@Override
 public void readFromNBT(NBTTagCompound tag) {
   super.readFromNBT(tag);
   setDead();
   worldObj.spawnEntityInWorld(
       new EntityItem(worldObj, posX, posY, posZ, new ItemStack(ModuleVanilla.coin)));
 }
 @Override
 public void onUpdate() {
   if (!worldObj.isRemote || isSync) syncer.update();
   // System.out.println(initHt + " " + player + " " + worldObj.isRemote);
   super.onUpdate();
 }