Beispiel #1
0
 public static void doAnimalFollowerLevelingCheck(CharClass C, Environmental host, CMMsg msg) {
   if ((msg.sourceMessage() == null)
       && (msg.sourceMinor() == CMMsg.TYP_LEVEL)
       && (msg.source().isMonster())) {
     final MOB druidM = msg.source().amUltimatelyFollowing();
     if ((druidM != null)
         && (!druidM.isMonster())
         && (druidM.charStats().getCurrentClass().ID().equals(C.ID()))
         && (CMLib.flags().isAnimalIntelligence(msg.source())
             || msg.source()
                 .charStats()
                 .getMyRace()
                 .racialCategory()
                 .equalsIgnoreCase("Vegetation")
             || msg.source()
                 .charStats()
                 .getMyRace()
                 .racialCategory()
                 .equalsIgnoreCase("Stone Golem"))) {
       final int xp = msg.source().phyStats().level() * 5;
       if (xp > 0) {
         druidM.tell(
             CMLib.lang().L("Your stewardship has benefitted @x1.", msg.source().name(druidM)));
         CMLib.leveler().postExperience(druidM, null, null, xp, false);
       }
     }
   }
 }
Beispiel #2
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    Item target = null;
    if ((commands.size() == 0) && (!auto) && (givenTarget == null))
      target = Prayer_Sacrifice.getBody(mob.location());
    if (target == null)
      target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_UNWORNONLY);
    if (target == null) return false;

    if ((!(target instanceof DeadBody))
        || (target.rawSecretIdentity().toUpperCase().indexOf("FAKE") >= 0)) {
      mob.tell(L("You may only desecrate the dead."));
      return false;
    }
    if ((((DeadBody) target).isPlayerCorpse())
        && (!((DeadBody) target).getMobName().equals(mob.Name()))
        && (((DeadBody) target).hasContent())) {
      mob.tell(L("You are not allowed to desecrate a players corpse."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? L("<T-NAME> feel(s) desecrated!")
                  : L("^S<S-NAME> desecrate(s) <T-NAMESELF> before @x1.^?", hisHerDiety(mob)));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        if (CMLib.flags().isEvil(mob)) {
          double exp = 5.0;
          final int levelLimit = CMProps.getIntVar(CMProps.Int.EXPRATE);
          final int levelDiff = (mob.phyStats().level()) - target.phyStats().level();
          if (levelDiff > levelLimit) exp = 0.0;
          if (exp > 0.0)
            CMLib.leveler()
                .postExperience(
                    mob, null, null, (int) Math.round(exp) + super.getXPCOSTLevel(mob), false);
        }
        target.destroy();
        mob.location().recoverRoomStats();
      }
    } else
      beneficialWordsFizzle(
          mob, target, L("<S-NAME> attempt(s) to desecrate <T-NAMESELF>, but fail(s)."));

    // return whether it worked
    return success;
  }
Beispiel #3
0
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    Item target = super.getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY);
    if (target == null) return false;

    if ((!(target instanceof Ammunition))
        || (!((Ammunition) target).ammunitionType().equalsIgnoreCase("arrows"))) {
      mob.tell(mob, target, null, "You can't enchant <T-NAME> ith an Enchant Arrows spell!");
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int experienceToLose = getXPCOSTAdjustment(mob, 5);
    CMLib.leveler().postExperience(mob, null, null, -experienceToLose, false);

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? "" : "^S<S-NAME> hold(s) <T-NAMESELF> and cast(s) a spell.^?");
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        Ability A = target.fetchEffect(ID());
        if ((A != null) && (CMath.s_int(A.text()) > 2))
          mob.tell("You are not able to enchant " + target.name() + " further.");
        else {
          mob.location().show(mob, target, CMMsg.MSG_OK_VISUAL, "<T-NAME> glows!");
          if (A == null) {
            A = (Ability) copyOf();
            target.addNonUninvokableEffect(A);
          }
          A.setMiscText("" + (CMath.s_int(A.text()) + 1));
          target.recoverEnvStats();
          mob.recoverEnvStats();
        }
      }

    } else
      beneficialWordsFizzle(
          mob,
          target,
          "<S-NAME> hold(s) <T-NAMESELF> tightly and whisper(s), but fail(s) to cast a spell.");

