/** Second part of debugger start procedure. */
  private void startDebugger() {
    threadManager = new ThreadManager(this);

    setBreakpoints();
    updateWatches();
    println(bundle.getString("CTL_Debugger_running"), STL_OUT);
    setDebuggerState(DEBUGGER_RUNNING);

    virtualMachine.resume();

    // start refresh thread .................................................
    if (debuggerThread != null) debuggerThread.stop();
    debuggerThread =
        new Thread(
            new Runnable() {
              public void run() {
                for (; ; ) {
                  try {
                    Thread.sleep(5000);
                  } catch (InterruptedException ex) {
                  }
                  if (getState() == DEBUGGER_RUNNING) threadGroup.refresh();
                }
              }
            },
            "Debugger refresh thread"); // NOI18N
    debuggerThread.setPriority(Thread.MIN_PRIORITY);
    debuggerThread.start();
  }
Beispiel #2
0
 /**
  * Create a Thread that will retrieve and display any output. Needs to be high priority, else
  * debugger may exit before it can be displayed.
  */
 private void displayRemoteOutput(final InputStream stream) {
   Thread thr =
       new Thread("output reader") {
         @Override
         public void run() {
           try {
             dumpStream(stream);
           } catch (IOException ex) {
             MessageOutput.fatalError("Failed reading output");
           } finally {
             notifyOutputComplete();
           }
         }
       };
   thr.setPriority(Thread.MAX_PRIORITY - 1);
   thr.start();
 }