Beispiel #1
0
		@EventHandler(priority = EventPriority.HIGHEST)
		public void onPlayerJoin(final PlayerJoinEvent event)
		{
			final User user = ess.getUser(event.getPlayer());
			if (!user.isJailed() || user.getJail() == null || user.getJail().isEmpty())
			{
				return;
			}

			try
			{
				sendToJail(user, user.getJail());
			}
			catch (Exception ex)
			{
				if (ess.getSettings().isDebug())
				{
					LOGGER.log(Level.INFO, _("returnPlayerToJailError", user.getName(), ex.getLocalizedMessage()), ex);
				}
				else
				{
					LOGGER.log(Level.INFO, _("returnPlayerToJailError", user.getName(), ex.getLocalizedMessage()));
				}
			}
			user.sendMessage(_("jailMessage"));
		}
	public void onPlayerRespawn(final PlayerRespawnEvent event)
	{
		final User user = ess.getUser(event.getPlayer());

		if (user.isJailed() && user.getJail() != null && !user.getJail().isEmpty())
		{
			return;
		}

		if (ess.getSettings().getRespawnAtHome())
		{
			Location home;
			final Location bed = user.getBedSpawnLocation();
			if (bed != null && bed.getBlock().getType() == Material.BED_BLOCK)
			{
				home = bed;
			}
			else
			{
				home = user.getHome(user.getLocation());
			}
			if (home != null)
			{
				event.setRespawnLocation(home);
				return;
			}
		}
		final Location spawn = spawns.getSpawn(user.getGroup());
		if (spawn != null)
		{
			event.setRespawnLocation(spawn);
		}
	}