    // return whether it worked
    return success;
  }
Beispiel #4
0
 public static void doAnimalFreeingCheck(CharClass C, Environmental host, CMMsg msg) {
   if ((msg.source() != host)
       && (msg.sourceMinor() == CMMsg.TYP_NOFOLLOW)
       && (msg.source().isMonster())
       && (host instanceof MOB)
       && (!((MOB) host).isMonster())
       && (msg.target() == host)
       && (msg.source().getStartRoom() != null)
       && (CMLib.law().isACity(msg.source().getStartRoom().getArea()))
       && (((MOB) host).charStats().getCurrentClass().ID().equals(C.ID()))
       && (CMLib.flags().isAnimalIntelligence(msg.source())
           || msg.source().charStats().getMyRace().racialCategory().equalsIgnoreCase("Vegetation")
           || msg.source()
               .charStats()
               .getMyRace()
               .racialCategory()
               .equalsIgnoreCase("Stone Golem"))
       && (CMLib.flags().flaggedAffects(msg.source(), Ability.FLAG_SUMMONING).size() == 0)
       && (msg.source().location() != null)
       && (!msg.source().amDestroyed())
       && (CMLib.flags().isInTheGame((MOB) host, true))
       && (!CMLib.law().isACity(msg.source().location().getArea()))) {
     Object[] stuff = (Object[]) animalChecking.get(host);
     final Room room = msg.source().location();
     if ((stuff == null)
         || (System.currentTimeMillis() - ((Long) stuff[0]).longValue()
             > (room.getArea().getTimeObj().getDaysInMonth()
                 * room.getArea().getTimeObj().getHoursInDay()
                 * CMProps.getMillisPerMudHour()))) {
       stuff = new Object[3];
       stuff[0] = Long.valueOf(System.currentTimeMillis());
       animalChecking.remove(host);
       animalChecking.put(host, stuff);
       stuff[1] = Integer.valueOf(0);
       stuff[2] = new Vector();
     }
     if ((((Integer) stuff[1]).intValue() < 19)
         && (!((List) stuff[2]).contains("" + msg.source()))) {
       stuff[1] = Integer.valueOf(((Integer) stuff[1]).intValue() + 1);
       ((MOB) host)
           .tell(
               CMLib.lang()
                   .L(
                       "You have freed @x1 from @x2.",
                       msg.source().name((MOB) host),
                       (msg.source().getStartRoom().getArea().name())));
       CMLib.leveler()
           .postExperience((MOB) host, null, null, ((Integer) stuff[1]).intValue(), false);
     }
   }
 }
Beispiel #5
0
  public boolean resurrect(MOB tellMob, Room corpseRoom, DeadBody body, int XPLevel) {
    MOB rejuvedMOB = CMLib.players().getPlayer(((DeadBody) body).mobName());
    if (rejuvedMOB != null) {
      rejuvedMOB.tell("You are being resurrected.");
      if (rejuvedMOB.location() != corpseRoom) {
        rejuvedMOB
            .location()
            .showOthers(rejuvedMOB, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> disappears!");
        corpseRoom.bringMobHere(rejuvedMOB, false);
      }
      Ability A = rejuvedMOB.fetchAbility("Prop_AstralSpirit");
      if (A != null) rejuvedMOB.delAbility(A);
      A = rejuvedMOB.fetchEffect("Prop_AstralSpirit");
      if (A != null) rejuvedMOB.delEffect(A);

