@SuppressWarnings("deprecation")
 public void UpdateBarrier(Barrier barrier) {
   CustomConfig conf = plugin.configManager.getConfig("ArenaConfig");
   if (game.mode == ArenaStatus.DISABLED || game.mode == ArenaStatus.WAITING) {
     boolean same = false;
     for (Barrier b : barriers) {
       if (b.getLocation().equals(b.getLocation())) {
         same = true;
       }
     }
     if (!same) {
       Location loc = barrier.getLocation();
       Location loc2 = barrier.getRepairLoc();
       SpawnPoint sp = barrier.getSpawnPoint();
       int name = barrier.getNum();
       conf.set(game.getName() + ".Barriers." + name + ".x", loc.getBlockX());
       conf.set(game.getName() + ".Barriers." + name + ".y", loc.getBlockY());
       conf.set(game.getName() + ".Barriers." + name + ".z", loc.getBlockZ());
       conf.set(game.getName() + ".Barriers." + name + ".rx", loc2.getBlockX());
       conf.set(game.getName() + ".Barriers." + name + ".ry", loc2.getBlockY());
       conf.set(game.getName() + ".Barriers." + name + ".rz", loc2.getBlockZ());
       conf.set(game.getName() + ".Barriers." + name + ".sp", sp.getNumber());
       conf.set(game.getName() + ".Barriers." + name + ".bb", barrier.getBlock().getTypeId());
       conf.set(game.getName() + ".Barriers." + name + ".reward", barrier.getReward());
       conf.saveConfig();
       barriers.add(barrier);
     }
   }
 }
 public Barrier getBarrierFromRepair(Location loc) {
   for (Barrier b : barriers) {
     if (b.getRepairLoc().equals(loc)) {
       return b;
     }
   }
   return null;
 }
 public void removeBarrier(Player player, Barrier barrier) {
   if (barriers.contains(barrier)) {
     CustomConfig conf = plugin.configManager.getConfig("ArenaConfig");
     conf.set(game.getName() + ".Barriers." + barrier.getNum(), null);
     conf.saveConfig();
     loadAllBarriersToGame();
     player.sendMessage(ChatColor.GREEN + "" + ChatColor.BOLD + "Barrier removed!");
     game.getWorld().getBlockAt(barrier.getRepairLoc()).setType(Material.AIR);
     barriers.remove(barrier);
   }
 }