private void setCurrent(int index, TrackEntry entry) {
    TrackEntry current = expandToIndex(index);
    if (current != null) {
      TrackEntry previous = current.previous;
      current.previous = null;

      if (current.listener != null) current.listener.end(index);
      for (int i = 0, n = listeners.size; i < n; i++) listeners.get(i).end(index);

      entry.mixDuration = data.getMix(current.animation, entry.animation);
      if (entry.mixDuration > 0) {
        entry.mixTime = 0;
        // If a mix is in progress, mix from the closest animation.
        if (previous != null && current.mixTime / current.mixDuration < 0.5f) {
          entry.previous = previous;
          previous = current;
        } else entry.previous = current;
      } else trackEntryPool.free(current);

      if (previous != null) trackEntryPool.free(previous);
    }

    tracks.set(index, entry);

    if (entry.listener != null) entry.listener.start(index);
    for (int i = 0, n = listeners.size; i < n; i++) listeners.get(i).start(index);
  }
Beispiel #2
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 public boolean remove() {
   if (super.remove()) {
     pool.free(this);
     return true;
   }
   return false;
 }
 public void defineSnapperViews() {
   if (logic.level == null) return;
   SnapperView view;
   int i;
   int j;
   int state;
   synchronized (activeSnappers) {
     for (i = 0; i < activeSnappers.size; i++) removeActor(activeSnappers.get(i));
     snapperViewPool.free(activeSnappers);
     activeSnappers.clear();
     int w = logic.width;
     int h = logic.height;
     for (i = 0; i < Snappers.WIDTH; i++)
       for (j = 0; j < Snappers.HEIGHT; j++)
         if ((state = logic.snappers.getSnapper(i, j)) > 0) {
           view = snapperViewPool.obtain();
           view.set(i, j, state);
           view.setRandomStart(0, 0, w, h, SNAPPER_WARM_TIME);
           activeSnappers.add(view);
           addActor(view);
           view.setListener(snapperAnimationListener);
           view.setAnimFn(snapperAnimFn);
         }
   }
 }
 private void freeAll(TrackEntry entry) {
   while (entry != null) {
     TrackEntry next = entry.next;
     trackEntryPool.free(entry);
     entry = next;
   }
 }
 @Override
 public boolean handleMessage(Telegram telegram) {
   switch (telegram.message) {
     case PF_RESPONSE: // PathFinderQueue will call us directly, no need to register for this
       // message
       if (PathFinderRequestControl.DEBUG) {
         @SuppressWarnings("unchecked")
         PathFinderQueue<HierarchicalTiledNode> pfQueue =
             (PathFinderQueue<HierarchicalTiledNode>) telegram.sender;
         System.out.println("pfQueue.size = " + pfQueue.size());
       }
       MyPathFinderRequest pfr = (MyPathFinderRequest) telegram.extraInfo;
       TiledSmoothableGraphPath<HierarchicalTiledNode> path = paths[pfr.pathIndex];
       int n = path.getCount();
       if (n > 0 && pfr.pathFound && pfr.endNode != path.get(n - 1)) {
         pfr.startNode = path.get(n - 1);
         if (pfr.pathIndex + 1 < paths.length) {
           pfr.pathIndex++;
         }
         pfr.resultPath = paths[pfr.pathIndex];
         pfr.changeStatus(PathFinderRequest.SEARCH_NEW);
         numPaths = pfr.pathIndex;
       } else {
         requestPool.free(pfr);
         numPaths = pfr.pathIndex + 1;
       }
       break;
   }
   return true;
 }
  @Override
  public void draw(SpriteBatch spriteBatch) {
    delta = Math.min(0.06f, Gdx.graphics.getDeltaTime());

    this.setOrigin(0, 0);
    for (int i = particles.size - 1; i >= 0; i--) {
      Particle particle = particles.get(i);
      if (particle.life > 0) {
        updateParticle(particle);
        float dx = this.getWidth() / 2 * particle.scale;
        float dy = this.getHeight() / 2 * particle.scale;
        this.setColor(1, 1, 1, Math.max(particle.life / this.life, 0));
        this.setScale(particle.scale);
        this.setPosition(particle.position.x - dx, particle.position.y - dy);
        if (!(particle.position.y - dy >= -10 && particle.position.y - dy <= 10)
            && !(particle.position.x - dx >= -10 && particle.position.x - dx <= 10)) {
          super.draw(spriteBatch);
        } else {
          particle.life = 0;
        }
      } else {
        particles.removeIndex(i);
        freeParticles.free(particle);
      }
    }
  }
Beispiel #7
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 /** End applying multiple animations to the instance and update it to reflect the changes. */
 protected void end() {
   if (!applying) throw new GdxRuntimeException("You must call begin() first");
   for (Entry<Node, Transform> entry : transforms.entries()) {
     entry.value.toMatrix4(entry.key.localTransform);
     transformPool.free(entry.value);
   }
   transforms.clear();
   target.calculateTransforms();
   applying = false;
 }
  public void clearTrack(int trackIndex) {
    if (trackIndex >= tracks.size) return;
    TrackEntry current = tracks.get(trackIndex);
    if (current == null) return;

    if (current.listener != null) current.listener.end(trackIndex);
    for (int i = 0, n = listeners.size; i < n; i++) listeners.get(i).end(trackIndex);

    tracks.set(trackIndex, null);

    freeAll(current);
    if (current.previous != null) trackEntryPool.free(current.previous);
  }
  public void apply(Skeleton skeleton) {
    Array<Event> events = this.events;
    int listenerCount = listeners.size;

    for (int i = 0; i < tracks.size; i++) {
      TrackEntry current = tracks.get(i);
      if (current == null) continue;

      events.size = 0;

      float time = current.time;
      float lastTime = current.lastTime;
      float endTime = current.endTime;
      boolean loop = current.loop;
      if (!loop && time > endTime) time = endTime;