      int it = 0;
      while (it < rejuvedMOB.location().numItems()) {
        Item item = rejuvedMOB.location().fetchItem(it);
        if ((item != null) && (item.container() == body)) {
          CMMsg msg2 = CMClass.getMsg(rejuvedMOB, body, item, CMMsg.MSG_GET, null);
          rejuvedMOB.location().send(rejuvedMOB, msg2);
          CMMsg msg3 = CMClass.getMsg(rejuvedMOB, item, null, CMMsg.MSG_GET, null);
          rejuvedMOB.location().send(rejuvedMOB, msg3);
          it = 0;
        } else it++;
      }
      body.delEffect(body.fetchEffect("Age")); // so misskids doesn't record it
      body.destroy();
      rejuvedMOB
          .baseEnvStats()
          .setDisposition(
              CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING));
      rejuvedMOB
          .envStats()
          .setDisposition(
              CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING));
      rejuvedMOB.location().show(rejuvedMOB, null, CMMsg.MSG_NOISYMOVEMENT, "<S-NAME> get(s) up!");
      corpseRoom.recoverRoomStats();
      Vector whatsToDo = CMParms.parse(CMProps.getVar(CMProps.SYSTEM_PLAYERDEATH));
      for (int w = 0; w < whatsToDo.size(); w++) {
        String whatToDo = (String) whatsToDo.elementAt(w);
        if (whatToDo.startsWith("UNL")) CMLib.leveler().level(rejuvedMOB);
        else if (whatToDo.startsWith("ASTR")) {
        } else if (whatToDo.startsWith("PUR")) {
        } else if ((whatToDo.trim().equals("0")) || (CMath.s_int(whatToDo) > 0)) {
          if (XPLevel >= 0) {
            int expLost = (CMath.s_int(whatToDo) + (2 * XPLevel)) / 2;
            rejuvedMOB.tell("^*You regain " + expLost + " experience points.^?^.");
            CMLib.leveler().postExperience(rejuvedMOB, null, null, expLost, false);
          }
        } else if (whatToDo.length() < 3) continue;
        else if (XPLevel >= 0) {
          double lvl = (double) body.envStats().level();
          for (int l = body.envStats().level(); l < rejuvedMOB.envStats().level(); l++)
            lvl = lvl / 2.0;
          int expRestored = (int) Math.round(((100.0 + (2.0 * ((double) XPLevel))) * lvl) / 2.0);
          rejuvedMOB.tell("^*You regain " + expRestored + " experience points.^?^.");
          CMLib.leveler().postExperience(rejuvedMOB, null, null, expRestored, false);
        }
      }
      return true;
    } else
      corpseRoom.show(
          tellMob,
          body,
          CMMsg.MSG_OK_VISUAL,
          "<T-NAME> twitch(es) for a moment, but the spirit is too far gone.");
    return false;
  }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    if ((mob.getWorshipCharID().length() == 0)
        || (CMLib.map().getDeity(mob.getWorshipCharID()) == null)) {
      if (!auto) mob.tell(L("You must worship a god to use this prayer."));
      return false;
    }
    final Deity D = CMLib.map().getDeity(mob.getWorshipCharID());
    if ((target.getWorshipCharID().length() > 0)
        && (CMLib.map().getDeity(target.getWorshipCharID()) != null)) {
      if (!auto)
        mob.tell(
            L(
                "@x1 worships @x2, and may not be converted with this prayer.",
                target.name(mob),
                target.getWorshipCharID()));
      return false;
    }
    if ((CMLib.flags().isAnimalIntelligence(target)
        || CMLib.flags().isGolem(target)
        || (D == null))) {
      if (!auto) mob.tell(L("@x1 can not be converted with this prayer.", target.name(mob)));
      return false;
    }
    if (!auto) {
      if (convertStack.contains(target)) {
        final Long L = (Long) convertStack.elementAt(convertStack.indexOf(target), 2);
        if ((System.currentTimeMillis() - L.longValue()) > CMProps.getMillisPerMudHour() * 5)
          convertStack.removeElement(target);
      }
      if (convertStack.contains(target)) {
        mob.tell(L("@x1 must wait to be undeniably faithful again.", target.name(mob)));
        return false;
      }
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int levelDiff =
        target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob)));
    if (levelDiff < 0) levelDiff = 0;
    final boolean success = proficiencyCheck(mob, -(levelDiff * 25), auto);
    int type = verbalCastCode(mob, target, auto);
    int mal = CMMsg.MASK_MALICIOUS;
    if (auto) {
      type = CMath.unsetb(type, CMMsg.MASK_MALICIOUS);
      mal = 0;
    }
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              type,
              auto ? "" : L("^S<S-NAME> @x1 for <T-NAMESELF> to BELIEVE!^?", prayWord(mob)));
      final CMMsg msg2 =
          CMClass.getMsg(target, D, this, CMMsg.MSG_SERVE, L("<S-NAME> BELIEVE(S) !!!"));
      final CMMsg msg3 =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_VERBAL | mal | CMMsg.TYP_MIND | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      if ((mob.location().okMessage(mob, msg))
          && (mob.location().okMessage(mob, msg3))
          && (mob.location().okMessage(mob, msg2))) {
        mob.location().send(mob, msg);
        mob.location().send(mob, msg3);
        if ((msg.value() <= 0) && (msg3.value() <= 0)) {
          target.location().send(target, msg2);
          target.setWorshipCharID(godName);
          if (mob != target) CMLib.leveler().postExperience(mob, target, null, 25, false);
          godName = mob.getWorshipCharID();
          beneficialAffect(mob, target, asLevel, CMProps.getIntVar(CMProps.Int.TICKSPERMUDMONTH));
          convertStack.addElement(target, Long.valueOf(System.currentTimeMillis()));
        }
      }
    } else
      beneficialWordsFizzle(
          mob,
          target,
          auto ? "" : L("<S-NAME> @x1 for <T-NAMESELF>, but nothing happens.", prayWord(mob)));

