protected ShapeAttributes getInitialAttributes(String attrType) {
    ShapeAttributes attrs = new BasicShapeAttributes();

    if (KMLConstants.HIGHLIGHT.equals(attrType)) {
      attrs.setOutlineMaterial(Material.RED);
      attrs.setInteriorMaterial(Material.PINK);
    } else {
      attrs.setOutlineMaterial(Material.WHITE);
      attrs.setInteriorMaterial(Material.LIGHT_GRAY);
    }

    return attrs;
  }
    protected RegionShape(Sector sector) {
      super(sector);

      // Create the default border shape.
      this.setBorder(new SurfaceSector(sector));

      // The edges of the region shape should be constant lines of latitude and longitude.
      this.setPathType(AVKey.LINEAR);
      this.getBorder().setPathType(AVKey.LINEAR);

      // Setup default interior rendering attributes. Note that the interior rendering attributes
      // are
      // configured so only the SurfaceSector's interior is rendered.
      ShapeAttributes interiorAttrs = new BasicShapeAttributes();
      interiorAttrs.setDrawOutline(false);
      interiorAttrs.setInteriorMaterial(new Material(Color.WHITE));
      interiorAttrs.setInteriorOpacity(0.1);
      this.setAttributes(interiorAttrs);

      // Setup default border rendering attributes. Note that the border rendering attributes are
      // configured
      // so that only the SurfaceSector's outline is rendered.
      ShapeAttributes borderAttrs = new BasicShapeAttributes();
      borderAttrs.setDrawInterior(false);
      borderAttrs.setOutlineMaterial(new Material(Color.RED));
      borderAttrs.setOutlineOpacity(0.7);
      borderAttrs.setOutlineWidth(3);
      this.getBorder().setAttributes(borderAttrs);
    }
    protected void addContourShapes(
        List<List<Position>> contourList, double value, RenderableLayer layer) {
      String text = this.textForValue(value);
      Color color = this.colorForValue(value, 1.0); // color for value at 100% brightness

      ShapeAttributes attrs = new BasicShapeAttributes();
      attrs.setOutlineMaterial(new Material(color));
      attrs.setOutlineWidth(2);

      for (List<Position> positions : contourList) {
        Path path = new Path(positions);
        path.setAttributes(attrs);
        path.setAltitudeMode(WorldWind.CLAMP_TO_GROUND);
        path.setFollowTerrain(true);
        path.setValue(AVKey.DISPLAY_NAME, text);
        layer.addRenderable(path);
      }
    }
    protected void showGridSightLines(List<Position> grid, Position cPos) {
      this.sightLinesLayer.removeAllRenderables();

      // Display lines from the center to each grid point.
      ShapeAttributes lineAttributes;
      lineAttributes = new BasicShapeAttributes();
      lineAttributes.setDrawOutline(true);
      lineAttributes.setDrawInterior(false);
      lineAttributes.setOutlineMaterial(Material.GREEN);
      lineAttributes.setOutlineOpacity(0.6);

      for (Position p : grid) {
        List<Position> endPoints = new ArrayList<Position>();
        endPoints.add(cPos);
        endPoints.add(new Position(p.getLatitude(), p.getLongitude(), 0));

        Path path = new Path(endPoints);
        path.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
        path.setAttributes(lineAttributes);
        this.sightLinesLayer.addRenderable(path);
      }
    }
    protected void showSightLines(List<Position[]> sightLines) {
      this.sightLinesLayer.removeAllRenderables();

      // Display the sight lines as green lines.
      ShapeAttributes lineAttributes;
      lineAttributes = new BasicShapeAttributes();
      lineAttributes.setDrawOutline(true);
      lineAttributes.setDrawInterior(false);
      lineAttributes.setOutlineMaterial(Material.GREEN);
      lineAttributes.setOutlineOpacity(0.6);

      for (Position[] pp : sightLines) {
        List<Position> endPoints = new ArrayList<Position>();
        endPoints.add(pp[0]);
        endPoints.add(pp[1]);

