.writeFieldName("message");
       builder.writeString(buffer.toString(defaultCharset));
     } else if (getMessageType() == QueueMessageType.JSON) {
       builder.writeRawField("message", buffer);
     }
   }
   builder.writeEndObject();
 }
  @Override
  protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
    // mark the reader index to be able to start decoding from the same position if there is not
    // enough data to finish the frame decoding
    in.markReaderIndex();

    boolean frameDecoded = false;

    try {
      if (!in.isReadable(FRAME_HEADER_LENGTH)) {
        return;
      }

      int frameVersion = in.readUnsignedByte();
      sessionHandler.versionRead(frameVersion);

      int frameType = in.readUnsignedByte();
      LOG.debug("Received a lumberjack frame of type {}", (char) frameType);

      switch (frameType) {
        case TYPE_JSON:
          frameDecoded = handleJsonFrame(in, out);
          break;
        case TYPE_DATA:
          frameDecoded = handleDataFrame(in, out);
          break;
        case TYPE_WINDOW:
          frameDecoded = handleWindowFrame(in);
          break;
        case TYPE_COMPRESS:
          frameDecoded = handleCompressedFrame(ctx, in, out);
          break;
        default:
          throw new RuntimeException("Unsupported frame type=" + frameType);
      }
    } finally {
      if (!frameDecoded) {
        LOG.debug(
            "Not enough data to decode a complete frame, retry when more data is available. Reader index was {}",
            in.readerIndex());
        in.resetReaderIndex();
      }
    }
  }
 @Override
 public ByteBuf resetReaderIndex() {
   return buf.resetReaderIndex();
 }
Beispiel #13
0
  @Override
  @SuppressWarnings("restriction")
  public void decode(ByteBuf buf) {
    id = buf.readLong();
    buf.readBytes(bitmask);
    BitArray bitArray =
        new BitArray(8 * bitmask.length, Bitops.flipBits(bitmask)); // Size in bits, byte[]
    // BitArray bitArray = new BitArray(bitmask);