    // return whether it worked
    return success;
  }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final Physical target = getAnyTarget(mob, commands, givenTarget, Wearable.FILTER_UNWORNONLY);
    if (target == null) return false;

    if (target == mob) {
      mob.tell(L("@x1 doesn't look dead yet.", target.name(mob)));
      return false;
    }
    if (!(target instanceof DeadBody)) {
      mob.tell(L("You can't animate that."));
      return false;
    }

    final DeadBody body = (DeadBody) target;
    if (body.isPlayerCorpse()
        || (body.getMobName().length() == 0)
        || ((body.charStats() != null)
            && (body.charStats().getMyRace() != null)
            && (body.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead")))) {
      mob.tell(L("You can't animate that."));
      return false;
    }
    String race = "a";
    if ((body.charStats() != null) && (body.charStats().getMyRace() != null))
      race = CMLib.english().startWithAorAn(body.charStats().getMyRace().name()).toLowerCase();

    String description = body.getMobDescription();
    if (description.trim().length() == 0) description = "It looks dead.";
    else description += "\n\rIt also looks dead.";

    if (body.basePhyStats().level() < 7) {
      mob.tell(L("This creature is too weak to create a ghast from."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? ""
                  : L("^S<S-NAME> @x1 to animate <T-NAMESELF> as a ghast.^?", prayForWord(mob)));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        int undeadLevel = this.getUndeadLevel(mob, 6, body.phyStats().level());
        final MOB newMOB = CMClass.getMOB("GenUndead");
        newMOB.setName(L("@x1 ghast", race));
        newMOB.setDescription(description);
        newMOB.setDisplayText(L("@x1 ghast is here", race));
        newMOB.basePhyStats().setLevel(undeadLevel);
        newMOB
            .baseCharStats()
            .setStat(CharStats.STAT_GENDER, body.charStats().getStat(CharStats.STAT_GENDER));
        newMOB.baseCharStats().setMyRace(CMClass.getRace("Undead"));
        newMOB
            .baseCharStats()
            .setBodyPartsFromStringAfterRace(body.charStats().getBodyPartsAsString());
        final Ability P = CMClass.getAbility("Prop_StatTrainer");
        if (P != null) {
          P.setMiscText("NOTEACH STR=20 INT=10 WIS=10 CON=10 DEX=15 CHA=2");
          newMOB.addNonUninvokableEffect(P);
        }
        newMOB.recoverCharStats();
        newMOB.basePhyStats().setAttackAdjustment(CMLib.leveler().getLevelAttack(newMOB));
        newMOB.basePhyStats().setDamage(CMLib.leveler().getLevelMOBDamage(newMOB));
        newMOB.basePhyStats().setSensesMask(PhyStats.CAN_SEE_DARK);
        CMLib.factions().setAlignment(newMOB, Faction.Align.EVIL);
        newMOB.baseState().setHitPoints(25 * newMOB.basePhyStats().level());