        Path path = new Path(endPoints);
        path.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
        path.setAttributes(lineAttributes);
        this.sightLinesLayer.addRenderable(path);
      }
    }
    public AppFrame() {
      super(true, true, false);

      RenderableLayer layer = new RenderableLayer();

      // Create and set an attribute bundle.
      ShapeAttributes attrs = new BasicShapeAttributes();
      attrs.setOutlineMaterial(Material.RED);
      attrs.setOutlineWidth(2d);

      // Create a path, set some of its properties and set its attributes.
      ArrayList<Position> pathPositions = new ArrayList<Position>();
      pathPositions.add(Position.fromDegrees(49.01653274909177, -122.7349081128505, 1));
      pathPositions.add(Position.fromDegrees(49.01715024535254, -122.7596194200486, 10));
      pathPositions.add(Position.fromDegrees(49.02781845803761, -122.7651733463364, 100));
      pathPositions.add(Position.fromDegrees(49.05312411976134, -122.7926787136435, 1000));
      pathPositions.add(Position.fromDegrees(49.0747697644625, -122.8224152286015, 1000));
      pathPositions.add(Position.fromDegrees(49.09727187849899, -122.8187118695457, 1000));
      pathPositions.add(Position.fromDegrees(49.1002974270654, -122.7348314826556, 100));
      pathPositions.add(Position.fromDegrees(49.11190305133165, -122.7345541413842, 100));
      pathPositions.add(Position.fromDegrees(49.11101764617014, -122.7455553490629, 10));
      pathPositions.add(Position.fromDegrees(49.11509767012883, -122.7459193678911, 10));
      pathPositions.add(Position.fromDegrees(49.11467371318521, -122.7563706291131, 10));

      Path path = new DirectedPath(pathPositions);

      // To ensure that the arrowheads resize smoothly, refresh each time the path is drawn.
      path.setAttributes(attrs);
      path.setVisible(true);
      path.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      path.setPathType(AVKey.GREAT_CIRCLE);
      layer.addRenderable(path);

      // Add the layer to the model.
      insertBeforeCompass(getWwd(), layer);

      // Update layer panel
      this.getLayerPanel().update(this.getWwd());
    }
Beispiel #7
0
    private void update() {
      for (JComponent c : onTerrainOnlyItems) {
        c.setEnabled(currentFollowTerrain);
      }

      for (JComponent c : offTerrainOnlyItems) {
        c.setEnabled(!currentFollowTerrain);
      }

      if (this.currentShape instanceof SurfaceShape) {
        SurfaceShape shape = (SurfaceShape) currentShape;
        ShapeAttributes attr = shape.getAttributes();

        if (attr == null) attr = new BasicShapeAttributes();

        if (!currentBorderStyle.equals("None")) {
          float alpha =
              currentBorderOpacity >= 10
                  ? 1f
                  : currentBorderOpacity <= 0 ? 0f : currentBorderOpacity / 10f;
          Color color = null;
          if (currentBorderColor.equals("Yellow")) color = new Color(1f, 1f, 0f);
          else if (currentBorderColor.equals("Red")) color = new Color(1f, 0f, 0f);
          else if (currentBorderColor.equals("Green")) color = new Color(0f, 1f, 0f);
          else if (currentBorderColor.equals("Blue")) color = new Color(0f, 0f, 1f);

          attr.setDrawOutline(true);
          attr.setOutlineMaterial(new Material(color));
          attr.setOutlineOpacity(alpha);
          attr.setOutlineWidth(currentBorderWidth);
        } else {
          attr.setDrawOutline(false);
        }

        if (!currentInteriorStyle.equals("None")) {
          float alpha =
              currentInteriorOpacity >= 10
                  ? 1f
                  : currentInteriorOpacity <= 0 ? 0f : currentInteriorOpacity / 10f;
          Color color = null;
          if (currentInteriorColor.equals("Yellow")) color = new Color(1f, 1f, 0f);
          else if (currentInteriorColor.equals("Red")) color = new Color(1f, 0f, 0f);
          else if (currentInteriorColor.equals("Green")) color = new Color(0f, 1f, 0f);
          else if (currentInteriorColor.equals("Blue")) color = new Color(0f, 0f, 1f);

