Beispiel #1
0
  public void initializeClass() {
    super.initializeClass();
    CMLib.ableMapper().addCharAbilityMapping(ID(), 1, "Skill_Spellcraft", 50, true);
    CMLib.ableMapper().addCharAbilityMapping(ID(), 1, "Skill_ScrollCopy", 100, true);
    CMLib.ableMapper().addCharAbilityMapping(ID(), 1, "Spell_Scribe", 75, true);
    CMLib.ableMapper().addCharAbilityMapping(ID(), 1, "Papermaking", 75, true);
    CMLib.ableMapper().addCharAbilityMapping(ID(), 1, "Spell_ReadMagic", 100, true);

    CMLib.ableMapper().addCharAbilityMapping(ID(), 1, "Spell_MagicMissile", false);
    CMLib.ableMapper().addCharAbilityMapping(ID(), 1, "Spell_ResistMagicMissiles", false);
    CMLib.ableMapper().addCharAbilityMapping(ID(), 1, "Spell_Shield", false);
    CMLib.ableMapper().addCharAbilityMapping(ID(), 1, "Spell_IronGrip", false);

    for (Enumeration a = CMClass.abilities(); a.hasMoreElements(); ) {
      Ability A = (Ability) a.nextElement();
      if ((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SPELL)) {
        int level = CMLib.ableMapper().getQualifyingLevel(ID(), true, A.ID());
        if (level > 0) {
          AbilityMapper.AbilityMapping able = CMLib.ableMapper().getAbleMap(ID(), A.ID());
          if ((able != null) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID()))) {
            able.costOverrides =
                new Integer[] {
                  Integer.valueOf(0), Integer.valueOf(0), Integer.valueOf(0), Integer.valueOf(0)
                };
            able.defaultProficiency = 100;
          }
        }
      }
    }
  }
Beispiel #2
0
  public void executeMsg(Environmental myHost, CMMsg msg) {
    super.executeMsg(myHost, msg);
    if ((myHost == null) || (!(myHost instanceof MOB))) return;
    MOB mob = (MOB) myHost;
    if (msg.amISource(mob) && (msg.tool() != null)) {
      if (msg.tool() instanceof Ability) {
        Ability A = mob.fetchAbility(msg.tool().ID());
        if ((A != null)
            && (!CMLib.ableMapper().getDefaultGain(ID(), false, A.ID()))
            && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SPELL)) {
          mob.delAbility(A);
          mob.recoverMaxState();
        }
      } else if (msg.tool().ID().equalsIgnoreCase("Skill_ScrollCopy")) {

      }
    }
  }
Beispiel #3
0
 public void affectCharState(MOB mob, CharState state) {
   super.affectCharState(mob, state);
   if (mob.baseCharStats().getCurrentClass().ID().equals(ID())) {
     Ability A = null;
     for (int a = 0; a < mob.numLearnedAbilities(); a++) {
       A = mob.fetchAbility(a);
       if ((A != null)
           && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SPELL)
           && (!CMLib.ableMapper().getDefaultGain(ID(), false, A.ID()))) {
         int[] cost = A.usageCost(mob, true);
         int manaCost = cost[Ability.USAGEINDEX_MANA];
         if (manaCost > 0) {
           if (state.getMana() < manaCost) {
             mob.delAbility(A);
             a--;
           } else state.setMana(state.getMana() - manaCost);
         }
       }
     }
     if (mob.curState().getMana() > state.getMana()) mob.curState().setMana(state.getMana());
   }
 }