        newMOB.baseState().setMovement(CMLib.leveler().getLevelMove(newMOB));
        newMOB.basePhyStats().setArmor(CMLib.leveler().getLevelMOBArmor(newMOB));
        newMOB.baseState().setMana(100);
        newMOB.recoverCharStats();
        newMOB.recoverPhyStats();
        newMOB.recoverMaxState();
        newMOB.resetToMaxState();
        newMOB.addAbility(CMClass.getAbility("Paralysis"));
        Behavior B = CMClass.getBehavior("CombatAbilities");
        if (B != null) newMOB.addBehavior(B);
        B = CMClass.getBehavior("Aggressive");
        if (B != null) {
          B.setParms("+NAMES \"-" + mob.Name() + "\" -LEVEL +>" + newMOB.basePhyStats().level());
          newMOB.addBehavior(B);
        }
        newMOB.addNonUninvokableEffect(CMClass.getAbility("Spell_CauseStink"));
        newMOB.addNonUninvokableEffect(CMClass.getAbility("Prop_ModExperience"));
        newMOB.text();
        newMOB.bringToLife(mob.location(), true);
        CMLib.beanCounter().clearZeroMoney(newMOB, null);
        // newMOB.location().showOthers(newMOB,null,CMMsg.MSG_OK_ACTION,L("<S-NAME> appears!"));
        int it = 0;
        while (it < newMOB.location().numItems()) {
          final Item item = newMOB.location().getItem(it);
          if ((item != null) && (item.container() == body)) {
            final CMMsg msg2 = CMClass.getMsg(newMOB, body, item, CMMsg.MSG_GET, null);
            newMOB.location().send(newMOB, msg2);
            final CMMsg msg4 = CMClass.getMsg(newMOB, item, null, CMMsg.MSG_GET, null);
            newMOB.location().send(newMOB, msg4);
            final CMMsg msg3 = CMClass.getMsg(newMOB, item, null, CMMsg.MSG_WEAR, null);
            newMOB.location().send(newMOB, msg3);
            if (!newMOB.isMine(item)) it++;
            else it = 0;
          } else it++;
        }
        body.destroy();
        mob.location().show(newMOB, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> begin(s) to rise!"));
        newMOB.setStartRoom(null);
        beneficialAffect(mob, newMOB, 0, 0);
        mob.location().recoverRoomStats();
      }
    } else
      return beneficialWordsFizzle(
          mob,
          target,
          L("<S-NAME> @x1 to animate <T-NAMESELF>, but fail(s) miserably.", prayForWord(mob)));

    // return whether it worked
    return success;
  }
Beispiel #8
0
  public StringBuffer deviations(MOB mob, String rest) {
    final Vector<String> V = CMParms.parse(rest);
    if ((V.size() == 0)
        || ((!V.get(0).equalsIgnoreCase("mobs"))
            && (!V.get(0).equalsIgnoreCase("items"))
            && (!V.get(0).equalsIgnoreCase("both"))))
      return new StringBuffer(
          "You must specify whether you want deviations on MOBS, ITEMS, or BOTH.");

    final String type = V.get(0).toLowerCase();
    if (V.size() == 1)
      return new StringBuffer(
          "You must also specify a mob or item name, or the word room, or the word area.");