          attr.setInteriorMaterial(new Material(color));
          attr.setInteriorOpacity(alpha);
          attr.setDrawInterior(true);
        } else {
          attr.setDrawInterior(false);
        }

        shape.setAttributes(attr);
      } else {
        float alpha =
            currentPathOpacity >= 10 ? 1f : currentPathOpacity <= 0 ? 0f : currentPathOpacity / 10f;
        Color color = null;
        if (currentPathColor.equals("Yellow")) color = new Color(1f, 1f, 0f, alpha);
        else if (currentPathColor.equals("Red")) color = new Color(1f, 0f, 0f, alpha);
        else if (currentPathColor.equals("Green")) color = new Color(0f, 1f, 0f, alpha);
        else if (currentPathColor.equals("Blue")) color = new Color(0f, 0f, 1f, alpha);

        if (currentShape instanceof Polyline) {
          Polyline pl = (Polyline) currentShape;
          pl.setColor(color);
          pl.setLineWidth(currentPathWidth);
          pl.setFollowTerrain(currentFollowTerrain);
          pl.setTerrainConformance(currentTerrainConformance);
          pl.setNumSubsegments(currentNumSubsegments);

          if (currentPathType.equalsIgnoreCase("linear")) pl.setPathType(Polyline.LINEAR);
          else if (currentPathType.equalsIgnoreCase("rhumb line"))
            pl.setPathType(Polyline.RHUMB_LINE);
          else pl.setPathType(Polyline.GREAT_CIRCLE);

          pl.setOffset(currentOffset);

          if (currentPathStyle.equals("Dash")) {
            pl.setStippleFactor(5);
            pl.setStipplePattern((short) 0xAAAA);
          } else {
            pl.setStippleFactor(0); // solid
          }
        }
      }
      this.layer.removeAllRenderables();
      if (this.currentShape != null) this.layer.addRenderable(this.currentShape);
      this.wwjPanel.getWwd().redraw();
    }
Beispiel #8
0
    public AppFrame() {
      super(true, true, false);

      // Add detail hint slider panel
      this.getLayerPanel().add(makeDetailHintControlPanel(), BorderLayout.SOUTH);

      RenderableLayer layer = new RenderableLayer();

      // Create and set an attribute bundle.
      ShapeAttributes attrs = new BasicShapeAttributes();
      attrs.setInteriorMaterial(Material.YELLOW);
      attrs.setInteriorOpacity(0.7);
      attrs.setEnableLighting(true);
      attrs.setOutlineMaterial(Material.RED);
      attrs.setOutlineWidth(2d);
      attrs.setDrawInterior(true);
      attrs.setDrawOutline(false);

      // Create and set an attribute bundle.
      ShapeAttributes attrs2 = new BasicShapeAttributes();
      attrs2.setInteriorMaterial(Material.PINK);
      attrs2.setInteriorOpacity(1);
      attrs2.setEnableLighting(true);
      attrs2.setOutlineMaterial(Material.WHITE);
      attrs2.setOutlineWidth(2d);
      attrs2.setDrawOutline(false);

      // ********* sample  Wedges  *******************

      // Wedge with equal axes, ABSOLUTE altitude mode
      Wedge wedge3 =
          new Wedge(Position.fromDegrees(40, -120, 80000), Angle.POS90, 50000, 50000, 50000);
      wedge3.setAltitudeMode(WorldWind.ABSOLUTE);
      wedge3.setAttributes(attrs);
      wedge3.setVisible(true);
      wedge3.setValue(AVKey.DISPLAY_NAME, "Wedge with equal axes, ABSOLUTE altitude mode");
      layer.addRenderable(wedge3);