      TrackEntry previous = current.previous;
      if (previous == null)
        current.animation.mix(skeleton, lastTime, time, loop, events, current.mix);
      else {
        float previousTime = previous.time;
        if (!previous.loop && previousTime > previous.endTime) previousTime = previous.endTime;
        previous.animation.apply(skeleton, previousTime, previousTime, previous.loop, null);

        float alpha = current.mixTime / current.mixDuration * current.mix;
        if (alpha >= 1) {
          alpha = 1;
          trackEntryPool.free(previous);
          current.previous = null;
        }
        current.animation.mix(skeleton, lastTime, time, loop, events, alpha);
      }

      for (int ii = 0, nn = events.size; ii < nn; ii++) {
        Event event = events.get(ii);
        if (current.listener != null) current.listener.event(i, event);
        for (int iii = 0; iii < listenerCount; iii++) listeners.get(iii).event(i, event);
      }

      // Check if completed the animation or a loop iteration.
      if (loop ? (lastTime % endTime > time % endTime) : (lastTime < endTime && time >= endTime)) {
        int count = (int) (time / endTime);
        if (current.listener != null) current.listener.complete(i, count);
        for (int ii = 0, nn = listeners.size; ii < nn; ii++) listeners.get(ii).complete(i, count);
      }

      current.lastTime = current.time;
    }
  }
 public static <T extends GameObject> void removeOutOfBounds(
     Pool<T> pool, Array<T> gos, Rectangle bounds) {
   float minX = bounds.x;
   float maxX = minX + bounds.width;
   float minY = bounds.y;
   float maxY = minY + bounds.height;
   for (int i = gos.size - 1; i >= 0; i--) {
     T go = gos.get(i);
     if (go.getX() >= maxX
         || go.getX() + go.width <= minX
         || go.getY() >= maxY
         || go.getY() + go.getHeight() <= minY) {
       gos.removeIndex(i);
       pool.free(go);
     }
   }
 }
Beispiel #11
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  public void remove(Array<RobotNinjas> robotNinjases) {
    if (body.getUserData() == Constants.deadID) {
      robotNinjases.removeValue(this, true);
      robotNinjasPool.free(this);
    }

    if (body.getPosition().x < 0 - width) {
      body.setUserData(Constants.deadID);
      if (!dead) {
        Constants.currentScoreValue++;
        Constants.standardVelocity.x += Constants.globalAcceleration;
        Constants.ninjaVelocity.x += Constants.globalAcceleration;
        Constants.globalAcceleration -= Constants.globalAccelerationDecline;
      }

      dead = true;
    }
  }
 @Override
 public void free() {
   if (pool != null) pool.free(this);
   reset();
 }
 public void free(SnapperView view) {
   synchronized (activeSnappers) {
     activeSnappers.removeValue(view, true);
     snapperViewPool.free(view);
   }
 }
Beispiel #14
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 @Override
 public void free() {
   POOL.free(this);
 }
 @Override
 public void free() {
   rotationControllerPool.free(this);
 }
Beispiel #16
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 @Override
 public void free() {
   pool.free(this);
 }
Beispiel #17
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  void processEvents() {
    synchronized (this) {
      justTouched = false;

      if (processor != null) {
        final InputProcessor processor = this.processor;

        int len = keyEvents.size();
        for (int i = 0; i < len; i++) {
          KeyEvent e = keyEvents.get(i);
          currentEventTimeStamp = e.timeStamp;
          switch (e.type) {
            case KeyEvent.KEY_DOWN:
              processor.keyDown(e.keyCode);
              break;
            case KeyEvent.KEY_UP:
              processor.keyUp(e.keyCode);
              break;
            case KeyEvent.KEY_TYPED:
              processor.keyTyped(e.keyChar);
          }
          usedKeyEvents.free(e);
        }

        len = touchEvents.size();
        for (int i = 0; i < len; i++) {
          TouchEvent e = touchEvents.get(i);
          currentEventTimeStamp = e.timeStamp;
          switch (e.type) {
            case TouchEvent.TOUCH_DOWN:
              processor.touchDown(e.x, e.y, e.pointer, Buttons.LEFT);
              justTouched = true;
              break;
            case TouchEvent.TOUCH_UP:
              processor.touchUp(e.x, e.y, e.pointer, Buttons.LEFT);
              break;
            case TouchEvent.TOUCH_DRAGGED:
              processor.touchDragged(e.x, e.y, e.pointer);
          }
          usedTouchEvents.free(e);
        }
      } else {
        int len = touchEvents.size();
        for (int i = 0; i < len; i++) {
          TouchEvent e = touchEvents.get(i);
          if (e.type == TouchEvent.TOUCH_DOWN) justTouched = true;
          usedTouchEvents.free(e);
        }

        len = keyEvents.size();
        for (int i = 0; i < len; i++) {
          usedKeyEvents.free(keyEvents.get(i));
        }
      }

      if (touchEvents.size() == 0) {
        for (int i = 0; i < deltaX.length; i++) {
          deltaX[0] = 0;
          deltaY[0] = 0;
        }
      }

      keyEvents.clear();
      touchEvents.clear();
    }
  }
Beispiel #18
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 /**
  * delete the native object if required and allow the instance to be reused by the obtain method
  */
 public static void free(final btManifoldPoint inst) {
   inst.dispose();
   pool.free(inst);
 }