private void loadGameGraphics() {

    BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/game/");
    gameTextureAtlas =
        new BuildableBitmapTextureAtlas(
            activity.getTextureManager(),
            1024,
            1024,
            TextureOptions.REPEATING_NEAREST_PREMULTIPLYALPHA);
    rockTop_region =
        BitmapTextureAtlasTextureRegionFactory.createFromAsset(
            gameTextureAtlas, activity, "Red_Rock_Top.png");
    rockMid_region =
        BitmapTextureAtlasTextureRegionFactory.createFromAsset(
            gameTextureAtlas, activity, "Red_Rock_Middle.png");
    rockOre_region =
        BitmapTextureAtlasTextureRegionFactory.createFromAsset(
            gameTextureAtlas, activity, "Ore_Rock.png");
    player_region =
        BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(
            gameTextureAtlas, activity, "player.png", 1, 1);
    dpad_region =
        BitmapTextureAtlasTextureRegionFactory.createFromAsset(
            gameTextureAtlas, activity, "Dpad_Notpressed.png");
    try {
      this.gameTextureAtlas.build(
          new BlackPawnTextureAtlasBuilder<IBitmapTextureAtlasSource, BitmapTextureAtlas>(0, 0, 0));
      this.gameTextureAtlas.load();
    } catch (final TextureAtlasBuilderException e) {
      Debug.e(e);
    }
  }
 // ------------------------------------------------------------------------------------
 // CLASS LOGIC
 // -------------------------------------------------------------------------------------
 public void loadSplashScreen() {
   BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
   splashTextureAtlas =
       new BitmapTextureAtlas(activity.getTextureManager(), 256, 256, TextureOptions.BILINEAR);
   splash_region =
       BitmapTextureAtlasTextureRegionFactory.createFromAsset(
           splashTextureAtlas, activity, "splash.png", 0, 0);
   splashTextureAtlas.load();
 }
 private void loadMenuFonts() {
   FontFactory.setAssetBasePath("font/");
   final ITexture mainFontTexture =
       new BitmapTextureAtlas(
           activity.getTextureManager(), 256, 256, TextureOptions.BILINEAR_PREMULTIPLYALPHA);
   font =
       FontFactory.createStrokeFromAsset(
           activity.getFontManager(),
           mainFontTexture,
           activity.getAssets(),
           "font.ttf",
           50,
           true,
           Color.WHITE,
           2,
           Color.BLACK);
   font.load();
 }
 private void loadMenuGraphics() {
   BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/menu/");
   menuTextureAtlas =
       new BuildableBitmapTextureAtlas(
           activity.getTextureManager(), 1024, 1024, TextureOptions.BILINEAR);
   menu_background_region =
       BitmapTextureAtlasTextureRegionFactory.createFromAsset(
           menuTextureAtlas, activity, "menu_background.png");
   play_region =
       BitmapTextureAtlasTextureRegionFactory.createFromAsset(
           menuTextureAtlas, activity, "play.png");
   options_region =
       BitmapTextureAtlasTextureRegionFactory.createFromAsset(
           menuTextureAtlas, activity, "options.png");
   try {
     this.menuTextureAtlas.build(
         new BlackPawnTextureAtlasBuilder<IBitmapTextureAtlasSource, BitmapTextureAtlas>(0, 1, 0));
     this.menuTextureAtlas.load();
   } catch (final TextureAtlasBuilderException e) {
     Debug.e(e);
   }
 }