    if (bitArray.get(0)) {
      posX = buf.readLong();
      posY = buf.readLong();
      posZ = buf.readLong();
    }
    if (bitArray.get(1)) {
      pitch = buf.readFloat();
      roll = buf.readFloat();
      yaw = buf.readFloat();
    }
    if (bitArray.get(2)) {
      velocity.decode(buf);
    }
    if (bitArray.get(3)) {
      accel.decode(buf);
    }
    if (bitArray.get(4)) {
      extraVel.decode(buf);
    }
    if (bitArray.get(5)) {
      lookPitch = buf.readFloat();
    }
    if (bitArray.get(6)) {
      physicsFlags = buf.readUnsignedInt();
    }
    if (bitArray.get(7)) {
      speedFlags = buf.readByte();
    }
    if (bitArray.get(8)) {
      entityType = buf.readUnsignedInt();
    }
    if (bitArray.get(9)) {
      currentMode = buf.readByte();
    }
    if (bitArray.get(10)) {
      lastShootTime = buf.readUnsignedInt();
    }
    if (bitArray.get(11)) {
      hitCounter = buf.readUnsignedInt();
    }
    if (bitArray.get(12)) {
      lastHitTime = buf.readUnsignedInt();
    }
    if (bitArray.get(13)) {
      app.decode(buf);
    }
    if (bitArray.get(14)) {
      flags1 = buf.readByte();
      flags2 = buf.readByte();
    }
    if (bitArray.get(15)) {
      rollTime = buf.readUnsignedInt();
    }
    if (bitArray.get(16)) {
      stunTime = buf.readInt();
    }
    if (bitArray.get(17)) {
      slowedTime = buf.readUnsignedInt();
    }
    if (bitArray.get(18)) {
      makeBlueTime = buf.readUnsignedInt();
    }
    if (bitArray.get(19)) {
      speedUpTime = buf.readUnsignedInt();
    }
    if (bitArray.get(20)) {
      slowPatchTime = buf.readFloat();
    }
    if (bitArray.get(21)) {
      classType = buf.readByte();
    }
    if (bitArray.get(22)) {
      specialization = buf.readByte();
    }
    if (bitArray.get(23)) {
      chargedMP = buf.readFloat();
    }
    if (bitArray.get(24)) {
      nu1 = buf.readUnsignedInt();
      nu2 = buf.readUnsignedInt();
      nu3 = buf.readUnsignedInt();
    }
    if (bitArray.get(25)) {
      nu4 = buf.readUnsignedInt();
      nu5 = buf.readUnsignedInt();
      nu6 = buf.readUnsignedInt();
    }
    if (bitArray.get(26)) {
      rayHit.decode(buf);
    }
    if (bitArray.get(27)) {
      HP = buf.readFloat();
    }
    if (bitArray.get(28)) {
      MP = buf.readFloat();
    }
    if (bitArray.get(29)) {
      blockPower = buf.readFloat();
    }
    if (bitArray.get(30)) {
      maxHPMultiplier = buf.readFloat();
      shootSpeed = buf.readFloat();
      damageMultiplier = buf.readFloat();
      armorMultiplier = buf.readFloat();
      resistanceMultiplier = buf.readFloat();
    }
    if (bitArray.get(31)) {
      nu7 = buf.readByte();
    }
    if (bitArray.get(32)) {
      nu8 = buf.readByte();
    }
    if (bitArray.get(33)) {
      level = buf.readUnsignedInt();
    }
    if (bitArray.get(34)) {
      currentXP = buf.readUnsignedInt();
    }
    if (bitArray.get(35)) {
      parentOwner = buf.readLong();
    }
    if (bitArray.get(36)) {
      na1 = buf.readUnsignedInt();
      na2 = buf.readUnsignedInt();
    }
    if (bitArray.get(37)) {
      na3 = buf.readByte();
    }
    if (bitArray.get(38)) {
      na4 = buf.readUnsignedInt();
    }
    if (bitArray.get(39)) {
      na5 = buf.readUnsignedInt();
      nu11 = buf.readUnsignedInt();
      nu12 = buf.readUnsignedInt();
    }
    if (bitArray.get(40)) {
      nu13 = buf.readUnsignedInt();
      nu14 = buf.readUnsignedInt();
      nu15 = buf.readUnsignedInt();
      nu16 = buf.readUnsignedInt();
      nu17 = buf.readUnsignedInt();
      nu18 = buf.readUnsignedInt();
    }
    if (bitArray.get(41)) {
      nu20 = buf.readUnsignedInt();
      nu21 = buf.readUnsignedInt();
      nu22 = buf.readUnsignedInt();
    }
    if (bitArray.get(42)) {
      nu19 = buf.readByte();
    }
    if (bitArray.get(43)) {
      itemData.decode(buf);
    }
    if (bitArray.get(44)) {
      for (int i = 0; i < 13; i++) {
        GItem item = new GItem();
        item.decode(buf);
        equipment[i] = item;
      }
    }
    if (bitArray.get(45)) {
      name = new String(buf.readBytes(16).array(), Charsets.US_ASCII).trim();
    }
    if (bitArray.get(46)) {
      for (int i = 0; i < 11; i++) {
        skills[i] = buf.readUnsignedInt();
      }
    }
    if (bitArray.get(47)) {
      iceBlockFour = buf.readUnsignedInt();
    }

    debugCap = buf.capacity();
    buf.resetReaderIndex();
    buf.resetWriterIndex();
  }
Beispiel #14
0
  @Override
  public void decode(ByteBuf buf) {
    id = buf.readLong();
    byte[] bitSetBuf = new byte[8];
    buf.readBytes(bitSetBuf);
    this.bitSet = BitSet.valueOf(bitSetBuf);

