Beispiel #1
0
 @Override
 protected int evaluate(Player player, Game game) {
   if (player.getOutcome().hasWon()) {
     for (Player p : game.getRegisteredPlayers()) {
       if (p.isOpponentOf(player) && p.getOutcome().lossState == GameLossReason.CommanderDamage) {
         Integer damage = p.getCommanderDamage(player.getCommander());
         if (damage != null && damage >= THRESHOLD) {
           return damage;
         }
       }
     }
   }
   return 0;
 }
 @Override
 public Player chooseSinglePlayer(Player ai, SpellAbility sa, Iterable<Player> choices) {
   Player chosen = null;
   if ("Curse".equals(sa.getParam("AILogic"))) {
     for (Player pc : choices) {
       if (pc.isOpponentOf(ai)) {
         chosen = pc;
         break;
       }
     }
     if (chosen == null) {
       chosen = Iterables.getFirst(choices, null);
       System.out.println("No good curse choices. Picking first available: " + chosen);
     }
   } else if ("Pump".equals(sa.getParam("AILogic"))) {
     chosen = Iterables.contains(choices, ai) ? ai : Iterables.getFirst(choices, null);
   } else if ("BestAllyBoardPosition".equals(sa.getParam("AILogic"))) {
     List<Player> prefChoices = Lists.newArrayList(choices);
     prefChoices.removeAll(ai.getOpponents());
     if (!prefChoices.isEmpty()) {
       chosen = ComputerUtil.evaluateBoardPosition(prefChoices);
     }
     if (chosen == null) {
       chosen = Iterables.getFirst(choices, null);
       System.out.println("No good curse choices. Picking first available: " + chosen);
     }
   } else if ("MostCardsInHand".equals(sa.getParam("AILogic"))) {
     int cardsInHand = 0;
     for (final Player p : choices) {
       int hand = p.getCardsIn(ZoneType.Hand).size();
       if (hand >= cardsInHand) {
         chosen = p;
         cardsInHand = hand;
       }
     }
   } else if ("LeastCreatures".equals(sa.getParam("AILogic"))) {
     int creats = 50;
     for (final Player p : choices) {
       int curr = p.getCreaturesInPlay().size();
       if (curr <= creats) {
         chosen = p;
         creats = curr;
       }
     }
   } else {
     System.out.println("Default player choice logic.");
     chosen = Iterables.contains(choices, ai) ? ai : Iterables.getFirst(choices, null);
   }
   return chosen;
 }