      // Wedge with equal axes, RELATIVE_TO_GROUND
      Wedge wedge4 =
          new Wedge(Position.fromDegrees(37.5, -115, 50000), Angle.POS90, 50000, 50000, 50000);
      wedge4.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      wedge4.setAttributes(attrs);
      wedge4.setVisible(true);
      wedge4.setValue(
          AVKey.DISPLAY_NAME, "Wedge with equal axes, RELATIVE_TO_GROUND altitude mode");
      layer.addRenderable(wedge4);

      // Wedge with equal axes, CLAMP_TO_GROUND
      Wedge wedge5 =
          new Wedge(Position.fromDegrees(35, -110, 50000), Angle.POS90, 50000, 50000, 50000);
      wedge5.setAltitudeMode(WorldWind.CLAMP_TO_GROUND);
      wedge5.setAttributes(attrs);
      wedge5.setVisible(true);
      wedge5.setValue(AVKey.DISPLAY_NAME, "Wedge with equal axes, CLAMP_TO_GROUND altitude mode");
      layer.addRenderable(wedge5);

      // Wedge with a texture, using Wedge(position, angle, height, radius) constructor
      Wedge wedge9 =
          new Wedge(Position.fromDegrees(0, -90, 600000), Angle.fromDegrees(225), 1200000, 600000);
      wedge9.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      wedge9.setImageSources("gov/nasa/worldwindx/examples/images/500px-Checkerboard_pattern.png");
      wedge9.setAttributes(attrs);
      wedge9.setVisible(true);
      wedge9.setValue(AVKey.DISPLAY_NAME, "Wedge with a texture");
      layer.addRenderable(wedge9);

      // Scaled Wedge with default orientation
      Wedge wedge = new Wedge(Position.ZERO, Angle.fromDegrees(125), 500000, 500000, 500000);
      wedge.setAltitudeMode(WorldWind.ABSOLUTE);
      wedge.setAttributes(attrs);
      wedge.setVisible(true);
      wedge.setValue(AVKey.DISPLAY_NAME, "Scaled Wedge with default orientation");
      layer.addRenderable(wedge);

      // Scaled Wedge with a pre-set orientation
      Wedge wedge2 =
          new Wedge(
              Position.fromDegrees(0, 30, 750000),
              Angle.POS90,
              500000,
              500000,
              500000,
              Angle.fromDegrees(90),
              Angle.fromDegrees(45),
              Angle.fromDegrees(30));
      wedge2.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      wedge2.setAttributes(attrs2);
      wedge2.setVisible(true);
      wedge2.setValue(AVKey.DISPLAY_NAME, "Scaled Wedge with a pre-set orientation");
      layer.addRenderable(wedge2);

      // Scaled Wedge with a pre-set orientation
      Wedge wedge6 =
          new Wedge(
              Position.fromDegrees(30, 30, 750000),
              Angle.POS90,
              500000,
              500000,
              500000,
              Angle.fromDegrees(90),
              Angle.fromDegrees(45),
              Angle.fromDegrees(30));
      wedge6.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      wedge6.setImageSources("gov/nasa/worldwindx/examples/images/500px-Checkerboard_pattern.png");
      wedge6.setAttributes(attrs2);
      wedge6.setVisible(true);
      wedge6.setValue(AVKey.DISPLAY_NAME, "Scaled Wedge with a pre-set orientation");
      layer.addRenderable(wedge6);

      // Scaled Wedge with a pre-set orientation
      Wedge wedge7 =
          new Wedge(
              Position.fromDegrees(60, 30, 750000),
              Angle.POS90,
              500000,
              500000,
              500000,
              Angle.fromDegrees(90),
              Angle.fromDegrees(45),
              Angle.fromDegrees(30));
      wedge7.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      wedge7.setAttributes(attrs2);
      wedge7.setVisible(true);
      wedge7.setValue(AVKey.DISPLAY_NAME, "Scaled Wedge with a pre-set orientation");
      layer.addRenderable(wedge7);

