public Polygonal2DRegionSelector(
     LocalWorld world, List<BlockVector2D> points, int minY, int maxY) {
   final BlockVector2D pos2D = points.get(0);
   pos1 = new BlockVector(pos2D.getX(), minY, pos2D.getZ());
   region = new Polygonal2DRegion(world, points, minY, maxY);
 }