    if (bitSet.get(0)) {
      position = readLongVector3(buf);
    }
    if (bitSet.get(1)) {
      orientation = readOrientation(buf);
    }
    if (bitSet.get(2)) {
      velocity = readFloatVector3(buf);
    }
    if (bitSet.get(3)) {
      accel = readFloatVector3(buf);
    }
    if (bitSet.get(4)) {
      extraVel = readFloatVector3(buf);
    }
    if (bitSet.get(5)) {
      lookPitch = buf.readFloat();
    }
    if (bitSet.get(6)) {
      physicsFlags = buf.readUnsignedInt();
    }
    if (bitSet.get(7)) {
      hostileType = buf.readByte();
    }
    if (bitSet.get(8)) {
      entityType = buf.readUnsignedInt();
    }
    if (bitSet.get(9)) {
      currentMode = buf.readByte();
    }
    if (bitSet.get(10)) {
      lastShootTime = buf.readUnsignedInt();
    }
    if (bitSet.get(11)) {
      hitCounter = buf.readUnsignedInt();
    }
    if (bitSet.get(12)) {
      lastHitTime = buf.readUnsignedInt();
    }
    if (bitSet.get(13)) {
      app.decode(buf);
    }
    if (bitSet.get(14)) {
      flags1 = buf.readByte();
      flags2 = buf.readByte();
    }
    if (bitSet.get(15)) {
      rollTime = buf.readUnsignedInt();
    }
    if (bitSet.get(16)) {
      stunTime = buf.readInt();
    }
    if (bitSet.get(17)) {
      slowedTime = buf.readUnsignedInt();
    }
    if (bitSet.get(18)) {
      makeBlueTime = buf.readUnsignedInt();
    }
    if (bitSet.get(19)) {
      speedUpTime = buf.readUnsignedInt();
    }
    if (bitSet.get(20)) {
      slowPatchTime = buf.readFloat();
    }
    if (bitSet.get(21)) {
      classType = buf.readByte();
    }
    if (bitSet.get(22)) {
      specialization = buf.readByte();
    }
    if (bitSet.get(23)) {
      chargedMP = buf.readFloat();
    }
    if (bitSet.get(24)) {
      nu1 = buf.readUnsignedInt();
      nu2 = buf.readUnsignedInt();
      nu3 = buf.readUnsignedInt();
    }
    if (bitSet.get(25)) {
      nu4 = buf.readUnsignedInt();
      nu5 = buf.readUnsignedInt();
      nu6 = buf.readUnsignedInt();
    }
    if (bitSet.get(26)) {
      rayHit = readFloatVector3(buf);
    }
    if (bitSet.get(27)) {
      HP = buf.readFloat();
    }
    if (bitSet.get(28)) {
      MP = buf.readFloat();
    }
    if (bitSet.get(29)) {
      blockPower = buf.readFloat();
    }
    if (bitSet.get(30)) {
      maxHPMultiplier = buf.readFloat();
      shootSpeed = buf.readFloat();
      damageMultiplier = buf.readFloat();
      armorMultiplier = buf.readFloat();
      resistanceMultiplier = buf.readFloat();
    }
    if (bitSet.get(31)) {
      nu7 = buf.readByte();
    }
    if (bitSet.get(32)) {
      nu8 = buf.readByte();
    }
    if (bitSet.get(33)) {
      level = buf.readUnsignedInt();
    }
    if (bitSet.get(34)) {
      currentXP = buf.readUnsignedInt();
    }
    if (bitSet.get(35)) {
      parentOwner = buf.readLong();
    }
    if (bitSet.get(36)) {
      na1 = buf.readUnsignedInt();
      na2 = buf.readUnsignedInt();
    }
    if (bitSet.get(37)) {
      na3 = buf.readByte();
    }
    if (bitSet.get(38)) {
      na4 = buf.readUnsignedInt();
    }
    if (bitSet.get(39)) {
      na5 = buf.readUnsignedInt();
      nu11 = buf.readUnsignedInt();
      nu12 = buf.readUnsignedInt();
    }
    if (bitSet.get(40)) {
      spawnPosition = readLongVector3(buf);
    }
    if (bitSet.get(41)) {
      nu20 = buf.readUnsignedInt();
      nu21 = buf.readUnsignedInt();
      nu22 = buf.readUnsignedInt();
    }
    if (bitSet.get(42)) {
      nu19 = buf.readByte();
    }
    if (bitSet.get(43)) {
      itemData.decode(buf);
    }
    if (bitSet.get(44)) {
      for (int i = 0; i < 13; i++) {
        GItem item = new GItem();
        item.decode(buf);
        equipment[i] = item;
      }
    }
    if (bitSet.get(45)) {
      name = new String(buf.readBytes(16).array(), Charsets.US_ASCII).trim();
    }
    if (bitSet.get(46)) {
      for (int i = 0; i < 11; i++) {
        skills[i] = buf.readUnsignedInt();
      }
    }
    if (bitSet.get(47)) {
      iceBlockFour = buf.readUnsignedInt();
    }

    debugCap = buf.capacity();
    buf.resetReaderIndex();
    buf.resetWriterIndex();
  }