      // Scaled, oriented Wedge in 3rd "quadrant" (-X, -Y, -Z)
      Wedge wedge8 =
          new Wedge(
              Position.fromDegrees(-45, -180, 750000),
              Angle.POS90,
              500000,
              1000000,
              500000,
              Angle.fromDegrees(90),
              Angle.fromDegrees(45),
              Angle.fromDegrees(30));
      wedge8.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      wedge8.setAttributes(attrs2);
      wedge8.setVisible(true);
      wedge8.setValue(
          AVKey.DISPLAY_NAME, "Scaled, oriented Wedge with in the 3rd 'quadrant' (-X, -Y, -Z)");
      layer.addRenderable(wedge8);

      // Add the layer to the model.
      insertBeforeCompass(getWwd(), layer);

      // Update layer panel
      this.getLayerPanel().update(this.getWwd());
    }
 public void setBorderColor(Color color) {
   ShapeAttributes attr = this.getBorder().getAttributes();
   attr.setOutlineMaterial(new Material(color));
   this.getBorder().setAttributes(attr);
 }
Beispiel #10
0
    protected void makeShapes() {
      RenderableLayer layer = new RenderableLayer();
      layer.setName("Rigid Shapes");

      // Create and set an attribute bundle.
      ShapeAttributes attrs = new BasicShapeAttributes();
      attrs.setInteriorMaterial(Material.YELLOW);
      attrs.setInteriorOpacity(0.7);
      attrs.setEnableLighting(true);
      attrs.setOutlineMaterial(Material.RED);
      attrs.setOutlineWidth(2d);
      attrs.setDrawInterior(true);
      attrs.setDrawOutline(false);

      // Create and set a second attribute bundle.
      ShapeAttributes attrs2 = new BasicShapeAttributes();
      attrs2.setInteriorMaterial(Material.PINK);
      attrs2.setInteriorOpacity(1);
      attrs2.setEnableLighting(true);
      attrs2.setOutlineMaterial(Material.WHITE);
      attrs2.setOutlineWidth(2d);
      attrs2.setDrawOutline(false);

      // Pyramid with equal axes, ABSOLUTE altitude mode.
      Pyramid pyramid = new Pyramid(Position.fromDegrees(40, -120, 220000), 200000, 200000, 200000);
      pyramid.setAltitudeMode(WorldWind.ABSOLUTE);
      pyramid.setAttributes(attrs);
      pyramid.setValue(AVKey.DISPLAY_NAME, "Pyramid with equal axes, ABSOLUTE altitude mode");
      layer.addRenderable(pyramid);

      // Cone with equal axes, RELATIVE_TO_GROUND.
      Cone cone = new Cone(Position.fromDegrees(37.5, -115, 200000), 200000, 200000, 200000);
      cone.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      cone.setAttributes(attrs);
      cone.setValue(AVKey.DISPLAY_NAME, "Cone with equal axes, RELATIVE_TO_GROUND altitude mode");
      layer.addRenderable(cone);

      // Wedge with equal axes, CLAMP_TO_GROUND.
      Wedge wedge =
          new Wedge(
              Position.fromDegrees(35, -110, 200000),
              Angle.fromDegrees(225),
              200000,
              200000,
              200000);
      wedge.setAltitudeMode(WorldWind.CLAMP_TO_GROUND);
      wedge.setAttributes(attrs);
      wedge.setValue(AVKey.DISPLAY_NAME, "Wedge with equal axes, CLAMP_TO_GROUND altitude mode");
      layer.addRenderable(wedge);

      // Box with a texture.
      Box box = new Box(Position.fromDegrees(0, -90, 600000), 600000, 600000, 600000);
      box.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      ArrayList<Object> imageSources = new ArrayList<Object>();
      imageSources.add("images/32x32-icon-nasa.png");
      imageSources.add(null);
      imageSources.add("gov/nasa/worldwindx/examples/images/500px-Checkerboard_pattern.png");
      imageSources.add(null);
      imageSources.add("images/64x64-crosshair.png");
      imageSources.add(null);
      box.setImageSources(imageSources);
      box.setAttributes(attrs);
      box.setValue(AVKey.DISPLAY_NAME, "Box with a texture");
      layer.addRenderable(box);