    final Room mobR = mob.location();
    Faction useFaction = null;
    for (final Enumeration<Faction> e = CMLib.factions().factions(); e.hasMoreElements(); ) {
      final Faction F = e.nextElement();
      if (F.showInSpecialReported()) useFaction = F;
    }
    final String where = V.get(1).toLowerCase();
    final Environmental E = mobR.fetchFromMOBRoomFavorsItems(mob, null, where, Wearable.FILTER_ANY);
    final Vector<Environmental> check = new Vector<Environmental>();
    if (where.equalsIgnoreCase("room")) fillCheckDeviations(mobR, type, check);
    else if (where.equalsIgnoreCase("area")) {
      for (final Enumeration<Room> r = mobR.getArea().getFilledCompleteMap();
          r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (where.equalsIgnoreCase("world")) {
      for (final Enumeration<Room> r = CMLib.map().roomsFilled(); r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (E == null)
      return new StringBuffer("'" + where + "' is an unknown item or mob name.");
    else if (type.equals("items") && (!(E instanceof Weapon)) && (!(E instanceof Armor)))
      return new StringBuffer("'" + where + "' is not a weapon or armor item.");
    else if (type.equals("mobs") && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB.");
    else if ((!(E instanceof Weapon)) && (!(E instanceof Armor)) && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB, or Weapon, or Item.");
    else check.add(E);
    final StringBuffer str = new StringBuffer("");
    str.append(L("Deviations Report:\n\r"));
    final StringBuffer itemResults = new StringBuffer();
    final StringBuffer mobResults = new StringBuffer();
    for (int c = 0; c < check.size(); c++) {
      if (check.get(c) instanceof Item) {
        final Item I = (Item) check.get(c);
        Weapon W = null;
        if (I instanceof Weapon) W = (Weapon) I;
        final Map<String, String> vals =
            CMLib.itemBuilder()
                .timsItemAdjustments(
                    I,
                    I.phyStats().level(),
                    I.material(),
                    I.rawLogicalAnd() ? 2 : 1,
                    (W == null) ? 0 : W.weaponClassification(),
                    I.maxRange(),
                    I.rawProperLocationBitmap());
        itemResults.append(CMStrings.padRight(I.name(), 20) + " ");
        itemResults.append(CMStrings.padRight(I.ID(), 10) + " ");
        itemResults.append(CMStrings.padRight("" + I.phyStats().level(), 4) + " ");
        itemResults.append(
            CMStrings.padRight(
                    "" + getDeviation(I.basePhyStats().attackAdjustment(), vals, "ATTACK"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "DAMAGE"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "ARMOR"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.baseGoldValue(), vals, "VALUE"), 5) + " ");
        itemResults.append(
            CMStrings.padRight(
                    ""
                        + ((I.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + I.phyStats().rejuv()),
                    5)
                + " ");
        if (I instanceof Weapon)
          itemResults.append(CMStrings.padRight("" + I.basePhyStats().weight(), 4));
        else
          itemResults.append(
              CMStrings.padRight("" + getDeviation(I.basePhyStats().weight(), vals, "WEIGHT"), 4)
                  + " ");
        if (I instanceof Armor)
          itemResults.append(CMStrings.padRight("" + ((Armor) I).phyStats().height(), 4));
        else itemResults.append(CMStrings.padRight(" - ", 4) + " ");
        itemResults.append("\n\r");
      } else {
        final MOB M = (MOB) check.get(c);
        mobResults.append(CMStrings.padRight(M.name(), 20) + " ");
        mobResults.append(CMStrings.padRight("" + M.phyStats().level(), 4) + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().attackAdjustment(), CMLib.leveler().getLevelAttack(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().damage(),
                            (int)
                                Math.round(
                                    CMath.div(
                                        CMLib.leveler().getLevelMOBDamage(M),
                                        M.basePhyStats().speed()))),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().armor(), CMLib.leveler().getLevelMOBArmor(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().speed(), CMLib.leveler().getLevelMOBSpeed(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + ((M.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + M.phyStats().rejuv()),
                    5)
                + " ");
        if (useFaction != null)
          mobResults.append(
              CMStrings.padRight(
                      ""
                          + (M.fetchFaction(useFaction.factionID()) == Integer.MAX_VALUE
                              ? "N/A"
                              : "" + M.fetchFaction(useFaction.factionID())),
                      7)
                  + " ");
        double value = CMLib.beanCounter().getTotalAbsoluteNativeValue(M);
        double[] range = CMLib.leveler().getLevelMoneyRange(M);
        if (value < range[0])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[0]), 5) + " ");
        else if (value > range[1])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[1]), 5) + " ");
        else mobResults.append(CMStrings.padRight("0%", 5) + " ");
        int reallyWornCount = 0;
        for (int j = 0; j < M.numItems(); j++) {
          final Item Iw = M.getItem(j);
          if (!(Iw.amWearingAt(Wearable.IN_INVENTORY))) reallyWornCount++;
        }
        mobResults.append(CMStrings.padRight("" + reallyWornCount, 5) + " ");
        mobResults.append("\n\r");
      }
    }
    if (itemResults.length() > 0) str.append(itemHeader() + itemResults.toString());
    if (mobResults.length() > 0) str.append(mobHeader(useFaction) + mobResults.toString());
    return str;
  }