      // Sphere with a texture.
      Ellipsoid sphere =
          new Ellipsoid(Position.fromDegrees(0, -110, 600000), 600000, 600000, 600000);
      sphere.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      sphere.setImageSources("gov/nasa/worldwindx/examples/images/500px-Checkerboard_pattern.png");
      sphere.setAttributes(attrs);
      sphere.setValue(AVKey.DISPLAY_NAME, "Sphere with a texture");
      layer.addRenderable(sphere);

      // Cylinder with a texture.
      Cylinder cylinder =
          new Cylinder(Position.fromDegrees(0, -130, 600000), 600000, 600000, 600000);
      cylinder.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      cylinder.setImageSources(
          "gov/nasa/worldwindx/examples/images/500px-Checkerboard_pattern.png");
      cylinder.setAttributes(attrs);
      cylinder.setValue(AVKey.DISPLAY_NAME, "Cylinder with a texture");
      layer.addRenderable(cylinder);

      // Cylinder with default orientation.
      cylinder = new Cylinder(Position.ZERO, 600000, 500000, 300000);
      cylinder.setAltitudeMode(WorldWind.ABSOLUTE);
      cylinder.setAttributes(attrs);
      cylinder.setValue(AVKey.DISPLAY_NAME, "Cylinder with default orientation");
      layer.addRenderable(cylinder);

      // Ellipsoid with a pre-set orientation.
      Ellipsoid ellipsoid =
          new Ellipsoid(
              Position.fromDegrees(0, 30, 750000),
              1000000,
              500000,
              100000,
              Angle.fromDegrees(90),
              Angle.fromDegrees(45),
              Angle.fromDegrees(30));
      ellipsoid.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      ellipsoid.setAttributes(attrs2);
      ellipsoid.setValue(AVKey.DISPLAY_NAME, "Ellipsoid with a pre-set orientation");
      layer.addRenderable(ellipsoid);

      // Ellipsoid with a pre-set orientation.
      ellipsoid =
          new Ellipsoid(
              Position.fromDegrees(30, 30, 750000),
              1000000,
              500000,
              100000,
              Angle.fromDegrees(90),
              Angle.fromDegrees(45),
              Angle.fromDegrees(30));
      ellipsoid.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      ellipsoid.setImageSources(
          "gov/nasa/worldwindx/examples/images/500px-Checkerboard_pattern.png");
      ellipsoid.setAttributes(attrs2);
      ellipsoid.setValue(AVKey.DISPLAY_NAME, "Ellipsoid with a pre-set orientation");
      layer.addRenderable(ellipsoid);

      // Ellipsoid with a pre-set orientation.
      ellipsoid =
          new Ellipsoid(
              Position.fromDegrees(60, 30, 750000),
              1000000,
              500000,
              100000,
              Angle.fromDegrees(90),
              Angle.fromDegrees(45),
              Angle.fromDegrees(30));
      ellipsoid.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      ellipsoid.setAttributes(attrs2);
      ellipsoid.setValue(AVKey.DISPLAY_NAME, "Ellipsoid with a pre-set orientation");
      layer.addRenderable(ellipsoid);

      // Ellipsoid oriented in 3rd "quadrant" (-X, -Y, -Z).
      ellipsoid =
          new Ellipsoid(
              Position.fromDegrees(-45, -180, 750000),
              1000000,
              500000,
              100000,
              Angle.fromDegrees(90),
              Angle.fromDegrees(45),
              Angle.fromDegrees(30));
      ellipsoid.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      ellipsoid.setAttributes(attrs2);
      ellipsoid.setValue(AVKey.DISPLAY_NAME, "Ellipsoid oriented in 3rd \"quadrant\" (-X, -Y, -Z)");
      layer.addRenderable(ellipsoid);

      // Add the layer to the model and update the layer panel.
      insertBeforePlacenames(getWwd(), layer);
    }